css 图像的起点和终点

o7jaxewo  于 2023-05-08  发布在  其他
关注(0)|答案(1)|浏览(161)

我正在尝试设置图像的起点和终点。所以我有我的画布和我的图像,当我把我的图像放进画布时,我希望当我在起点/终点悬停时,它会点亮一个红色的小圆圈,这意味着我可以与其他图像建立联系。例如:**1)拖动图像。2)将图像放入画布中。3)将鼠标悬停到起点/终点,它会在一个小红点中亮起。**x1c 0d1x
正如你所看到的,红点只出现在悬停。另一个问题,但如果你解决了第一个很酷,图像不遵循烧烤(广场)。下面是一个html/js的例子

const resistor = document.getElementById('component_circuit_resistor');
const condensator = document.getElementById('component_circuit_condensator');
const tranistor = document.getElementById('component_circuit_tranistor');
const alimentator = document.getElementById('component_circuit_alimentator');
const circuit = document.getElementById('components_circuit');
const back_button = document.getElementById('back-button');
const clear_button = document.getElementById('clear-button');
const draggable = document.querySelectorAll('.draggable');
const container = document.querySelectorAll('.container');
const canvas = document.getElementById('canvas');
const foward_button = document.getElementById('foward-button');

/** EDIT START */
const draggableImages = document.querySelectorAll('img[draggable]');

for (let i = 0; i < draggableImages.length; i++)
  draggableImages[i].ondragstart = (ev) => {
    ev.dataTransfer.setData('text/plain', i.toString());
  };

canvas.ondragover = (ev) => ev.preventDefault(); // IMPORTANT

const orderStack = [];
const deletedOrderStack = [];

const drawnImageData = [];
const deletedImageData = [];

canvas.ondrop = (ev) => {
  const index = parseInt(ev.dataTransfer.getData('text/plain'));
  const img = draggableImages[index];
  const x = ev.clientX - canvas.offsetLeft - img.width / 2;
  const y = ev.clientY - canvas.offsetTop - img.height / 2;
  const squareSize = 10; // adjust this to match the size of your squares
  const maxSize = 75; // maximum size of the image
  const aspectRatio = img.width / img.height;
  let width = maxSize;
  let height = maxSize / aspectRatio;
  if (height > maxSize) {
    height = maxSize;
    width = height * aspectRatio;
  }
  const snappedX = Math.round(x / squareSize) * squareSize;
  const snappedY = Math.round(y / squareSize) * squareSize;
  ctx.drawImage(img, snappedX, snappedY, width, height);
  drawnImageData.push(ctx.getImageData(0, 0, canvas.width, canvas.height));
  orderStack.push(1);
  deletedImageData.length = 0;
  deletedOrderStack.length = 0;
  back_button.disabled = false;
  back_button.style.cursor = 'pointer';
  clear_button.disabled = false;
  clear_button.style.cursor = 'pointer';
  foward_button.disabled = true;
  foward_button.style.cursor = 'not-allowed';
  return false;
};

clear_button.disabled = true;
clear_button.style.cursor = 'not-allowed';
foward_button.disabled = true;
foward_button.style.cursor = 'not-allowed';
back_button.disabled = true;
back_button.style.cursor = 'not-allowed';
/** EDIT END */

canvas.width = 1900;

canvas.height = 1000;
canvas.style.backgroundColor = 'white';
circuit.appendChild(canvas);
canvas.style.borderRadius = '10px';
canvas.style.marginLeft = 'auto';
canvas.style.marginRight = 'auto';
canvas.style.display = 'block';
const ctx = canvas.getContext('2d');

//const circles = [];
const lines = [];
const lines_c = [];
var deletedLines = [];

function drawSquares() {
  const squareSize = 10;
  const numColumns = Math.floor(canvas.width / squareSize);
  const numRows = Math.floor(canvas.height / squareSize);

  ctx.fillStyle = "#FAF9F9";
  ctx.strokeStyle = "#F4F1F0";
  ctx.lineWidth = 1;

  for (let i = 0; i < numColumns; i++) {
    for (let j = 0; j < numRows; j++) {
      const x = i * squareSize;
      const y = j * squareSize;

      if (i % 10 === 0 && j % 10 === 0) {
        ctx.lineWidth = 2.6;
        ctx.fillStyle = "#F1ECEB";
        ctx.strokeStyle = "#E6E0DE"; // set the stroke color to a darker shade
        ctx.strokeRect(x, y, squareSize * 10, squareSize * 10);
        ctx.fillStyle = "#F4F1F0";
        ctx.strokeStyle = "#F4F1F0"; // reset the stroke color
        ctx.lineWidth = 1;
      } else {
        ctx.strokeRect(x, y, squareSize, squareSize);
      }
    }
  }
}

drawSquares();
<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <meta http-equiv="X-UA-Compatible" content="IE=edge">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <link rel="stylesheet" href="https://fonts.googleapis.com/css2?family=Material+Symbols+Outlined:opsz,wght,FILL,GRAD@48,400,0,0" />
    <link rel="stylesheet" href="style.css">
    <!-- <title>From Circuit to Breadboard</title> -->
</head>
<body>
    <div class="container">
        <div class="components">
            <div id="components_circuit">
                <h3 id ="h3_componenti_circuit">Componenti:</h3>
                    <ul id="components_circuit_border">
                        <li><img id ="component_circuit_resistor" src="https://www.elprocus.com/wp-content/uploads/Resistor-Symbol-768x288.png" height="50" draggable="true"></li>
                        <br><br>
                        <li><img id = "component_circuit_condensator" src="https://upload.wikimedia.org/wikipedia/commons/thumb/6/6d/Capacitor_Symbol_alternative.svg/1280px-Capacitor_Symbol_alternative.svg.png" height="50" draggable="true"></li>
                        <br><br>
                        <li><img id="component_circuit_transistor" src="images/circuit_transistor.png" height="50" draggable="true"></li>
                        <br><br>
                        <li><img id="component_circuit_alimentator" src="images/circuit_alimentator.png" height="50" draggable="true"></li>
                    </ul>
                <div class = "elementi_disegno">
                    <h1 id ="h1_disegna">Disegna il tuo circuito!</h1>
                <button id="back-button">Indietro
                    <span class="material-symbols-outlined">undo</span>
                </button>
                <button id="foward-button">Avanti
                    <span class="material-symbols-outlined">redo</span>
                </button>
                <button id="clear-button">Clear All
                    <span class="material-symbols-outlined">delete</span>
                </button>
                <canvas id = "canvas" class = "dropzone"></canvas>
                </div>
            </div>
    
    <script src="script.js"></script>
</body>
</html>

提供的代码,可能在stackoverflow上不起作用,在本地尝试一下。如果您使用其他图像,请提供链接。

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