swift2 如何使用数据模型在sqlite.swift中创建外键

qybjjes1  于 2022-11-06  发布在  Swift
关注(0)|答案(1)|浏览(224)

我正在使用sqlite.swift创建数据库。我已经创建了一个类,使用这个链接http://masteringswift.blogspot.in/2015/09/create-data-access-layer-with.html的帮助。我想在球员表引用中的teamID(列)上创建一个外键作为球队表teamID(列)。
下面是团队和球员表的帮助器类:

class TeamDataHelper: DataHelperProtocol {
static let TABLE_NAME = "Teams"

static let table = Table(TABLE_NAME)
static let teamId = Expression<Int64>("teamid")
static let city = Expression<String>("city")
static let nickName = Expression<String>("nickname")
static let abbreviation = Expression<String>("abbreviation")

typealias T = Team

static func createTable() throws {
    guard let DB = SQLiteDataStore.sharedInstance.BBDB else {
        throw DataAccessError.Datastore_Connection_Error
    }
    do {
        let _ = try DB.run( table.create(ifNotExists: true) {t in
            t.column(teamId, primaryKey: true)
            t.column(city)
            t.column(nickName)
            t.column(abbreviation)
            })

    } catch _ {
        // Error throw if table already exists
    }

}

static func insert(item: T) throws -> Int64 {
    guard let DB = SQLiteDataStore.sharedInstance.BBDB else {
        throw DataAccessError.Datastore_Connection_Error
    }
    if (item.city != nil && item.nickName != nil && item.abbreviation != nil) {
        let insert = table.insert(city <- item.city!, nickName <- item.nickName!, abbreviation <- item.abbreviation!)
        do {
            let rowId = try DB.run(insert)
            guard rowId > 0 else {
                throw DataAccessError.Insert_Error
            }
            return rowId
        } catch _ {
            throw DataAccessError.Insert_Error
        }
    }
    throw DataAccessError.Nil_In_Data

}

static func delete (item: T) throws -> Void {
    guard let DB = SQLiteDataStore.sharedInstance.BBDB else {
        throw DataAccessError.Datastore_Connection_Error
    }
    if let id = item.teamId {
        let query = table.filter(teamId == id)
        do {
            let tmp = try DB.run(query.delete())
            guard tmp == 1 else {
                throw DataAccessError.Delete_Error
            }
        } catch _ {
            throw DataAccessError.Delete_Error
        }
    }
}

static func find(id: Int64) throws -> T? {
    guard let DB = SQLiteDataStore.sharedInstance.BBDB else {
        throw DataAccessError.Datastore_Connection_Error
    }
    let query = table.filter(teamId == id)
    let items = try DB.prepare(query)
    for item in  items {
        return Team(teamId: item[teamId] , city: item[city], nickName: item[nickName], abbreviation: item[abbreviation])
    }

    return nil

}

static func findAll() throws -> [T]? {
    guard let DB = SQLiteDataStore.sharedInstance.BBDB else {
        throw DataAccessError.Datastore_Connection_Error
    }
    var retArray = [T]()
    let items = try DB.prepare(table)
    for item in items {
        retArray.append(Team(teamId: item[teamId], city: item[city], nickName: item[nickName], abbreviation: item[abbreviation]))
    }

    return retArray

}
}

class PlayerDataHelper: DataHelperProtocol {
static let TABLE_NAME = "Players"

static let playerId = Expression<Int64>("playerid")
static let firstName = Expression<String>("firstName")
static let lastName = Expression<String>("lastName")
static let number = Expression<Int>("number")
static let teamId = Expression<Int64>("teamid")
static let position = Expression<String>("position")

static let table = Table(TABLE_NAME)

typealias T = Player

static func createTable() throws {
    guard let DB = SQLiteDataStore.sharedInstance.BBDB else {
        throw DataAccessError.Datastore_Connection_Error
    }
    do {
        _ = try DB.run( table.create(ifNotExists: true) {t in

            t.column(playerId, primaryKey: true)
            t.column(firstName)
            t.column(lastName)
            t.column(number)
            t.column(teamId)
            t.column(position)

            })
    } catch _ {
        // Error thrown when table exists
    }
}

static func insert(item: T) throws -> Int64 {
    guard let DB = SQLiteDataStore.sharedInstance.BBDB else {
        throw DataAccessError.Datastore_Connection_Error
    }
    if (item.firstName != nil && item.lastName != nil && item.teamId != nil && item.position != nil) {
        let insert = table.insert(firstName <- item.firstName!, number <- item.number!, lastName <- item.lastName!, teamId <- item.teamId!, position <- item.position!.rawValue)
        do {
            let rowId = try DB.run(insert)
            guard rowId >= 0 else {
                throw DataAccessError.Insert_Error
            }
            return rowId
        } catch _ {
            throw DataAccessError.Insert_Error
        }
    }
    throw DataAccessError.Nil_In_Data
}

static func delete (item: T) throws -> Void {
    guard let DB = SQLiteDataStore.sharedInstance.BBDB else {
        throw DataAccessError.Datastore_Connection_Error
    }
    if let id = item.playerId {
        let query = table.filter(playerId == id)
        do {
            let tmp = try DB.run(query.delete())
            guard tmp == 1 else {
                throw DataAccessError.Delete_Error
            }
        } catch _ {
            throw DataAccessError.Delete_Error
        }
    }

}

static func find(id: Int64) throws -> T? {
    guard let DB = SQLiteDataStore.sharedInstance.BBDB else {
        throw DataAccessError.Datastore_Connection_Error
    }
    let query = table.filter(playerId == id)
    let items = try DB.prepare(query)
    for item in  items {
        return Player(playerId: item[playerId], firstName: item[firstName], lastName: item[lastName], number: item[number], teamId: item[teamId], position: Positions(rawValue: item[position]))
    }

    return nil

}

static func findAll() throws -> [T]? {
    guard let DB = SQLiteDataStore.sharedInstance.BBDB else {
        throw DataAccessError.Datastore_Connection_Error
    }
    var retArray = [T]()
    let items = try DB.prepare(table)
    for item in items {
        retArray.append(Player(playerId: item[playerId], firstName: item[firstName], lastName: item[lastName], number: item[number], teamId: item[teamId], position: Positions(rawValue: item[position])))
    }

    return retArray
}
}

在上面的球员表中,我想为teamID创建外键作为引用球队表teamID。如果我创建的外键类似于“t.foreignKey(teamID,on:TeamDataHelper.teamID)”的消息,它将给出错误。
有谁能给我提供帮助吗?

csbfibhn

csbfibhn1#

1.检查您的声明。对于Swift 4(和Xcode 9),它应该是:

t.foreignKey(teamId, references: teamTable, teamId, delete: .setNull)
// FOREIGN KEY("teamid") REFERENCES "Team"("teamid") ON DELETE SET NULL

将其放在DB.runPlayerDataHelper类的createTable()函数中的www.example.com中
2.您还需要在PlayerDataHelper类中使用以下代码

teamTable = Table("Team")

请参考:SQLite.swift ~〉0.11.4 GitHub文档

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