Socket编程聊天应用

hm2xizp9  于 2022-12-22  发布在  其他
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我用C语言做了一个使用套接字的聊天应用程序。当我在同一台设备上运行服务器和客户端时,它工作正常。但是,当我在不同的设备上运行客户端和服务器时,客户端显示连接错误。这个问题与IP地址有关吗?
服务器端代码:

#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <pthread.h>
#include <sys/types.h>
#include <signal.h>

#define MAX_CLIENTS 100
#define BUFFER_SZ 2048

static _Atomic unsigned int cli_count = 0;
static int uid = 10;

/* Client structure */
typedef struct{
    struct sockaddr_in address;
    int sockfd;
    int uid;
    char name[32];
} client_t;

client_t *clients[MAX_CLIENTS];

pthread_mutex_t clients_mutex = PTHREAD_MUTEX_INITIALIZER;

void str_overwrite_stdout() {
    printf("\r%s", "> ");
    fflush(stdout);
}

void str_trim_lf (char* arr, int length) {
  int i;
  for (i = 0; i < length; i++) { // trim \n
    if (arr[i] == '\n') {
      arr[i] = '\0';
      break;
    }
  }
}

void print_client_addr(struct sockaddr_in addr){
    printf("%d.%d.%d.%d",
        addr.sin_addr.s_addr & 0xff,
        (addr.sin_addr.s_addr & 0xff00) >> 8,
        (addr.sin_addr.s_addr & 0xff0000) >> 16,
        (addr.sin_addr.s_addr & 0xff000000) >> 24);
}

/* Add clients to queue */
void queue_add(client_t *cl){
    pthread_mutex_lock(&clients_mutex);

    for(int i=0; i < MAX_CLIENTS; ++i){
        if(!clients[i]){
            clients[i] = cl;
            break;
        }
    }

    pthread_mutex_unlock(&clients_mutex);
}

/* Remove clients to queue */
void queue_remove(int uid){
    pthread_mutex_lock(&clients_mutex);

    for(int i=0; i < MAX_CLIENTS; ++i){
        if(clients[i]){
            if(clients[i]->uid == uid){
                clients[i] = NULL;
                break;
            }
        }
    }

    pthread_mutex_unlock(&clients_mutex);
}

/* Send message to all clients except sender */
void send_message(char *s, int uid){
    pthread_mutex_lock(&clients_mutex);

    for(int i=0; i<MAX_CLIENTS; ++i){
        if(clients[i]){
            if(clients[i]->uid != uid){
                if(write(clients[i]->sockfd, s, strlen(s)) < 0){
                    perror("ERROR: write to descriptor failed");
                    break;
                }
            }
        }
    }

    pthread_mutex_unlock(&clients_mutex);
}

/* Handle all communication with the client */
void *handle_client(void *arg){
    char buff_out[BUFFER_SZ];
    char name[32];
    int leave_flag = 0;

    cli_count++;
    client_t *cli = (client_t *)arg;

    // Name
    if(recv(cli->sockfd, name, 32, 0) <= 0 || strlen(name) <  2 || strlen(name) >= 32-1){
        printf("Didn't enter the name.\n");
        leave_flag = 1;
    } else{
        strcpy(cli->name, name);
        sprintf(buff_out, "%s has joined\n", cli->name);
        printf("%s", buff_out);
        send_message(buff_out, cli->uid);
    }

    bzero(buff_out, BUFFER_SZ);

    while(1){
        if (leave_flag) {
            break;
        }

        int receive = recv(cli->sockfd, buff_out, BUFFER_SZ, 0);
        if (receive > 0){
            if(strlen(buff_out) > 0){
                send_message(buff_out, cli->uid);

                str_trim_lf(buff_out, strlen(buff_out));
                printf("%s -> %s\n", buff_out, cli->name);
            }
        } else if (receive == 0 || strcmp(buff_out, "exit") == 0){
            sprintf(buff_out, "%s has left\n", cli->name);
            printf("%s", buff_out);
            send_message(buff_out, cli->uid);
            leave_flag = 1;
        } else {
            printf("ERROR: -1\n");
            leave_flag = 1;
        }

