com.badlogic.gdx.scenes.scene2d.ui.Label.act()方法的使用及代码示例

x33g5p2x  于2022-01-24 转载在 其他  
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本文整理了Java中com.badlogic.gdx.scenes.scene2d.ui.Label.act()方法的一些代码示例,展示了Label.act()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Label.act()方法的具体详情如下:
包路径:com.badlogic.gdx.scenes.scene2d.ui.Label
类名称:Label
方法名:act

Label.act介绍

暂无

代码示例

代码示例来源:origin: SquidPony/SquidLib

/**
 * Updates the actor based on time. Typically this is called each frame by
 * {@link com.badlogic.gdx.scenes.scene2d.Stage#act(float)}.
 * <p>
 * The default implementation calls
 * {@link com.badlogic.gdx.scenes.scene2d.Action#act(float)} on each action and removes actions that are complete.
 *
 * @param delta Time in seconds since the last frame.
 */
@Override
public void act(float delta) {
  super.act(delta);
  progress = (progress + delta) % (loopTime - 0.001f);
}

代码示例来源:origin: Var3D/var3dframe

public void act(float delta){
  super.act(delta);
  if(getActions().size>0){
    fontCache.tint(getColor());
  }
}

代码示例来源:origin: jsjolund/GdxDemo3D

@Override
public void act (float delta) {
  T newValue = getValue();
  if (!oldValue.equals(newValue)) {
    copyValue(newValue, oldValue);
    StringBuilder sb = getText();
    sb.setLength(appendIndex);
    sb.append(oldValue);
    invalidateHierarchy();
  }
  super.act(delta);
}

代码示例来源:origin: jsjolund/GdxDemo3D

@Override
public void act (float delta) {
  int newValue = getValue();
  if (oldValue != newValue) {
    oldValue = newValue;
    StringBuilder sb = getText();
    sb.setLength(appendIndex);
    sb.append(oldValue);
    invalidateHierarchy();
  }
  super.act(delta);
}

代码示例来源:origin: jsjolund/GdxDemo3D

@Override
public void act (float delta) {
  float newValue = getValue();
  if (oldValue != newValue) {
    oldValue = newValue;
    StringBuilder sb = getText();
    sb.setLength(appendIndex);
    sb.append(oldValue);
    invalidateHierarchy();
  }
  super.act(delta);
}

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