org.bukkit.event.EventHandler.<init>()方法的使用及代码示例

x33g5p2x  于2022-01-19 转载在 其他  
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本文整理了Java中org.bukkit.event.EventHandler.<init>()方法的一些代码示例,展示了EventHandler.<init>()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。EventHandler.<init>()方法的具体详情如下:
包路径:org.bukkit.event.EventHandler
类名称:EventHandler
方法名:<init>

EventHandler.<init>介绍

暂无

代码示例

代码示例来源:origin: EngineHub/WorldEdit

@EventHandler
public void onPluginEnable(PluginEnableEvent event) {
  Plugin plugin = event.getPlugin();
  String name = plugin.getDescription().getName();
  if (plugin instanceof PermissionsProvider) {
    setPluginPermissionsResolver(plugin);
  } else if ("permissions".equalsIgnoreCase(name) || "permissionsex".equalsIgnoreCase(name)
      || "bpermissions".equalsIgnoreCase(name) || "groupmanager".equalsIgnoreCase(name)
      || "vault".equalsIgnoreCase(name)) {
    load();
  }
}

代码示例来源:origin: EngineHub/WorldEdit

@EventHandler
public void onPluginDisable(PluginDisableEvent event) {
  String name = event.getPlugin().getDescription().getName();
  if (event.getPlugin() instanceof PermissionsProvider
      || "permissions".equalsIgnoreCase(name) || "permissionsex".equalsIgnoreCase(name)
      || "bpermissions".equalsIgnoreCase(name) || "groupmanager".equalsIgnoreCase(name)
      || "vault".equalsIgnoreCase(name)) {
    load();
  }
}

代码示例来源:origin: EngineHub/WorldEdit

@EventHandler(ignoreCancelled = true)
public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent event) {
  if (commandRegistration.dispatch(event.getPlayer(), event.getMessage().substring(1))) {
    event.setCancelled(true);
  }
}

代码示例来源:origin: EngineHub/WorldEdit

@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onPlayerCommand(PlayerCommandSendEvent event) {
  CommandLocals locals = new CommandLocals();
  locals.put(Actor.class, plugin.wrapCommandSender(event.getPlayer()));
  Set<String> toRemove = plugin.getWorldEdit().getPlatformManager().getCommandManager().getDispatcher().getCommands().stream()
      .filter(commandMapping -> !commandMapping.getCallable().testPermission(locals))
      .map(CommandMapping::getPrimaryAlias)
      .collect(Collectors.toSet());
  event.getCommands().removeIf(toRemove::contains);
}

代码示例来源:origin: EngineHub/WorldEdit

@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onGamemode(PlayerGameModeChangeEvent event) {
  if (!plugin.getInternalPlatform().isHookingEvents()) {
    return;
  }
  // this will automatically refresh their session, we don't have to do anything
  WorldEdit.getInstance().getSessionManager().get(plugin.wrapPlayer(event.getPlayer()));
}

代码示例来源:origin: EngineHub/WorldEdit

/**
 * Called when a player attempts to use a command
 *
 * @param event Relevant event details
 */
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent event) {
  String[] split = event.getMessage().split(" ");
  if (split.length > 0) {
    split[0] = split[0].substring(1);
    split = plugin.getWorldEdit().getPlatformManager().getCommandManager().commandDetection(split);
  }
  final String newMessage = "/" + StringUtil.joinString(split, " ");
  if (!newMessage.equals(event.getMessage())) {
    event.setMessage(newMessage);
    plugin.getServer().getPluginManager().callEvent(event);
    if (!event.isCancelled()) {
      if (!event.getMessage().isEmpty()) {
        plugin.getServer().dispatchCommand(event.getPlayer(), event.getMessage().substring(1));
      }
      event.setCancelled(true);
    }
  }
}

代码示例来源:origin: webbukkit/dynmap

@EventHandler(priority=EventPriority.MONITOR, ignoreCancelled=true)
  public void onPluginEnabled(PluginEnableEvent evt) {
    if (!readyToEnable()) {
      if (readyToEnable()) { /* If we;re ready now, finish enable */
        doEnable();   /* Finish enable */
      }
    }
  }
};

代码示例来源:origin: webbukkit/dynmap

@EventHandler(priority=EventPriority.MONITOR, ignoreCancelled=true)
  public void onPlayerQuit(PlayerQuitEvent evt) {
    DynmapPlayer dp = new BukkitPlayer(evt.getPlayer());
    core.listenerManager.processPlayerEvent(EventType.PLAYER_QUIT, dp);
  }
};

代码示例来源:origin: webbukkit/dynmap

@EventHandler(priority=EventPriority.MONITOR, ignoreCancelled=true)
  public void onSpawnChange(SpawnChangeEvent evt) {
    BukkitWorld w = getWorld(evt.getWorld());
    core.listenerManager.processWorldEvent(EventType.WORLD_SPAWN_CHANGE, w);
  }
}, DynmapPlugin.this);

代码示例来源:origin: webbukkit/dynmap

@EventHandler(priority=EventPriority.MONITOR, ignoreCancelled=true)
  public void onBlockFromTo(BlockFromToEvent event) {
    Block b = event.getBlock();
    Material m = b.getType();
    if((m != Material.WOOD_PLATE) && (m != Material.STONE_PLATE) && (m != null)) 
      checkBlock(b, "blockfromto");
    b = event.getToBlock();
    m = b.getType();
    if((m != Material.WOOD_PLATE) && (m != Material.STONE_PLATE) && (m != null)) 
      checkBlock(b, "blockfromto");
  }
};

