cv::Mat input = cv::imread("LenaWithBG.png");
cv::Mat gray;
cv::cvtColor(input,gray,CV_BGR2GRAY);
cv::imshow("gray", gray);
// extract all the black background (and some interior parts maybe)
cv::Mat mask = gray>0;
cv::imshow("mask", mask);
// now extract the outer contour
std::vector<std::vector<cv::Point> > contours;
std::vector<cv::Vec4i> hierarchy;
cv::findContours(mask,contours,hierarchy, CV_RETR_EXTERNAL, CV_CHAIN_APPROX_NONE, cv::Point(0,0));
std::cout << "found contours: " << contours.size() << std::endl;
cv::Mat contourImage = cv::Mat::zeros( input.size(), CV_8UC3 );;
//find contour with max elements
// remark: in theory there should be only one single outer contour surrounded by black regions!!
unsigned int maxSize = 0;
unsigned int id = 0;
for(unsigned int i=0; i<contours.size(); ++i)
{
if(contours.at(i).size() > maxSize)
{
maxSize = contours.at(i).size();
id = i;
}
}
std::cout << "chosen id: " << id << std::endl;
std::cout << "max size: " << maxSize << std::endl;
/// Draw filled contour to obtain a mask with interior parts
cv::Mat contourMask = cv::Mat::zeros( input.size(), CV_8UC1 );
cv::drawContours( contourMask, contours, id, cv::Scalar(255), -1, 8, hierarchy, 0, cv::Point() );
cv::imshow("contour mask", contourMask);
// sort contour in x/y directions to easily find min/max and next
std::vector<cv::Point> cSortedX = contours.at(id);
std::sort(cSortedX.begin(), cSortedX.end(), sortX);
std::vector<cv::Point> cSortedY = contours.at(id);
std::sort(cSortedY.begin(), cSortedY.end(), sortY);
unsigned int minXId = 0;
unsigned int maxXId = cSortedX.size()-1;
unsigned int minYId = 0;
unsigned int maxYId = cSortedY.size()-1;
cv::Rect interiorBB;
while( (minXId<maxXId)&&(minYId<maxYId) )
{
cv::Point min(cSortedX[minXId].x, cSortedY[minYId].y);
cv::Point max(cSortedX[maxXId].x, cSortedY[maxYId].y);
interiorBB = cv::Rect(min.x,min.y, max.x-min.x, max.y-min.y);
// out-codes: if one of them is set, the rectangle size has to be reduced at that border
int ocTop = 0;
int ocBottom = 0;
int ocLeft = 0;
int ocRight = 0;
bool finished = checkInteriorExterior(contourMask, interiorBB, ocTop, ocBottom,ocLeft, ocRight);
if(finished)
{
break;
}
// reduce rectangle at border if necessary
if(ocLeft)++minXId;
if(ocRight) --maxXId;
if(ocTop) ++minYId;
if(ocBottom)--maxYId;
}
std::cout << "done! : " << interiorBB << std::endl;
cv::Mat mask2 = cv::Mat::zeros(input.rows, input.cols, CV_8UC1);
cv::rectangle(mask2,interiorBB, cv::Scalar(255),-1);
cv::Mat maskedImage;
input.copyTo(maskedImage);
for(unsigned int y=0; y<maskedImage.rows; ++y)
for(unsigned int x=0; x<maskedImage.cols; ++x)
{
maskedImage.at<cv::Vec3b>(y,x)[2] = 255;
}
input.copyTo(maskedImage,mask2);
cv::imshow("masked image", maskedImage);
cv::imwrite("interiorBoundingBoxResult.png", maskedImage);
具有还原功能:
bool checkInteriorExterior(const cv::Mat&mask, const cv::Rect&interiorBB, int&top, int&bottom, int&left, int&right)
{
// return true if the rectangle is fine as it is!
bool returnVal = true;
cv::Mat sub = mask(interiorBB);
unsigned int x=0;
unsigned int y=0;
// count how many exterior pixels are at the
unsigned int cTop=0; // top row
unsigned int cBottom=0; // bottom row
unsigned int cLeft=0; // left column
unsigned int cRight=0; // right column
// and choose that side for reduction where mose exterior pixels occured (that's the heuristic)
for(y=0, x=0 ; x<sub.cols; ++x)
{
// if there is an exterior part in the interior we have to move the top side of the rect a bit to the bottom
if(sub.at<unsigned char>(y,x) == 0)
{
returnVal = false;
++cTop;
}
}
for(y=sub.rows-1, x=0; x<sub.cols; ++x)
{
// if there is an exterior part in the interior we have to move the bottom side of the rect a bit to the top
if(sub.at<unsigned char>(y,x) == 0)
{
returnVal = false;
++cBottom;
}
}
for(y=0, x=0 ; y<sub.rows; ++y)
{
// if there is an exterior part in the interior
if(sub.at<unsigned char>(y,x) == 0)
{
returnVal = false;
++cLeft;
}
}
for(x=sub.cols-1, y=0; y<sub.rows; ++y)
{
// if there is an exterior part in the interior
if(sub.at<unsigned char>(y,x) == 0)
{
returnVal = false;
++cRight;
}
}
// that part is ugly and maybe not correct, didn't check whether all possible combinations are handled. Check that one please. The idea is to set `top = 1` iff it's better to reduce the rect at the top than anywhere else.