        bzero(buff_out, BUFFER_SZ);
    }

  /* Delete client from queue and yield thread */
    close(cli->sockfd);
  queue_remove(cli->uid);
  free(cli);
  cli_count--;
  pthread_detach(pthread_self());

    return NULL;
}

int main(int argc, char **argv){
    if(argc != 2){
        printf("Usage: %s <port>\n", argv[0]);
        return EXIT_FAILURE;
    }

    char *ip = "127.0.0.1";
    int port = atoi(argv[1]);
    int option = 1;
    int listenfd = 0, connfd = 0;
  struct sockaddr_in serv_addr;
  struct sockaddr_in cli_addr;
  pthread_t tid;

  /* Socket settings */
  listenfd = socket(AF_INET, SOCK_STREAM, 0);
  serv_addr.sin_family = AF_INET;
  serv_addr.sin_addr.s_addr = inet_addr(ip);
  serv_addr.sin_port = htons(port);

  /* Ignore pipe signals */
    signal(SIGPIPE, SIG_IGN);

    if(setsockopt(listenfd, SOL_SOCKET,(SO_REUSEPORT | SO_REUSEADDR),(char*)&option,sizeof(option)) < 0){
        perror("ERROR: setsockopt failed");
    return EXIT_FAILURE;
    }

    /* Bind */
  if(bind(listenfd, (struct sockaddr*)&serv_addr, sizeof(serv_addr)) < 0) {
    perror("ERROR: Socket binding failed");
    return EXIT_FAILURE;
  }

  /* Listen */
  if (listen(listenfd, 10) < 0) {
    perror("ERROR: Socket listening failed");
    return EXIT_FAILURE;
    }

    printf("=== WELCOME TO THE CHATROOM ===\n");

    while(1){
        socklen_t clilen = sizeof(cli_addr);
        connfd = accept(listenfd, (struct sockaddr*)&cli_addr, &clilen);

        /* Check if max clients is reached */
        if((cli_count + 1) == MAX_CLIENTS){
            printf("Max clients reached. Rejected: ");
            print_client_addr(cli_addr);
            printf(":%d\n", cli_addr.sin_port);
            close(connfd);
            continue;
        }

        /* Client settings */
        client_t *cli = (client_t *)malloc(sizeof(client_t));
        cli->address = cli_addr;
        cli->sockfd = connfd;
        cli->uid = uid++;

        /* Add client to the queue and fork thread */
        queue_add(cli);
        pthread_create(&tid, NULL, &handle_client, (void*)cli);

        /* Reduce CPU usage */
        sleep(1);
    }

    return EXIT_SUCCESS;
}

客户端代码:

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <signal.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <pthread.h>

#define LENGTH 2048

// Global variables
volatile sig_atomic_t flag = 0;
int sockfd = 0;
unsigned char name[32];

void str_overwrite_stdout() {
  printf("%s", "> ");
  fflush(stdout);
}

void str_trim_lf (char* arr, int length) {
  int i;
  for (i = 0; i < length; i++) { // trim \n
    if (arr[i] == '\n') {
      arr[i] = '\0';
      break;
    }
  }
}

void catch_ctrl_c_and_exit(int sig) {
    flag = 1;
}

void send_msg_handler() {
  unsigned char message[LENGTH] = {};
    unsigned char buffer[3000] = {};

  while(1) {
    str_overwrite_stdout();
    fgets(message, LENGTH, stdin);
    str_trim_lf(message, LENGTH);

    if (strcmp(message, "exit") == 0) {
            break;
    } else {
      sprintf(buffer, "%s: %s\n", name, message);
      send(sockfd, buffer, strlen(buffer), 0);
    }