代码示例来源:origin: EngineHub/WorldEdit

@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
  if (!plugin.getInternalPlatform().isHookingEvents()) {

代码示例来源:origin: webbukkit/dynmap

@EventHandler(priority=EventPriority.MONITOR, ignoreCancelled=true)
public void onPlayerJoin(PlayerJoinEvent evt) {
  final DynmapPlayer dp = new BukkitPlayer(evt.getPlayer());
  // Give other handlers a change to prep player (nicknames and such from Essentials)
  getServer().getScheduler().scheduleSyncDelayedTask(DynmapPlugin.this, new Runnable() {
    @Override
    public void run() {
      core.listenerManager.processPlayerEvent(EventType.PLAYER_JOIN, dp);
    }
  }, 2);
}
@EventHandler(priority=EventPriority.MONITOR, ignoreCancelled=true)

代码示例来源:origin: webbukkit/dynmap

@EventHandler(priority=EventPriority.MONITOR, ignoreCancelled=true)
  public void onPlayerMove(PlayerMoveEvent event) {
    Location loc = event.getPlayer().getLocation();
    mapManager.touch(getWorld(loc.getWorld()).getName(), loc.getBlockX(), loc.getBlockY(), loc.getBlockZ(), "playermove");
  }
};

代码示例来源:origin: webbukkit/dynmap

@EventHandler(priority=EventPriority.MONITOR, ignoreCancelled=true)
  public void onBlockBreak(BlockBreakEvent evt) {
    Block b = evt.getBlock();
    if(b == null) return;   /* Work around for stupid mods.... */
    Location l = b.getLocation();
    core.listenerManager.processBlockEvent(EventType.BLOCK_BREAK, b.getType().getId(),
      getWorld(l.getWorld()).getName(), l.getBlockX(), l.getBlockY(), l.getBlockZ());
  }
}, DynmapPlugin.this);

代码示例来源:origin: webbukkit/dynmap

@EventHandler(priority=EventPriority.MONITOR, ignoreCancelled=true)
  public void onBlockBreak(BlockBreakEvent event) {
    Block b = event.getBlock();
    if(b == null) return;   /* Stupid mod workaround */
    Location loc = b.getLocation();
    String wn = getWorld(loc.getWorld()).getName();
    sscache.invalidateSnapshot(wn, loc.getBlockX(), loc.getBlockY(), loc.getBlockZ());
    mapManager.touch(wn, loc.getBlockX(), loc.getBlockY(), loc.getBlockZ(), "blockbreak");
  }
};

代码示例来源:origin: webbukkit/dynmap

@EventHandler(priority=EventPriority.MONITOR, ignoreCancelled=true)
  public void onBlockForm(BlockFormEvent event) {
    Location loc = event.getBlock().getLocation();
    String wn = getWorld(loc.getWorld()).getName();
    sscache.invalidateSnapshot(wn, loc.getBlockX(), loc.getBlockY(), loc.getBlockZ());
    mapManager.touch(wn, loc.getBlockX(), loc.getBlockY(), loc.getBlockZ(), "blockform");
  }
};

代码示例来源:origin: webbukkit/dynmap

@EventHandler(priority=EventPriority.MONITOR, ignoreCancelled=true)
  public void onLeavesDecay(LeavesDecayEvent event) {
    Location loc = event.getBlock().getLocation();
    String wn = getWorld(loc.getWorld()).getName();
    sscache.invalidateSnapshot(wn, loc.getBlockX(), loc.getBlockY(), loc.getBlockZ());
    if(onleaves) {
      mapManager.touch(wn, loc.getBlockX(), loc.getBlockY(), loc.getBlockZ(), "leavesdecay");
    }
  }
};

代码示例来源:origin: webbukkit/dynmap

@EventHandler(priority=EventPriority.MONITOR, ignoreCancelled=true)
  public void onBlockRedstone(BlockRedstoneEvent event) {
    Location loc = event.getBlock().getLocation();
    String wn = getWorld(loc.getWorld()).getName();
    sscache.invalidateSnapshot(wn, loc.getBlockX(), loc.getBlockY(), loc.getBlockZ());
    mapManager.touch(wn, loc.getBlockX(), loc.getBlockY(), loc.getBlockZ(), "blockredstone");
  }
};

代码示例来源:origin: webbukkit/dynmap

@EventHandler(priority=EventPriority.MONITOR, ignoreCancelled=true)
  public void onBlockPlace(BlockPlaceEvent event) {
    Location loc = event.getBlock().getLocation();
    String wn = getWorld(loc.getWorld()).getName();
    sscache.invalidateSnapshot(wn, loc.getBlockX(), loc.getBlockY(), loc.getBlockZ());
    mapManager.touch(wn, loc.getBlockX(), loc.getBlockY(), loc.getBlockZ(), "blockplace");
  }
};

代码示例来源:origin: webbukkit/dynmap

@EventHandler(priority=EventPriority.HIGHEST, ignoreCancelled=true)
  public void onSignChange(SignChangeEvent evt) {
    Block b = evt.getBlock();
    Location l = b.getLocation();
    String[] lines = evt.getLines();    /* Note: changes to this change event - intentional */
    DynmapPlayer dp = null;
    Player p = evt.getPlayer();
    if(p != null) dp = new BukkitPlayer(p);
    core.listenerManager.processSignChangeEvent(EventType.SIGN_CHANGE, b.getType().getId(),
      getWorld(l.getWorld()).getName(), l.getBlockX(), l.getBlockY(), l.getBlockZ(), lines, dp);
  }
}, DynmapPlugin.this);

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