com.badlogic.gdx.Input.getAccelerometerY()方法的使用及代码示例

x33g5p2x  于2022-01-21 转载在 其他  
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本文整理了Java中com.badlogic.gdx.Input.getAccelerometerY()方法的一些代码示例,展示了Input.getAccelerometerY()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Input.getAccelerometerY()方法的具体详情如下:
包路径:com.badlogic.gdx.Input
类名称:Input
方法名:getAccelerometerY

Input.getAccelerometerY介绍

暂无

代码示例

代码示例来源:origin: libgdx/libgdx

@Override
public float getAccelerometerY () {
  return input.getAccelerometerY();
}

代码示例来源:origin: libgdx/libgdx

public void sendUpdate () {
  synchronized (this) {
    if (!connected) return;
  }
  try {
    out.writeInt(ACCEL);
    out.writeFloat(Gdx.input.getAccelerometerX());
    out.writeFloat(Gdx.input.getAccelerometerY());
    out.writeFloat(Gdx.input.getAccelerometerZ());
    out.writeInt(COMPASS);
    out.writeFloat(Gdx.input.getAzimuth());
    out.writeFloat(Gdx.input.getPitch());
    out.writeFloat(Gdx.input.getRoll());
    out.writeInt(SIZE);
    out.writeFloat(Gdx.graphics.getWidth());
    out.writeFloat(Gdx.graphics.getHeight());
    out.writeInt(GYRO);
    out.writeFloat(Gdx.input.getGyroscopeX());
    out.writeFloat(Gdx.input.getGyroscopeY());
    out.writeFloat(Gdx.input.getGyroscopeZ());
  } catch (Throwable t) {
    out = null;
    connected = false;
  }
}

代码示例来源:origin: libgdx/libgdx

public void sendUpdate () {
  synchronized (this) {
    if (!connected) return;
  }
  try {
    out.writeInt(ACCEL);
    out.writeFloat(Gdx.input.getAccelerometerX());
    out.writeFloat(Gdx.input.getAccelerometerY());
    out.writeFloat(Gdx.input.getAccelerometerZ());
    out.writeInt(COMPASS);
    out.writeFloat(Gdx.input.getAzimuth());
    out.writeFloat(Gdx.input.getPitch());
    out.writeFloat(Gdx.input.getRoll());
    out.writeInt(SIZE);
    out.writeFloat(Gdx.graphics.getWidth());
    out.writeFloat(Gdx.graphics.getHeight());
    out.writeInt(GYRO);
    out.writeFloat(Gdx.input.getGyroscopeX());
    out.writeFloat(Gdx.input.getGyroscopeY());
    out.writeFloat(Gdx.input.getGyroscopeZ());
  } catch (Throwable t) {
    out = null;
    connected = false;
  }
}

代码示例来源:origin: libgdx/libgdx

@Override
public void render () {
  Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
  batch.begin();
  font.draw(batch, "accel: [" + Gdx.input.getAccelerometerX() + "," + Gdx.input.getAccelerometerY() + ","
    + Gdx.input.getAccelerometerZ() + "]\n" + "orientation: " + Gdx.input.getNativeOrientation() + "\n" + "rotation: "
    + Gdx.input.getRotation() + "\n" + "wh: " + Gdx.graphics.getDisplayMode() + "\n", 0, 100);
  batch.end();
}

代码示例来源:origin: moribitotech/MTX

public float getAccelY() {
  if (isSensorActive) {
    return Gdx.input.getAccelerometerY();
  } else {
    return 0.0f;
  }
}

代码示例来源:origin: com.badlogicgames.gdx/gdx

public void sendUpdate () {
  synchronized (this) {
    if (!connected) return;
  }
  try {
    out.writeInt(ACCEL);
    out.writeFloat(Gdx.input.getAccelerometerX());
    out.writeFloat(Gdx.input.getAccelerometerY());
    out.writeFloat(Gdx.input.getAccelerometerZ());
    out.writeInt(COMPASS);
    out.writeFloat(Gdx.input.getAzimuth());
    out.writeFloat(Gdx.input.getPitch());
    out.writeFloat(Gdx.input.getRoll());
    out.writeInt(SIZE);
    out.writeFloat(Gdx.graphics.getWidth());
    out.writeFloat(Gdx.graphics.getHeight());
    out.writeInt(GYRO);
    out.writeFloat(Gdx.input.getGyroscopeX());
    out.writeFloat(Gdx.input.getGyroscopeY());
    out.writeFloat(Gdx.input.getGyroscopeZ());
  } catch (Throwable t) {
    out = null;
    connected = false;
  }
}

代码示例来源:origin: konsoletyper/teavm-libgdx

@Override
public void update (float delta) {
  simulation.update(delta);
  float accelerometerY = Gdx.input.getAccelerometerY();
  if (accelerometerY < 0)
    simulation.moveShipLeft(delta, Math.abs(accelerometerY) / 10);
  else
    simulation.moveShipRight(delta, Math.abs(accelerometerY) / 10);
  if (invaders.getController() != null) {
    if (buttonsPressed > 0) {
      simulation.shot();
    }
    // if the left stick moved, move the ship
    float axisValue = invaders.getController().getAxis(Ouya.AXIS_LEFT_X) * 0.5f;
    if (Math.abs(axisValue) > 0.25f) {
      if (axisValue > 0) {
        simulation.moveShipRight(delta, axisValue);
      } else {
        simulation.moveShipLeft(delta, -axisValue);
      }
    }
  }
  if (Gdx.input.isKeyPressed(Keys.DPAD_LEFT) || Gdx.input.isKeyPressed(Keys.A)) simulation.moveShipLeft(delta, 0.5f);
  if (Gdx.input.isKeyPressed(Keys.DPAD_RIGHT) || Gdx.input.isKeyPressed(Keys.D)) simulation.moveShipRight(delta, 0.5f);
  if (Gdx.input.isTouched() || Gdx.input.isKeyPressed(Keys.SPACE)) simulation.shot();
}

代码示例来源:origin: udacity/ud405

float yAxis = Gdx.input.getAccelerometerY();
float zAxis = Gdx.input.getAccelerometerZ();

代码示例来源:origin: udacity/ud405

float xAxis = -Gdx.input.getAccelerometerY();

代码示例来源:origin: dsaltares/libgdx-cookbook

float accelerometerY = Gdx.input.getAccelerometerY();
float accelerometerZ = Gdx.input.getAccelerometerZ();
font.draw(batch, "Accelerometer x=" + accelerometerX, 20.0f, SCENE_HEIGHT - 300.0f);

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