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这次崩溃发生在google play cosole中,我无法在本地复制它,我不知道为什么它会发生在大部分android 10上。。。
backtrace:
#00 pc 0000000000592d60 /apex/com.android.runtime/lib64/libart.so (artQuickToInterpreterBridge+900)
#00 pc 0000000000140468 /apex/com.android.runtime/lib64/libart.so (art_quick_to_interpreter_bridge+88)
#00 pc 0000000002016840 /memfd:/jit-cache (com.facebook.ads.redexgen.X.QW.A0E+1232)
#00 pc 00000000020122e4 /memfd:/jit-cache (com.facebook.ads.redexgen.X.4L.A07+452)
#00 pc 0000000002013420 /memfd:/jit-cache (com.facebook.ads.redexgen.X.Kt.run+208)
#00 pc 000000000086dc1c /system/framework/arm64/boot-framework.oat (android.os.Handler.dispatchMessage+76)
#00 pc 0000000000871740 /system/framework/arm64/boot-framework.oat (android.os.Looper.loop+1680)
#00 pc 0000000000563b14 /system/framework/arm64/boot-framework.oat (android.app.ActivityThread.main+756)
#00 pc 00000000001375b8 /apex/com.android.runtime/lib64/libart.so (art_quick_invoke_static_stub+568)
#00 pc 000000000014600c /apex/com.android.runtime/lib64/libart.so (art::ArtMethod::Invoke(art::Thread, unsigned int, unsigned int, art::JValue*, char const*)+276)
#00 pc 00000000004b17e8 /apex/com.android.runtime/lib64/libart.so (art::(anonymous namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&, art::ArtMethod, art::(anonymous namespace)::ArgArray, art::JValue*, char const*)+104)
#00 pc 00000000004b338c /apex/com.android.runtime/lib64/libart.so (art::InvokeMethod(art::ScopedObjectAccessAlreadyRunnable const&, jobject*, jobject, _jobject, unsigned long)+1480)
#00 pc 000000000043e624 /apex/com.android.runtime/lib64/libart.so (art::Method_invoke(_JNIEnv, _jobject, jobject*, jobjectArray*)+52)
#00 pc 00000000000e9b54 /system/framework/arm64/boot.oat (art_jni_trampoline+180)
#00 pc 0000000000b40768 /system/framework/arm64/boot-framework.oat (com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run+136)
#00 pc 0000000000b48614 /system/framework/arm64/boot-framework.oat (com.android.internal.os.ZygoteInit.main+2228)
#00 pc 00000000001375b8 /apex/com.android.runtime/lib64/libart.so (art_quick_invoke_static_stub+568)
#00 pc 000000000014600c /apex/com.android.runtime/lib64/libart.so (art::ArtMethod::Invoke(art::Thread, unsigned int, unsigned int, art::JValue*, char const*)+276)
#00 pc 00000000004b17e8 /apex/com.android.runtime/lib64/libart.so (art::(anonymous namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&, art::ArtMethod, art::(anonymous namespace)::ArgArray, art::JValue*, char const*)+104)
#00 pc 00000000004b13d8 /apex/com.android.runtime/lib64/libart.so (art::InvokeWithVarArgs(art::ScopedObjectAccessAlreadyRunnable const&, jobject*, jmethodID*, std::__va_list)+408)
#00 pc 00000000003bb88c /apex/com.android.runtime/lib64/libart.so (art::JNI::CallStaticVoidMethodV(_JNIEnv, _jclass, _jmethodID*, std::__va_list)+624)
#00 pc 00000000000c1888 /system/lib64/libandroid_runtime.so (JNIEnv::CallStaticVoidMethod(_jclass*, jmethodID*, ...)+116)
#00 pc 00000000000c4760 /system/lib64/libandroid_runtime.so (android::AndroidRuntime::start(char const*, android::Vector<android::String8> const&, bool)+792)
#00 pc 00000000000035b0 /system/bin/app_process64 (main+1376)
#00 pc 000000000007e930 /apex/com.android.runtime/lib64/bionic/libc.so (__libc_init+108)
暂无答案!
目前还没有任何答案,快来回答吧!