本文整理了Java中com.badlogic.gdx.scenes.scene2d.ui.Label.getStyle()
方法的一些代码示例,展示了Label.getStyle()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Label.getStyle()
方法的具体详情如下:
包路径:com.badlogic.gdx.scenes.scene2d.ui.Label
类名称:Label
方法名:getStyle
[英]Returns the label's style. Modifying the returned style may not have an effect until #setStyle(LabelStyle) is called.
[中]返回标签的样式。在调用#setStyle(LabelStyle)之前,修改返回的样式可能不会产生效果。
代码示例来源:origin: libgdx/libgdx
public void setStyle (ButtonStyle style) {
if (style == null) throw new NullPointerException("style cannot be null");
if (!(style instanceof TextButtonStyle)) throw new IllegalArgumentException("style must be a TextButtonStyle.");
super.setStyle(style);
this.style = (TextButtonStyle)style;
if (label != null) {
TextButtonStyle textButtonStyle = (TextButtonStyle)style;
LabelStyle labelStyle = label.getStyle();
labelStyle.font = textButtonStyle.font;
labelStyle.fontColor = textButtonStyle.fontColor;
label.setStyle(labelStyle);
}
}
代码示例来源:origin: libgdx/libgdx
public void setStyle (ButtonStyle style) {
if (style == null) throw new NullPointerException("style cannot be null");
if (!(style instanceof TextButtonStyle)) throw new IllegalArgumentException("style must be a TextButtonStyle.");
super.setStyle(style);
this.style = (TextButtonStyle)style;
if (label != null) {
TextButtonStyle textButtonStyle = (TextButtonStyle)style;
LabelStyle labelStyle = label.getStyle();
labelStyle.font = textButtonStyle.font;
labelStyle.fontColor = textButtonStyle.fontColor;
label.setStyle(labelStyle);
}
}
代码示例来源:origin: libgdx/libgdx
public void setStyle (ButtonStyle style) {
if (!(style instanceof ImageTextButtonStyle)) throw new IllegalArgumentException("style must be a ImageTextButtonStyle.");
super.setStyle(style);
this.style = (ImageTextButtonStyle)style;
if (image != null) updateImage();
if (label != null) {
ImageTextButtonStyle textButtonStyle = (ImageTextButtonStyle)style;
LabelStyle labelStyle = label.getStyle();
labelStyle.font = textButtonStyle.font;
labelStyle.fontColor = textButtonStyle.fontColor;
label.setStyle(labelStyle);
}
}
代码示例来源:origin: libgdx/libgdx
public void setStyle (ButtonStyle style) {
if (!(style instanceof ImageTextButtonStyle)) throw new IllegalArgumentException("style must be a ImageTextButtonStyle.");
super.setStyle(style);
this.style = (ImageTextButtonStyle)style;
if (image != null) updateImage();
if (label != null) {
ImageTextButtonStyle textButtonStyle = (ImageTextButtonStyle)style;
LabelStyle labelStyle = label.getStyle();
labelStyle.font = textButtonStyle.font;
labelStyle.fontColor = textButtonStyle.fontColor;
label.setStyle(labelStyle);
}
}
代码示例来源:origin: libgdx/libgdx
public void draw (Batch batch, float parentAlpha) {
Color fontColor;
if (isDisabled() && style.disabledFontColor != null)
fontColor = style.disabledFontColor;
else if (isPressed() && style.downFontColor != null)
fontColor = style.downFontColor;
else if (isChecked && style.checkedFontColor != null)
fontColor = (isOver() && style.checkedOverFontColor != null) ? style.checkedOverFontColor : style.checkedFontColor;
else if (isOver() && style.overFontColor != null)
fontColor = style.overFontColor;
else
fontColor = style.fontColor;
if (fontColor != null) label.getStyle().fontColor = fontColor;
super.draw(batch, parentAlpha);
}
代码示例来源:origin: libgdx/libgdx
public void draw (Batch batch, float parentAlpha) {
Color fontColor;
if (isDisabled() && style.disabledFontColor != null)
fontColor = style.disabledFontColor;
else if (isPressed() && style.downFontColor != null)
fontColor = style.downFontColor;
else if (isChecked && style.checkedFontColor != null)
fontColor = (isOver() && style.checkedOverFontColor != null) ? style.checkedOverFontColor : style.checkedFontColor;
