com.badlogic.gdx.scenes.scene2d.ui.Label.setVisible()方法的使用及代码示例

x33g5p2x  于2022-01-24 转载在 其他  
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本文整理了Java中com.badlogic.gdx.scenes.scene2d.ui.Label.setVisible()方法的一些代码示例,展示了Label.setVisible()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Label.setVisible()方法的具体详情如下:
包路径:com.badlogic.gdx.scenes.scene2d.ui.Label
类名称:Label
方法名:setVisible

Label.setVisible介绍

暂无

代码示例

代码示例来源:origin: peakgames/libgdx-stagebuilder

@Override
public void setVisible(boolean visible) {
  super.setVisible(visible);
  shadowLabel.setVisible(visible);
}

代码示例来源:origin: yichen0831/Bomberman_libGdx

private void handleInput() {
  if (Gdx.input.isKeyJustPressed(Input.Keys.F)) {
    showFPS = !showFPS;
    fpsLabel.setVisible(showFPS);
  }
}

代码示例来源:origin: kbz/SIFTrain

abModeChooser.setText("Game Mode (Tap to change): " + modes[GlobalConfiguration.playbackMode]);
aLabel.setVisible(GlobalConfiguration.playbackMode.equals(SongUtils.GAME_MODE_ABREPEAT));
aSlider.setVisible(GlobalConfiguration.playbackMode.equals(SongUtils.GAME_MODE_ABREPEAT));
bLabel.setVisible(GlobalConfiguration.playbackMode.equals(SongUtils.GAME_MODE_ABREPEAT));
bSlider.setVisible(GlobalConfiguration.playbackMode.equals(SongUtils.GAME_MODE_ABREPEAT));

代码示例来源:origin: langurmonkey/gaiasky

pointerXCoord.setVisible(GlobalConf.program.DISPLAY_POINTER_COORDS);
pointerYCoord = new OwnLabel("", skin, "default");
pointerYCoord.setAlignment(Align.right | Align.center);
pointerYCoord.setVisible(GlobalConf.program.DISPLAY_POINTER_COORDS);

代码示例来源:origin: langurmonkey/gaiasky

case DISPLAY_POINTER_COORDS_CMD:
  Boolean display = (Boolean) data[0];
  pointerXCoord.setVisible(display);
  pointerYCoord.setVisible(display);
  break;
case POPUP_MENU_FOCUS:

代码示例来源:origin: yichen0831/Bomberman_libGdx

xLabel.setVisible(GameManager.playerKickBomb);
zLabel.setVisible(GameManager.playerRemoteBomb);

代码示例来源:origin: kbz/SIFTrain

aLabel.setVisible(GlobalConfiguration.playbackMode != null && GlobalConfiguration.playbackMode.equals(SongUtils.GAME_MODE_ABREPEAT));
bLabel = new Label("End Time: " + String.format("%.2f", newBPosition), Assets.menuSkin);
bLabel.setVisible(GlobalConfiguration.playbackMode != null && GlobalConfiguration.playbackMode.equals(SongUtils.GAME_MODE_ABREPEAT));

代码示例来源:origin: yichen0831/Bomberman_libGdx

fpsLabel.setFontScale(0.3f);
fpsLabel.setPosition(16 * SCALE, -0.8f * SCALE);
fpsLabel.setVisible(showFPS);

代码示例来源:origin: gearvrf/GearVRf-Demos

Label l = new Label("Rotate X", skin);
table.add(l);
l.setVisible(false);
l.setVisible(false);
table.add(l);
Label l2 = new Label("Rotate Z", skin);
table.add(l2);
l2.setVisible(false);

代码示例来源:origin: yichen0831/Bomberman_libGdx

lastSentenceLabel.setFontScale(0.8f);
lastSentenceLabel.setPosition(20f, 120f);
lastSentenceLabel.setVisible(false);
    Actions.sequence(
        Actions.delay(5f),
        Actions.run(() -> lastSentenceLabel.setVisible(true)),
        Actions.delay(5f),
        Actions.fadeOut(1f),

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