我尝试在Windows 10上编译一个简单的C++ / Qt程序,使用:
- msys2 / ucrt / gcc 12.2
- C++标准23
- msys2 / Qt6
- cmake 3.25.1
- 忍者1.11.1
我没有使用任何IDE或Power Shell,只是notepad++和Windows命令提示符。
我的program.cpp是:
#include <QApplication>
#include <QLabel>
int main()
{
int argc = 1;
const char* argv[1] { "prog" };
QApplication app { argc, const_cast<char**>(argv) };
QLabel *label = new QLabel("Hello Qt!");
label->show();
return app.exec();
}
字符串
toolchain.cmake:
set(CMAKE_SYSTEM_NAME Windows)
set(CMAKE_C_COMPILER gcc)
set(CMAKE_CXX_COMPILER g++)
型
我的configure.bat是这样的:
cmake -G "Ninja" -DCMAKE_TOOLCHAIN_FILE=toolchain.cmake -DCMAKE_BUILD_TYPE=Debug -DCMAKE_VERBOSE_MAKEFILE=ON .
型
我的CMakeLists.txt是这样的:
cmake_minimum_required(VERSION 3.16)
set(CMAKE_VERBOSE_MAKEFILE on)
project(test_cmake_qt VERSION 0.1.0 LANGUAGES CXX)
set(CMAKE_CXX_STANDARD 23)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
find_package(Qt6 REQUIRED COMPONENTS Core Widgets)
qt_standard_project_setup()
qt_add_executable(program_qt_gpp_cmake
program.cpp
)
target_compile_options(program_qt_gpp_cmake PRIVATE -pedantic -Wall -Wextra -Werror=return-type -Wshadow=local -Wempty-body -fno-ms-extensions -fdiagnostics-color -s -Os -fmax-errors=3)
target_link_libraries(program_qt_gpp_cmake PRIVATE
Qt6::Widgets
)
set_target_properties(program_qt_gpp_cmake PROPERTIES
WIN32_EXECUTABLE ON
)
型
我的build.bat脚本是这样的:
cmake --build . --config Debug --target program_qt_gpp_cmake
型
所以,我继续如下:
- configure.bat -> ok
- build.bat -> error!undefined reference to `qMain(int,char**)'
(...)
4/4] cmd.exe /C "cd . && C:\programs\msys64\ucrt64\bin\g++.exe -g -mwindows CMakeFiles/program_qt_gpp_cmake.dir/program_qt_gpp_cmake_autogen/mocs_compilation.cpp.obj CMakeFiles/program_qt_gpp_cmake.dir/program.cpp.obj -o program_qt_gpp_cmake.exe -Wl,--out-implib,libprogram_qt_gpp_cmake.dll.a -Wl,--major-image-version,0,--minor-image-version,0 C:/programs/msys64/ucrt64/lib/libQt6Widgets.dll.a C:/programs/msys64/ucrt64/lib/libQt6Gui.dll.a C:/programs/msys64/ucrt64/lib/libQt6Core.dll.a -lmpr -luserenv -lmingw32 C:/programs/msys64/ucrt64/lib/libQt6EntryPoint.a -lshell32 -ld3d11 -ldxgi -ldxguid -ld3d12 -lkernel32 -luser32 -lgdi32 -lwinspool -lshell32 -lole32 -loleaut32 -luuid -lcomdlg32 -ladvapi32 && cd ."
FAILED: program_qt_gpp_cmake.exe
cmd.exe /C "cd . && C:\programs\msys64\ucrt64\bin\g++.exe -g -mwindows CMakeFiles/program_qt_gpp_cmake.dir/program_qt_gpp_cmake_autogen/mocs_compilation.cpp.obj CMakeFiles/program_qt_gpp_cmake.dir/program.cpp.obj -o program_qt_gpp_cmake.exe -Wl,--out-implib,libprogram_qt_gpp_cmake.dll.a -Wl,--major-image-version,0,--minor-image-version,0 C:/programs/msys64/ucrt64/lib/libQt6Widgets.dll.a C:/programs/msys64/ucrt64/lib/libQt6Gui.dll.a C:/programs/msys64/ucrt64/lib/libQt6Core.dll.a -lmpr -luserenv -lmingw32 C:/programs/msys64/ucrt64/lib/libQt6EntryPoint.a -lshell32 -ld3d11 -ldxgi -ldxguid -ld3d12 -lkernel32 -luser32 -lgdi32 -lwinspool -lshell32 -lole32 -loleaut32 -luuid -lcomdlg32 -ladvapi32 && cd ."
C:/programs/msys64/ucrt64/bin/../lib/gcc/x86_64-w64-mingw32/13.2.0/../../../../x86_64-w64-mingw32/bin/ld.exe: C:/programs/msys64/ucrt64/lib/libQt6EntryPoint.a(qtentrypoint_win.cpp.obj):(.text+0x11b): undefined reference to `qMain(int, char**)'
collect2.exe: error: ld returned 1 exit status
ninja: build stopped: subcommand failed.
型
为什么我会得到这个错误?qMain定义在哪里,我还应该链接什么(我已经在CMakeLists.txt中使用了Qt 6)?
1条答案
按热度按时间acruukt91#
问题的根源是Qt的Windows特定入口点库期望
main
具有签名int main(int, char**)
。奇怪的是,当使用msvc编译时,int main()
似乎可以工作。(据我所知,qMain
只在mingw32构建时进入方程。这可能解释了这种现象。)一些背景:对于mingw32版本,
#define main qMain
将通过重命名qMain
来“屏蔽”main
。qMain
被声明为int qMain(int, char **);
。因此main
必须具有签名int main(int, char**)
。