else if (isOver() && style.overFontColor != null)
fontColor = style.overFontColor;
else
fontColor = style.fontColor;
if (fontColor != null) label.getStyle().fontColor = fontColor;
super.draw(batch, parentAlpha);
}
代码示例来源:origin: libgdx/libgdx
public void draw (Batch batch, float parentAlpha) {
updateImage();
Color fontColor;
if (isDisabled() && style.disabledFontColor != null)
fontColor = style.disabledFontColor;
else if (isPressed() && style.downFontColor != null)
fontColor = style.downFontColor;
else if (isChecked && style.checkedFontColor != null)
fontColor = (isOver() && style.checkedOverFontColor != null) ? style.checkedOverFontColor : style.checkedFontColor;
else if (isOver() && style.overFontColor != null)
fontColor = style.overFontColor;
else
fontColor = style.fontColor;
if (fontColor != null) label.getStyle().fontColor = fontColor;
super.draw(batch, parentAlpha);
}
代码示例来源:origin: libgdx/libgdx
public void draw (Batch batch, float parentAlpha) {
updateImage();
Color fontColor;
if (isDisabled() && style.disabledFontColor != null)
fontColor = style.disabledFontColor;
else if (isPressed() && style.downFontColor != null)
fontColor = style.downFontColor;
else if (isChecked && style.checkedFontColor != null)
fontColor = (isOver() && style.checkedOverFontColor != null) ? style.checkedOverFontColor : style.checkedFontColor;
else if (isOver() && style.overFontColor != null)
fontColor = style.overFontColor;
else
fontColor = style.fontColor;
if (fontColor != null) label.getStyle().fontColor = fontColor;
super.draw(batch, parentAlpha);
}
代码示例来源:origin: bladecoder/bladecoder-adventure-engine
public void setError(boolean value) {
if (value)
title.getStyle().fontColor = Color.RED;
else
title.getStyle().fontColor = Color.WHITE;
}
代码示例来源:origin: com.badlogicgames.gdx/gdx
public void setStyle (ButtonStyle style) {
if (style == null) throw new NullPointerException("style cannot be null");
if (!(style instanceof TextButtonStyle)) throw new IllegalArgumentException("style must be a TextButtonStyle.");
super.setStyle(style);
this.style = (TextButtonStyle)style;
if (label != null) {
TextButtonStyle textButtonStyle = (TextButtonStyle)style;
LabelStyle labelStyle = label.getStyle();
labelStyle.font = textButtonStyle.font;
labelStyle.fontColor = textButtonStyle.fontColor;
label.setStyle(labelStyle);
}
}
代码示例来源:origin: kotcrab/vis-ui
@Override
public void setStyle (ButtonStyle style) {
if (!(style instanceof MenuItemStyle)) throw new IllegalArgumentException("style must be a MenuItemStyle.");
super.setStyle(style);
this.style = (MenuItemStyle) style;
if (label != null) {
TextButtonStyle textButtonStyle = (TextButtonStyle) style;
LabelStyle labelStyle = label.getStyle();
labelStyle.font = textButtonStyle.font;
labelStyle.fontColor = textButtonStyle.fontColor;
label.setStyle(labelStyle);
}
}
代码示例来源:origin: com.badlogicgames.gdx/gdx
public void setStyle (ButtonStyle style) {
if (!(style instanceof ImageTextButtonStyle)) throw new IllegalArgumentException("style must be a ImageTextButtonStyle.");
super.setStyle(style);
this.style = (ImageTextButtonStyle)style;
if (image != null) updateImage();
if (label != null) {
ImageTextButtonStyle textButtonStyle = (ImageTextButtonStyle)style;
LabelStyle labelStyle = label.getStyle();
labelStyle.font = textButtonStyle.font;
labelStyle.fontColor = textButtonStyle.fontColor;
label.setStyle(labelStyle);
}
}
代码示例来源:origin: peakgames/libgdx-stagebuilder
private static void scaleLabel(Label label, float labelWidth){
float labelTextWidth = GdxUtils.getTextWidth(label) /label.getFontScaleX();
float scaleDownFactor = labelWidth / labelTextWidth;
if (labelTextWidth > labelWidth) {
label.setFontScale(label.getStyle().font.getScaleX() * scaleDownFactor);
