本文整理了Java中org.bukkit.entity.Entity.getType()
方法的一些代码示例,展示了Entity.getType()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Entity.getType()
方法的具体详情如下:
包路径:org.bukkit.entity.Entity
类名称:Entity
方法名:getType
[英]Get the type of the entity.
[中]获取实体的类型。
代码示例来源:origin: Bukkit/Bukkit
/**
* Gets the EntityType of the Entity involved in this event.
*
* @return EntityType of the Entity involved in this event
*/
public EntityType getEntityType() {
return entity.getType();
}
}
代码示例来源:origin: GlowstoneMC/Glowstone
/**
* Gets the name of an entity.
*
* @param entity an entity
* @return the first of the following that exists and is non-empty: {@code
* entity.getCustomName()}, {@code entity.getName()}, {@code
* entity.getType().getName()}
*/
public static String getName(Entity entity) {
String customName = entity.getCustomName();
if (customName != null && !customName.isEmpty()) {
return customName;
}
String name = entity.getName();
if (name == null || name.isEmpty()) {
name = entity.getType().getName();
}
return name;
}
代码示例来源:origin: GlowstoneMC/Glowstone
/**
* Evaluates a condition for an entity.
*
* @param entity the entity
* @param condition the condition string to evaluate
* @return true if the condition is satisfied; false otherwise
*/
public static boolean conditionValue(GlowLivingEntity entity, String condition) {
if (condition.equals("ENTITY_ONFIRE")) {
return entity.getFireTicks() > 0;
}
if (condition.startsWith("ENTITY_KILLER_")) {
EntityType type = EntityType.valueOf(condition.substring("ENTITY_KILLER_".length()));
return entity.getLastDamager() != null && entity.getLastDamager().getType() == type;
}
if (condition.contains(".")) {
return (boolean) process(entity, condition);
}
// todo: more conditions, reflection
return false;
}
代码示例来源:origin: GlowstoneMC/Glowstone
@Override
public void start(GlowLivingEntity entity) {
target = null;
List<Entity> nearbyEntities = entity.getNearbyEntities(RANGE, RANGE / 2, RANGE);
double nearestSquared = Double.MAX_VALUE;
for (Entity nearbyEntity : nearbyEntities) {
if (nearbyEntity.getType() != EntityType.PLAYER) {
continue;
}
double dist = nearbyEntity.getLocation().distanceSquared(entity.getLocation());
if (dist < nearestSquared) {
target = (GlowPlayer) nearbyEntity;
nearestSquared = dist;
}
}
}
代码示例来源:origin: GlowstoneMC/Glowstone
@Override
public void start(GlowLivingEntity entity) {
target = null;
List<Entity> nearbyEntities = entity.getNearbyEntities(RANGE, RANGE / 2, RANGE);
double nearestSquared = Double.MAX_VALUE;
for (Entity nearbyEntity : nearbyEntities) {
if (nearbyEntity.getType() != EntityType.PLAYER) {
continue;
}
double dist = nearbyEntity.getLocation().distanceSquared(entity.getLocation());
if (dist < nearestSquared) {
target = (GlowPlayer) nearbyEntity;
nearestSquared = dist;
}
}
}
代码示例来源:origin: GlowstoneMC/Glowstone
continue;
if (!types.contains(entity.getType())) {
continue;
continue;
if (gameModes != null && entity.getType() != EntityType.PLAYER) {
continue;
continue;
if (maxLevel != null && entity.getType() != EntityType.PLAYER) {
continue;
continue;
if (minLevel != null && entity.getType() != EntityType.PLAYER) {
continue;
代码示例来源:origin: GlowstoneMC/Glowstone
private GlowItem getFirstDroppedItem(Location location) {
for (Entity entity : location.getChunk().getEntities()) {
if (location.getBlockX() != entity.getLocation().getBlockX()
|| location.getBlockY() != entity.getLocation().getBlockY()
|| location.getBlockZ() != entity.getLocation().getBlockZ()) {
continue;
}
if (entity.getType() != EntityType.DROPPED_ITEM) {
continue;
}
return ((GlowItem) entity);
}
return null;
}
代码示例来源:origin: GlowstoneMC/Glowstone
if (source == null || source.getType() == EntityType.PRIMED_TNT) {
damageCause = DamageCause.BLOCK_EXPLOSION;
} else {
代码示例来源:origin: GlowstoneMC/Glowstone
switch (entity.getType()) {
case PLAYER:
case ARMOR_STAND:
代码示例来源:origin: GlowstoneMC/Glowstone
if (e instanceof Creature && (e.getType() != EntityType.PIG_ZOMBIE || ((PigZombie) e)
.isAngry()) && isWithinDistance(e, block.getRelative(BlockFace.DOWN), 8, 5, 8)) {
GlowstoneMessages.Bed.MOB.send(player);
代码示例来源:origin: ProjectKorra/ProjectKorra
public static boolean isUndead(final Entity entity) {
if (entity == null) {
return false;
} else if (entity.getType() == EntityType.ZOMBIE || entity.getType() == EntityType.BLAZE || entity.getType() == EntityType.GIANT || entity.getType() == EntityType.IRON_GOLEM || entity.getType() == EntityType.MAGMA_CUBE || entity.getType() == EntityType.PIG_ZOMBIE || entity.getType() == EntityType.SKELETON || entity.getType() == EntityType.SLIME || entity.getType() == EntityType.SNOWMAN || entity.getType() == EntityType.ZOMBIE) {
return true;
}
return false;
}
代码示例来源:origin: stackoverflow.com
Entity e = // some entity
if ("TypeOne".equals(e.getType()) {
// process entity of type one...
