unit uBigPaintbox;
interface
uses Windows, Classes, Messages, Controls;
type
TGTPaintBox = class(TCustomControl)
private
FOnPaint: TNotifyEvent;
protected
// Three methods below are for transparent background. This may not work that great,
// and if you don't care about it, you can remove them.
procedure WMEraseBkGnd(var Msg: TWMEraseBkGnd); message WM_ERASEBKGND;
procedure CreateParams(var Params: TCreateParams); override;
procedure SetParent(AParent: TWinControl); override;
protected
procedure Paint; override;
procedure MouseDown(Button: TMouseButton; Shift: TShiftState; X, Y: Integer); override;
public
property Canvas;
published
// Introduce OnPaint event
property OnPaint: TNotifyEvent read FOnPaint write FOnPaint;
// Publish keyboard and mouse events.
property OnKeyPress;
property OnKeyDown;
property OnKeyUp;
property OnClick;
property OnDblClick;
property OnMouseUp;
property OnMouseDown;
property OnMouseMove;
// And some other behavioral property that relate to keyboard input.
property TabOrder;
property TabStop;
end;
procedure Register;
implementation
procedure Register;
begin
RegisterComponents('GolezTrol', [TGTPaintBox]);
end;
{ TGTPaintBox }
procedure TGTPaintBox.CreateParams(var Params: TCreateParams);
begin
inherited CreateParams(Params);
Params.ExStyle := Params.ExStyle or WS_EX_TRANSPARENT;
end;
procedure TGTPaintBox.MouseDown(Button: TMouseButton; Shift: TShiftState; X,
Y: Integer);
begin
inherited;
// Focus the control when it is clicked.
if not (csDesigning in ComponentState) and CanFocus then
SetFocus;
end;
procedure TGTPaintBox.Paint;
begin
inherited;
// Call paint even if it is assigned.
if Assigned(FOnPaint) then
FOnPaint(Self);
end;
procedure TGTPaintBox.SetParent(AParent: TWinControl);
var
NewStyle: Integer;
begin
inherited;
if AParent = nil then
Exit;
// Make sure the parent is updated too behind the control.
NewStyle := GetWindowLong(AParent.Handle, GWL_STYLE) and not WS_CLIPCHILDREN;
SetWindowLong(AParent.Handle, GWL_STYLE, NewStyle);
end;
procedure TGTPaintBox.WMEraseBkGnd(var Msg: TWMEraseBkGnd);
begin
SetBkMode(Msg.DC, TRANSPARENT);
Msg.Result := 1;
end;
end.
// To repaint the lot.
procedure TForm1.Timer1Timer(Sender: TObject);
begin
Invalidate;
end;
// Capture key input and save the last entered letter in the tag.
procedure TForm1.GTPaintBox1KeyPress(Sender: TObject; var Key: Char);
begin
if Key in ['a'..'z'] then
TGTPaintBox(Sender).Tag := Integer(Key);
end;
// Paint the control (this is called every second, when the timer invalidates the form
procedure TForm1.GTPaintBox1Paint(Sender: TObject);
var
PaintBox: TGTPaintBox;
begin
PaintBox := TGTPaintBox(Sender);
// Draw a focus rect too. If you want the control to do this, you would normally
// implement it in the control itself, and make sure it invalides as soon as it
// receives or loses focus.
if PaintBox.Focused then
PaintBox.Canvas.DrawFocusRect(PaintBox.Canvas.ClipRect);
// It just draws the character that we forced into the Tag in the KeyPress event.
PaintBox.Canvas.TextOut(Random(200), Random(200), Char(PaintBox.Tag));
end;
2条答案
按热度按时间bhmjp9jg1#
就像TLama说的,你需要从TCustomControl继承。但是你需要一些额外的代码来发布所有的键盘事件。你可以选择简单的方法从TPanel继承,因为TPanel已经公开了一个Canvas和一些键盘事件。
但下面的一些代码显示了如何创建和注册一个新控件,该控件发布了TCustomControl的属性并引入了一个新的OnPaint事件:
如果你创建一个新的Package,添加这个单元,并安装它,你将有一个新的TGTPaintBox控件,它可以有焦点(虽然你看不到它)。它也可以检索键盘输入。
我添加了一些功能以尝试使控件透明,因为PaintBox也是如此。一个缺点是您需要重画父控件以清除以前绘制的内容。在演示应用程序中,这很容易。我只是使窗体无效,而不是使控件无效。:p
如果不需要,可以从控件中删除
WMEraseBkGnd
、CreateParams
和SetParent
。小演示:在一个窗体上放一个标签。在它上面放一个TGTPaintBox,让它大一点。然后添加一个计时器,也许还有一些其他的控件。
确保将GTPaintBox的TabStop属性设置为
True
。然后,实现以下事件;
8wtpewkr2#
你也可以创建一个带有paintbox的帧(与
alClient
对齐),并根据需要重用该帧。TFrame
是一个窗口控件,因此它包含所有键盘事件。它们不会发布,但你可以在代码中分配它们。