}
}
}
代码示例来源:origin: peakgames/libgdx-stagebuilder
public static void autoScaleLabel(Label label){
float labelTextWidth = getTextWidth(label);
float labelWidth = label.getWidth();
float scaleDownFactor = labelWidth / labelTextWidth;
if (labelTextWidth > labelWidth) {
label.setFontScale(label.getStyle().font.getScaleX() * scaleDownFactor);
}
}
代码示例来源:origin: com.badlogicgames.gdx/gdx
public void draw (Batch batch, float parentAlpha) {
Color fontColor;
if (isDisabled() && style.disabledFontColor != null)
fontColor = style.disabledFontColor;
else if (isPressed() && style.downFontColor != null)
fontColor = style.downFontColor;
else if (isChecked && style.checkedFontColor != null)
fontColor = (isOver() && style.checkedOverFontColor != null) ? style.checkedOverFontColor : style.checkedFontColor;
else if (isOver() && style.overFontColor != null)
fontColor = style.overFontColor;
else
fontColor = style.fontColor;
if (fontColor != null) label.getStyle().fontColor = fontColor;
super.draw(batch, parentAlpha);
}
代码示例来源:origin: bladecoder/bladecoder-adventure-engine
private static void add(Stage stage, String text) {
msg.clearActions();
msg.setText(text);
GlyphLayout textLayout = new GlyphLayout();
textLayout.setText(msg.getStyle().font, text, Color.BLACK, stage.getWidth() * .8f, Align.center, true);
msg.setSize(textLayout.width + textLayout.height, textLayout.height + textLayout.height * 2);
if (!stage.getActors().contains(msg, true))
stage.addActor(msg);
msg.setPosition(Math.round((stage.getWidth() - msg.getWidth()) / 2),
Math.round((stage.getHeight() - msg.getHeight()) / 2));
msg.invalidate();
}
代码示例来源:origin: peakgames/libgdx-stagebuilder
private void autoScaleTextButton(TextButton textButton) {
Label label = textButton.getLabel();
float textButtonWidth = textButton.getWidth() - textButton.getPadLeft() - textButton.getPadRight();
float labelWidth = label.getWidth();
if (labelWidth > textButtonWidth) {
float scaleDownFactor = textButtonWidth / labelWidth;
label.setFontScale(label.getStyle().font.getScaleX() * scaleDownFactor);
label.setWidth(label.getWidth() * scaleDownFactor);
}
}
}
代码示例来源:origin: peakgames/libgdx-stagebuilder
public static void autoScaleTextButton(TextButton textButton){
Label label = textButton.getLabel();
float textButtonWidth = textButton.getWidth() - textButton.getPadLeft() - textButton.getPadRight();
float labelWidth = getTextWidth(label);
if (labelWidth > textButtonWidth) {
float scaleDownFactor = textButtonWidth / labelWidth;
label.setFontScale(label.getStyle().font.getScaleX() * scaleDownFactor);
label.setWidth(label.getWidth() * scaleDownFactor);
}
}
代码示例来源:origin: peakgames/libgdx-stagebuilder
public static void setLineHeight(Label label, float height) {
BitmapFont font = label.getStyle().font;
BitmapFont.BitmapFontData copiedData = new BitmapFont.BitmapFontData(font.getData().fontFile, font.getData().flipped);
copiedData.setLineHeight(height);
Label.LabelStyle style = new Label.LabelStyle(new BitmapFont(copiedData, font.getRegion(), true), new Color(font.getColor()));
label.setStyle(style);
}
代码示例来源:origin: peakgames/libgdx-stagebuilder
private void setAlignmentAndScaling(LabelModel labelModel, Label label) {
label.setAlignment(calculateAlignment(labelModel.getAlignment()));
label.setWrap(labelModel.isWrap());
if (labelModel.isFontAutoScale()) {
autoScaleLabel(label);
} else if (labelModel.getFontScale() != 1) {
label.setFontScale(label.getStyle().font.getScaleX() * labelModel.getFontScale());
} else if (labelModel.getLabelScale() != 0) {
float scaleLabelWidth = labelModel.getLabelScale() * resolutionHelper.getPositionMultiplier();
scaleLabel(label, scaleLabelWidth);
}
}
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