What problem does this feature solve?
Is there a way to see what's behind the sphere? Like the example in the link below.
https://www.robscanlon.com/encom-globe/
// This works
globe: {
shading: 'color',
baseColor: 'red',
}
// This not works!
globe: {
shading: 'color',
baseColor: 'transparent',
}
What does the proposed API look like?
globe: {
shading: 'color',
baseColor: 'transparent',
}
3条答案
按热度按时间gupuwyp21#
Does 'globe' Support Transparent baseColor?
yes, but probably not how you want it.
It seems there is no way of "painting" the globe with semi-transparent color or texture. Even when detailTexture is a PNG with some transparency, the globe turns out opaque. One could change color opacity thru baseColor, but the globe remains a non-translucent 3D object. Demo
2sbarzqh2#
Does 'globe' Support Transparent baseColor?
yes, but probably not how you want it. It seems there is no way of "painting" the globe with semi-transparent color or texture. Even when detailTexture is a PNG with some transparency, the globe turns out opaque. One could change color opacity thru baseColor, but the globe remains a non-translucent 3D object. Demo
Thank you for your answer. I thought maybe it was a special property. BTW, in the "scatter3D" type tooltip is not activated halfway through the item. I will open an issue about this. Now I encountered the same problem in the demo you sent.
2exbekwf3#
the "scatter3D" type tooltip is not activated halfway through the item.
yes, the click target is really small and bigger symbolSize makes it worse.
Please note that ECharts GL/3D has its own repo for issue posting.