if(cTop > cBottom)
{
if(cTop > cLeft)
if(cTop > cRight)
top = 1;
}
else
if(cBottom > cLeft)
if(cBottom > cRight)
bottom = 1;
if(cLeft >= cRight)
{
if(cLeft >= cBottom)
if(cLeft >= cTop)
left = 1;
}
else
if(cRight >= cTop)
if(cRight >= cBottom)
right = 1;
return returnVal;
}
bool sortX(cv::Point a, cv::Point b)
{
bool ret = false;
if(a.x == a.x)
if(b.x==b.x)
ret = a.x < b.x;
return ret;
}
bool sortY(cv::Point a, cv::Point b)
{
bool ret = false;
if(a.y == a.y)
if(b.y == b.y)
ret = a.y < b.y;
return ret;
}
import cv2
# Import your picture
input_picture = cv2.imread("LenaWithBG.png")
# Color it in gray
gray = cv2.cvtColor(input_picture, cv2.COLOR_BGR2GRAY)
# Create our mask by selecting the non-zero values of the picture
ret, mask = cv2.threshold(gray,0,255,cv2.THRESH_BINARY)
# Select the contour
mask , cont, _ = cv2.findContours(mask, cv2.RETR_CCOMP, cv2.CHAIN_APPROX_SIMPLE)
# if your mask is incurved or if you want better results,
# you may want to use cv2.CHAIN_APPROX_NONE instead of cv2.CHAIN_APPROX_SIMPLE,
# but the rectangle search will be longer
cv2.drawContours(gray, cont, -1, (255,0,0), 1)
cv2.imshow("Your picture with contour", gray)
cv2.waitKey(0)
# Get all the points of the contour
contour = cont[0].reshape(len(cont[0]),2)
# we assume a rectangle with at least two points on the contour gives a 'good enough' result
# get all possible rectangles based on this hypothesis
rect = []
for i in range(len(contour)):
x1, y1 = contour[i]
for j in range(len(contour)):
x2, y2 = contour[j]
area = abs(y2-y1)*abs(x2-x1)
rect.append(((x1,y1), (x2,y2), area))
# the first rect of all_rect has the biggest area, so it's the best solution if he fits in the picture
all_rect = sorted(rect, key = lambda x : x[2], reverse = True)
# we take the largest rectangle we've got, based on the value of the rectangle area
# only if the border of the rectangle is not in the black part
# if the list is not empty
if all_rect:
best_rect_found = False
index_rect = 0
nb_rect = len(all_rect)
# we check if the rectangle is a good solution
while not best_rect_found and index_rect < nb_rect:
rect = all_rect[index_rect]
(x1, y1) = rect[0]
(x2, y2) = rect[1]
valid_rect = True
# we search a black area in the perimeter of the rectangle (vertical borders)
x = min(x1, x2)
while x <max(x1,x2)+1 and valid_rect:
if mask[y1,x] == 0 or mask[y2,x] == 0:
# if we find a black pixel, that means a part of the rectangle is black
# so we don't keep this rectangle
valid_rect = False
x+=1
y = min(y1, y2)
while y <max(y1,y2)+1 and valid_rect:
if mask[y,x1] == 0 or mask[y,x2] == 0:
valid_rect = False
y+=1
if valid_rect:
best_rect_found = True
index_rect+=1
if best_rect_found:
cv2.rectangle(gray, (x1,y1), (x2,y2), (255,0,0), 1)
cv2.imshow("Is that rectangle ok?",gray)
cv2.waitKey(0)
# Finally, we crop the picture and store it
result = input_picture[min(y1, y2):max(y1, y2), min(x1,x2):max(x1,x2)]
cv2.imwrite("Lena_cropped.png",result)
else:
print("No rectangle fitting into the area")
else:
print("No rectangle found")
4条答案
按热度按时间unhi4e5o1#
好吧,我已经尝试了一个想法并测试了它(它是c++,但你可能可以将其转换为python):
1.假设:背景为黑色,内部没有黑色边界部分
1.你可以用
findContours
找到外部轮廓1.使用该轮廓的最小/最大x/y点位置,直到由这些点构建的矩形不包含位于轮廓外部的点
我不能保证这个方法总是找到“最好的”内部框,但我使用启发式方法来选择矩形是否在顶部/底部/左侧/右侧缩小。
代码当然也可以优化;)
使用这个作为testimage,我得到了这个结果(非红色区域是找到的内部矩形):
注意右上角有一个不应该包含在矩形中的像素,也许是因为画错了轮廓?!?
下面是代码:
具有还原功能:
xeufq47z2#
一个灵感来自@micka answer的解决方案,用python编写。
这不是一个聪明的解决方案,可以优化,但它的工作(缓慢)在我的情况下。
我修改了你的图像,添加了一个正方形,就像你的例子:参见x1c 0d1x
最后,这段代码裁剪了这个
中的白色矩形。
希望对你有帮助!
如果你的蒙版是内曲的,或者只是想要更好的结果,你可能想使用
cv2.CHAIN_APPROX_NONE
而不是cv2.CHAIN_APPROX_SIMPLE
,但是矩形搜索会花费更多的时间(因为在最好的情况下它是一个二次解决方案)。mtb9vblg3#
在ImageMagick 6.9.10-30(或7.0.8.30)或更高版本中,您可以使用带有新定义的-trim函数。
输入:x1c 0d1x
或者对于下面显示的图像:
输入:
mznpcxlj4#
您可以使用largestinteriorrectangle包计算最大的内部边界框。它们是
[x, y, width, height]
。要裁剪内部边界框,请使用以下代码
让我们绘制这个: