本文整理了Java中us.ihmc.robotics.math.frames.YoFramePointArray
类的一些代码示例,展示了YoFramePointArray
类的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。YoFramePointArray
类的具体详情如下:
包路径:us.ihmc.robotics.math.frames.YoFramePointArray
类名称:YoFramePointArray
暂无
代码示例来源:origin: us.ihmc/ihmc-humanoid-behaviors
@Override
protected void setBehaviorInput()
{
if (CREATE_COACTIVE_ELEMENT)
{
coactiveElement.searchingForBall.set(true);
coactiveElement.foundBall.set(false);
coactiveElement.ballPositions.get(0).setToZero();
}
}
};
代码示例来源:origin: us.ihmc/IHMCHumanoidBehaviors
@Override
protected void setBehaviorInput()
{
if (CREATE_COACTIVE_ELEMENT)
{
coactiveElement.searchingForBall.set(true);
coactiveElement.foundBall.set(false);
coactiveElement.ballPositions.get(0).setToZero();
}
}
};
代码示例来源:origin: us.ihmc/IHMCHumanoidBehaviors
@Override
public void onBehaviorExited()
{
pipelineSetUp = false;
if (CREATE_COACTIVE_ELEMENT)
{
coactiveElement.searchingForBall.set(false);
coactiveElement.waitingForValidation.set(false);
coactiveElement.foundBall.set(false);
coactiveElement.ballPositions.get(0).setToZero();
}
for (AbstractBehavior behavior : behaviors)
{
behavior.onBehaviorExited();
}
}
代码示例来源:origin: us.ihmc/ihmc-humanoid-behaviors
@Override
public void onBehaviorExited()
{
pipelineSetUp = false;
if (CREATE_COACTIVE_ELEMENT)
{
coactiveElement.searchingForBall.set(false);
coactiveElement.waitingForValidation.set(false);
coactiveElement.foundBall.set(false);
coactiveElement.ballPositions.get(0).setToZero();
}
for (AbstractBehavior behavior : behaviors)
{
behavior.onBehaviorExited();
}
}
代码示例来源:origin: us.ihmc/ihmc-humanoid-behaviors
@Override
protected void setBehaviorInput()
{
if (CREATE_COACTIVE_ELEMENT)
{
coactiveElement.searchingForBall.set(false);
coactiveElement.waitingForValidation.set(false);
coactiveElement.foundBall.set(true);
coactiveElement.ballPositions.get(0).set(sphereDetectionBehavior.getBallLocation());
coactiveElement.ballRadii[0].set(sphereDetectionBehavior.getSpehereRadius());
}
walkToLocationBehavior.setTarget(getoffsetPoint());
}
};
代码示例来源:origin: us.ihmc/IHMCHumanoidBehaviors
@Override
protected void setBehaviorInput()
{
if (CREATE_COACTIVE_ELEMENT)
{
coactiveElement.searchingForBall.set(false);
coactiveElement.waitingForValidation.set(true);
coactiveElement.validAcknowledged.set(false);
coactiveElement.foundBall.set(false);
coactiveElement.ballPositions.get(0).set(sphereDetectionBehavior.getBallLocation());
coactiveElement.ballRadii[0].set(sphereDetectionBehavior.getSpehereRadius());
}
}
};
代码示例来源:origin: us.ihmc/ihmc-humanoid-behaviors
@Override
protected void setBehaviorInput()
{
if (CREATE_COACTIVE_ELEMENT)
{
coactiveElement.searchingForBall.set(false);
coactiveElement.waitingForValidation.set(true);
coactiveElement.validAcknowledged.set(false);
coactiveElement.foundBall.set(false);
coactiveElement.ballPositions.get(0).set(sphereDetectionBehavior.getBallLocation());
coactiveElement.ballRadii[0].set(sphereDetectionBehavior.getSpehereRadius());
}
}
};
代码示例来源:origin: us.ihmc/IHMCHumanoidBehaviors
@Override
protected void setBehaviorInput()
{
if (CREATE_COACTIVE_ELEMENT)
{
coactiveElement.searchingForBall.set(false);
coactiveElement.waitingForValidation.set(false);
coactiveElement.foundBall.set(true);
coactiveElement.ballPositions.get(0).set(sphereDetectionBehavior.getBallLocation());
coactiveElement.ballRadii[0].set(sphereDetectionBehavior.getSpehereRadius());
}
walkToLocationBehavior.setTarget(getoffsetPoint());
}
};
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