org.lwjgl.opengl.Display.releaseContext()方法的使用及代码示例

x33g5p2x  于2022-01-18 转载在 其他  
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本文整理了Java中org.lwjgl.opengl.Display.releaseContext()方法的一些代码示例,展示了Display.releaseContext()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Display.releaseContext()方法的具体详情如下:
包路径:org.lwjgl.opengl.Display
类名称:Display
方法名:releaseContext

Display.releaseContext介绍

暂无

代码示例

代码示例来源:origin: jMonkeyEngine/jmonkeyengine

protected void destroyContext(){
  try {
    renderer.cleanup();
    Display.releaseContext();
    Display.destroy();
  } catch (LWJGLException ex) {
    listener.handleError("Failed to destroy context", ex);
  }
}

代码示例来源:origin: jMonkeyEngine/jmonkeyengine

Display.releaseContext();
Display.makeCurrent();
Display.update();

代码示例来源:origin: com.ardor3d/ardor3d-lwjgl

@Override
  public void releaseContext() throws LWJGLException {
    if (!LwjglCanvas.SINGLE_THREADED_MODE) {
      Display.releaseContext();
    }
  }
});

代码示例来源:origin: com.ardor3d/ardor3d-lwjgl

@Override
  public void releaseContext() throws LWJGLException {
    if (!SINGLE_THREADED_MODE) {
      Display.releaseContext();
    }
  }
});

代码示例来源:origin: us.ihmc.thirdparty.jme/jme3-lwjgl

protected void destroyContext(){
  try {
    renderer.cleanup();
    Display.releaseContext();
    Display.destroy();
  } catch (LWJGLException ex) {
    listener.handleError("Failed to destroy context", ex);
  }
}

代码示例来源:origin: us.ihmc.thirdparty.jme/jme3-lwjgl

Display.releaseContext();
Display.makeCurrent();
Display.update();

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