我已经将ID_BUTTON定义为1,当我尝试运行代码时:
CreateWindow(L"Button", L"TEst", style, monitor.right / 2 - 100, 200, 100, 50, m_hWnd, (HMENU) ID_BUTTON, NULL, NULL);
我收到一个错误消息,表示“预期为')'“
如果我用NULL代替“(HMENU)ID_BUTTON”,它就能正常工作,我遗漏了什么?
#include "Window.h"
#define ID_BUTTON 1;
RECT monitor; // deminsions of monitor
Window::Window() : m_hInst(GetModuleHandle(nullptr)) //creates the window
{
WNDCLASS wc = {};
wc.hbrBackground = (HBRUSH)COLOR_WINDOW;
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
wc.hInstance = m_hInst;
wc.lpszClassName = ClassName;
wc.lpfnWndProc = WindProc;
RegisterClass(&wc);
DWORD style = WS_OVERLAPPEDWINDOW | WS_VISIBLE;
GetWindowRect(GetDesktopWindow(), &monitor);
m_hWnd = CreateWindow(ClassName, WindowTitle, style, 0, 0, 0, 0, NULL, NULL, NULL, NULL);
ShowWindow(m_hWnd, SW_MAXIMIZE);
}
Window::~Window()
{
UnregisterClass(ClassName, m_hInst);
}
LRESULT CALLBACK WindProc(HWND hwnd, UINT msg, WPARAM wp, LPARAM lp) // gets input from user
{
switch (msg) {
case WM_CREATE:
AddControls(hwnd);
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
case WM_WINDOWPOSCHANGED:
std::cout << "1";
break;
default:
return DefWindowProcW(hwnd, msg, wp, lp);
}
return 1;
}
bool Window::ProcessMessage()
{
MSG msg = {};
while (PeekMessage(&msg, NULL, NULL, NULL, PM_REMOVE)) {
if (msg.message == WM_QUIT)
return false;
TranslateMessage(&msg);
DispatchMessageW(&msg);
}
return true;
}
void AddControls(HWND m_hWnd)
{
DWORD style = WS_VISIBLE | WS_CHILD | SS_CENTER;
HWND title = CreateWindow(L"static", L"Welcome", style, monitor.right/2 - 100, 100, 200, 100, m_hWnd, NULL, NULL, NULL);
SendMessage(title, WM_SETFONT, WPARAM(CreateFont(50, 0, 0, 0, FW_DONTCARE, FALSE, FALSE, FALSE, ANSI_CHARSET,
OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH | FF_SWISS, L"Arial")), true);
CreateWindow(L"Button", L"TEst", style, monitor.right / 2 - 100, 200, 100, 50, m_hWnd, (HMENU) ID_BUTTON, NULL, NULL);
}
1条答案
按热度按时间taor4pac1#
您已将
ID_BUTTON
宏定义为“1;
“。宏的作用只是搜寻/取代函数。因此,在宏展开之后,相关行现在为:语法错误现在应该很明显了。只要去掉分号就行了。宏指令不是必须后跟分号的C语句。它们生活在C宇宙中自己的小泡泡里。