本文整理了Java中com.badlogic.gdx.scenes.scene2d.ui.Label.invalidate()
方法的一些代码示例,展示了Label.invalidate()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Label.invalidate()
方法的具体详情如下:
包路径:com.badlogic.gdx.scenes.scene2d.ui.Label
类名称:Label
方法名:invalidate
暂无
代码示例来源:origin: libgdx/libgdx
/** @param labelAlign Aligns all the text within the label (default left center).
* @param lineAlign Aligns each line of text horizontally (default left).
* @see Align */
public void setAlignment (int labelAlign, int lineAlign) {
this.labelAlign = labelAlign;
if ((lineAlign & Align.left) != 0)
this.lineAlign = Align.left;
else if ((lineAlign & Align.right) != 0)
this.lineAlign = Align.right;
else
this.lineAlign = Align.center;
invalidate();
}
代码示例来源:origin: libgdx/libgdx
/** @param labelAlign Aligns all the text within the label (default left center).
* @param lineAlign Aligns each line of text horizontally (default left).
* @see Align */
public void setAlignment (int labelAlign, int lineAlign) {
this.labelAlign = labelAlign;
if ((lineAlign & Align.left) != 0)
this.lineAlign = Align.left;
else if ((lineAlign & Align.right) != 0)
this.lineAlign = Align.right;
else
this.lineAlign = Align.center;
invalidate();
}
代码示例来源:origin: com.badlogicgames.gdx/gdx
/** @param labelAlign Aligns all the text within the label (default left center).
* @param lineAlign Aligns each line of text horizontally (default left).
* @see Align */
public void setAlignment (int labelAlign, int lineAlign) {
this.labelAlign = labelAlign;
if ((lineAlign & Align.left) != 0)
this.lineAlign = Align.left;
else if ((lineAlign & Align.right) != 0)
this.lineAlign = Align.right;
else
this.lineAlign = Align.center;
invalidate();
}
代码示例来源:origin: kotcrab/vis-ui
@Override
protected void setStage (Stage stage) {
super.setStage(stage);
label.invalidate(); //fixes issue with disappearing menu item after holding right mouse button and dragging down while opening menu
}
代码示例来源:origin: langurmonkey/gaiasky
@Override
protected void setStage(Stage stage) {
super.setStage(stage);
label.invalidate(); //fixes issue with disappearing menu item after holding right mouse button and dragging down while opening menu
}
代码示例来源:origin: bladecoder/bladecoder-adventure-engine
private static void add(Stage stage, String text) {
msg.clearActions();
msg.setText(text);
GlyphLayout textLayout = new GlyphLayout();
textLayout.setText(msg.getStyle().font, text, Color.BLACK, stage.getWidth() * .8f, Align.center, true);
msg.setSize(textLayout.width + textLayout.height, textLayout.height + textLayout.height * 2);
if (!stage.getActors().contains(msg, true))
stage.addActor(msg);
msg.setPosition(Math.round((stage.getWidth() - msg.getWidth()) / 2),
Math.round((stage.getHeight() - msg.getHeight()) / 2));
msg.invalidate();
}
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