} else if ("TypeTwo".equals(e.getType()) {
// process entity of type two...
} else if ("TypeThree".equals(e.getType()) {
// process entity of type three...
} else {
// default processing logic
}
代码示例来源:origin: AddstarMC/Minigames
public EntityData(Entity ent, MinigamePlayer modifier, boolean created){
this.ent = ent;
entType = ent.getType();
entLocation = ent.getLocation();
player = modifier;
this.created = created;
}
代码示例来源:origin: garbagemule/MobArena
private static boolean isFollowing(Entity entity) {
switch (entity.getType()) {
case WOLF:
return !((Wolf) entity).isSitting();
case OCELOT:
return !((Ocelot) entity).isSitting();
}
return false;
}
代码示例来源:origin: mcMMO-Dev/mcMMO
/**
* Fix issues with death messages caused by the mob healthbars.
*
* @param deathMessage The original death message
* @param player The player who died
* @return the fixed death message
*/
public static String fixDeathMessage(String deathMessage, Player player) {
EntityDamageEvent lastDamageCause = player.getLastDamageCause();
String replaceString = lastDamageCause instanceof EntityDamageByEntityEvent ? StringUtils.getPrettyEntityTypeString(((EntityDamageByEntityEvent) lastDamageCause).getDamager().getType()) : "a mob";
return deathMessage.replaceAll("(?:\u00A7(?:[0-9A-FK-ORa-fk-or]){1}(?:[\u2764\u25A0]{1,10})){1,2}", replaceString);
}
代码示例来源:origin: NoCheatPlus/NoCheatPlus
private void debugNestedVehicleEnter(Player player) {
debug(player, "Vehicle enter: Skip on nested vehicles, possibly with multiple players involved, who would do that?");
List<String> vehicles = new LinkedList<String>();
Entity tempVehicle = player.getVehicle();
while (tempVehicle != null) {
vehicles.add(tempVehicle.getType().toString());
tempVehicle = tempVehicle.getVehicle();
}
if (!vehicles.isEmpty()) {
debug(player, "Vehicle enter: Nested vehicles: " + StringUtil.join(vehicles, ", "));
}
}
代码示例来源:origin: BigScary/GriefPrevention
@EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST)
public void onPlayerInteractAtEntity(PlayerInteractAtEntityEvent event)
{
//treat it the same as interacting with an entity in general
if(event.getRightClicked().getType() == EntityType.ARMOR_STAND)
{
this.onPlayerInteractEntity((PlayerInteractEntityEvent)event);
}
}
代码示例来源:origin: bitquest/bitquest
@EventHandler
public void onPlayerInteractEntity(PlayerInteractEntityEvent event) {
Player player = event.getPlayer();
Entity entity = event.getRightClicked();
if (PROTECTED_ENTITIES.contains(entity.getType())) {
if (!bitQuest.canBuild(entity.getLocation(), player)) {
event.setCancelled(true);
}
}
}
代码示例来源:origin: BentoBoxWorld/BentoBox
/**
* Handles placing items into ItemFrames
* @param e - event
*/
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
public void onPlayerHitEntity(PlayerInteractEntityEvent e) {
if (e.getRightClicked().getType().equals(EntityType.ITEM_FRAME)) {
checkIsland(e, e.getRightClicked().getLocation(), Flags.PLACE_BLOCKS);
}
}
代码示例来源:origin: mcMMO-Dev/mcMMO
public void masterAngler(FishHook hook) {
Player player = getPlayer();
Location location = hook.getLocation();
double biteChance = hook.getBiteChance();
hookLocation = location;
if (Fishing.masterAnglerBiomes.contains(location.getBlock().getBiome())) {
biteChance = biteChance * AdvancedConfig.getInstance().getMasterAnglerBiomeModifier();
}
if (player.isInsideVehicle() && player.getVehicle().getType() == EntityType.BOAT) {
biteChance = biteChance * AdvancedConfig.getInstance().getMasterAnglerBoatModifier();
}
hook.setBiteChance(Math.min(biteChance, 1.0));
}
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