        bzero(message, LENGTH);
    bzero(buffer, LENGTH + 32);
  }
  catch_ctrl_c_and_exit(2);
}

void recv_msg_handler() {
    char message[LENGTH] = {};
  while (1) {
        int receive = recv(sockfd, message, LENGTH, 0);
    if (receive > 0) {
      printf("%s", message);
      str_overwrite_stdout();
    } else if (receive == 0) {
            break;
    } else {
            // -1
        }
        memset(message, 0, sizeof(message));
  }
}

int main(int argc, char **argv){
    if(argc != 2){
        printf("Usage: %s <port>\n", argv[0]);
        return EXIT_FAILURE;
    }

    char *ip = "152.168.0.100";
    int port = atoi(argv[1]);

    signal(SIGINT, catch_ctrl_c_and_exit);

    printf("Please enter your name: ");
  fgets(name, 32, stdin);
  str_trim_lf(name, strlen(name));

    if (strlen(name) > 32 || strlen(name) < 2){
        printf("Name must be less than 30 and more than 2 characters.\n");
        return EXIT_FAILURE;
    }

    struct sockaddr_in server_addr;

    /* Socket settings */
    sockfd = socket(AF_INET, SOCK_STREAM, 0);
  server_addr.sin_family = AF_INET;
  server_addr.sin_addr.s_addr = inet_addr(ip);
  server_addr.sin_port = htons(port);

  // Connect to Server
  int err = connect(sockfd, (struct sockaddr *)&server_addr, sizeof(server_addr));
  if (err == -1) {
        printf("ERROR: connect\n");
        return EXIT_FAILURE;
    }

    // Send name
    send(sockfd, name, 32, 0);

    printf("=== WELCOME TO THE CHATROOM ===\n");

    pthread_t send_msg_thread;
  if(pthread_create(&send_msg_thread, NULL, (void *) send_msg_handler, NULL) != 0){
        printf("ERROR: pthread\n");
    return EXIT_FAILURE;
    }

    pthread_t recv_msg_thread;
  if(pthread_create(&recv_msg_thread, NULL, (void *) recv_msg_handler, NULL) != 0){
        printf("ERROR: pthread\n");
        return EXIT_FAILURE;
    }

    while (1){
        if(flag){
            printf("\nBye\n");
            break;
    }
    }

    close(sockfd);

    return EXIT_SUCCESS;
}

当我在不同的机器上运行它时,它显示连接错误。

xqkwcwgp

xqkwcwgp1#

据我所知,您发布的代码是不完整的,但让我们假设,正如您所说,一切都工作正常,它在本地计算机上工作,但当您在两个不同的设备上运行这两个程序时,客户端无法连接到服务器。
然后我会问你一个问题,就像我在评论中问的那样:这两个设备是否在同一子网中?2您有一个家用路由器,并且两个设备都连接到该路由器?
如果没有,那就是问题所在。我不知道你对IP地址和子网的理解有多深,但这里有一个简单的总结。当你查看你PC上的IP地址时,你会看到路由器给你的私有IP地址。假设你有两台机器连接到同一个路由器,一台的IP地址为www.example.com,另一台的IP地址为192.168.0.101192.168.0.102。如果客户端为192.168.0.101,并且要连接到在192.168.0.102上运行的服务器,则连接应该可以正常工作。
但是,假设您将服务器代码发送给我。我在自己的计算机上运行服务器,其IP地址为192.168.0.103,您仍然在家里的192.168.0.101上运行客户端。在这种情况下,您将无法连接到我的计算机,因为192.168.0.103是我自己的路由器提供的私有IP地址。要使其正常工作,我至少要配置我的路由器打开一个端口,并将来自该端口的数据包转发到我的PC。然后,我必须给予你公共IP和端口。因此,如果防火墙配置为允许你的数据包进入我的网络,那么它可能会工作。
当然比这要复杂一点,但这是大致的思路。
如果您的情况不是这样,并且设备位于同一子网,那么我们只需要更多信息和完整代码。

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