org.eclipse.jdt.internal.compiler.Compiler.addCompilationUnit()方法的使用及代码示例

x33g5p2x  于2022-01-18 转载在 其他  
字(4.6k)|赞(0)|评价(0)|浏览(146)

本文整理了Java中org.eclipse.jdt.internal.compiler.Compiler.addCompilationUnit()方法的一些代码示例,展示了Compiler.addCompilationUnit()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Compiler.addCompilationUnit()方法的具体详情如下:
包路径:org.eclipse.jdt.internal.compiler.Compiler
类名称:Compiler
方法名:addCompilationUnit

Compiler.addCompilationUnit介绍

暂无

代码示例

代码示例来源:origin: io.takari.maven.plugins/takari-lifecycle-plugin

@Override
protected synchronized void addCompilationUnit(ICompilationUnit sourceUnit, CompilationUnitDeclaration parsedUnit) {
 if (sourceUnit instanceof SourcepathDirectory.ClasspathCompilationUnit) {
  // this compilation unit represents dependency .java file
  // it is used to resolve type references and must not be processed otherwise
  return;
 }
 // growth of the internal unitsToProcess array is handled via multiplication of it's current size,
 // so if size is 0, we should just go ahead and handle it here.
 if (this.unitsToProcess.length == 0) {
  // start out with a size other than 0, so that it can be doubled safely by the super method.
  // starting with 4 to prevent the first couple of doublings and corresponding copying.
  this.unitsToProcess = new CompilationUnitDeclaration[4];
  this.unitsToProcess[0] = parsedUnit;
  // this tracks the units added, it must be incremented ever time a new type is added.
  this.totalUnits = 1;
 } else {
  super.addCompilationUnit(sourceUnit, parsedUnit);
 }
}

代码示例来源:origin: takari/takari-lifecycle

@Override
protected synchronized void addCompilationUnit(ICompilationUnit sourceUnit, CompilationUnitDeclaration parsedUnit) {
 if (sourceUnit instanceof SourcepathDirectory.ClasspathCompilationUnit) {
  // this compilation unit represents dependency .java file
  // it is used to resolve type references and must not be processed otherwise
  return;
 }
 // growth of the internal unitsToProcess array is handled via multiplication of it's current size,
 // so if size is 0, we should just go ahead and handle it here.
 if (this.unitsToProcess.length == 0) {
  // start out with a size other than 0, so that it can be doubled safely by the super method.
  // starting with 4 to prevent the first couple of doublings and corresponding copying.
  this.unitsToProcess = new CompilationUnitDeclaration[4];
  this.unitsToProcess[0] = parsedUnit;
  // this tracks the units added, it must be incremented ever time a new type is added.
  this.totalUnits = 1;
 } else {
  super.addCompilationUnit(sourceUnit, parsedUnit);
 }
}

代码示例来源:origin: com.android.tools.lint/lint

@Override
protected synchronized void addCompilationUnit(ICompilationUnit sourceUnit,
    CompilationUnitDeclaration parsedUnit) {
  super.addCompilationUnit(sourceUnit, parsedUnit);
  mUnits.put((EcjSourceFile)sourceUnit, parsedUnit);
}

代码示例来源:origin: org.eclipse.scout.sdk/org.eclipse.scout.sdk.core

@Override
protected synchronized void addCompilationUnit(org.eclipse.jdt.internal.compiler.env.ICompilationUnit sourceUnit, CompilationUnitDeclaration parsedUnit) {
 super.addCompilationUnit(sourceUnit, parsedUnit);
 m_sources.put(parsedUnit, sourceUnit);
}

代码示例来源:origin: org.eclipse.jdt.core.compiler/ecj

addCompilationUnit(sourceUnits[i], parsedUnit);
ImportReference currentPackage = parsedUnit.currentPackage;
if (currentPackage != null) {

代码示例来源:origin: org.eclipse.jdt/org.eclipse.jdt.core

addCompilationUnit(sourceUnits[i], parsedUnit);
ImportReference currentPackage = parsedUnit.currentPackage;
if (currentPackage != null) {

代码示例来源:origin: org.eclipse.scout.sdk.deps/ecj

addCompilationUnit(sourceUnits[i], parsedUnit);
ImportReference currentPackage = parsedUnit.currentPackage;
if (currentPackage != null) {

代码示例来源:origin: com.google.code.maven-play-plugin.org.eclipse.jdt/org.eclipse.jdt.core

addCompilationUnit(sourceUnits[i], parsedUnit);
ImportReference currentPackage = parsedUnit.currentPackage;
if (currentPackage != null) {

代码示例来源:origin: org.eclipse.jdt/org.eclipse.jdt.core

addCompilationUnit(sourceUnit, parsedUnit);

代码示例来源:origin: org.eclipse.scout.sdk.deps/ecj

addCompilationUnit(sourceUnit, parsedUnit);

代码示例来源:origin: org.eclipse.jetty.orbit/org.eclipse.jdt.core

addCompilationUnit(sourceUnit, parsedUnit);

代码示例来源:origin: com.google.code.maven-play-plugin.org.eclipse.jdt/org.eclipse.jdt.core

addCompilationUnit(sourceUnit, parsedUnit);

代码示例来源:origin: windup/windup

addCompilationUnit(sourceUnit, parsedUnit);

代码示例来源:origin: org.jibx.config.3rdparty.org.eclipse/org.eclipse.jdt.core

addCompilationUnit(sourceUnit, parsedUnit);

代码示例来源:origin: org.eclipse.tycho/org.eclipse.jdt.core

addCompilationUnit(sourceUnit, parsedUnit);

代码示例来源:origin: org.eclipse.jdt.core.compiler/ecj

addCompilationUnit(sourceUnit, parsedUnit);

代码示例来源:origin: com.ovea.tajin.server/tajin-server-tomcat7

addCompilationUnit(sourceUnit, parsedUnit);

代码示例来源:origin: org.eclipse.scout.sdk.deps/org.eclipse.jdt.core

addCompilationUnit(sourceUnit, parsedUnit);

代码示例来源:origin: trylimits/Eclipse-Postfix-Code-Completion

addCompilationUnit(sourceUnit, parsedUnit);

代码示例来源:origin: com.vaadin/vaadin-client-compiler-deps

addCompilationUnit(sourceUnit, parsedUnit);

相关文章