本文整理了Java中org.eclipse.jetty.util.thread.ThreadPool.getIdleThreads()
方法的一些代码示例,展示了ThreadPool.getIdleThreads()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。ThreadPool.getIdleThreads()
方法的具体详情如下:
包路径:org.eclipse.jetty.util.thread.ThreadPool
类名称:ThreadPool
方法名:getIdleThreads
暂无
代码示例来源:origin: perwendel/spark
@Override
public int activeThreadCount() {
if (server == null) {
return 0;
}
return server.getThreadPool().getThreads() - server.getThreadPool().getIdleThreads();
}
代码示例来源:origin: loklak/loklak_server
public static int getServerThreads() {
return server.getThreadPool().getThreads() - server.getThreadPool().getIdleThreads();
}
代码示例来源:origin: yacy/yacy_grid_mcp
public static int getServerThreads() {
return server.getThreadPool().getThreads() - server.getThreadPool().getIdleThreads();
}
代码示例来源:origin: org.nanoframework/nano-jetty-server
protected void startServer() {
try {
writePid2File();
super.start();
LOGGER.info("Current thread: {} | Idle thread: {}", super.getThreadPool().getThreads(), super.getThreadPool().getIdleThreads());
super.join();
} catch (final Throwable e) {
// NANO-386: fixed Address already in use bug
LOGGER.error("Bootstrap server error: {}", e.getMessage());
System.exit(1);
}
}
代码示例来源:origin: com.sparkjava/spark-core
@Override
public int activeThreadCount() {
if (server == null) {
return 0;
}
return server.getThreadPool().getThreads() - server.getThreadPool().getIdleThreads();
}
代码示例来源:origin: jenkinsci/winstone
@Override
public boolean isLowOnResources()
{
ThreadPool serverThreads = _server.getThreadPool();
if(serverThreads.isLowOnThreads())
{
reason ="Server low on threads: "+serverThreads.getThreads()+", idleThreads:"+serverThreads.getIdleThreads();
return true;
}
for(Connector connector : getMonitoredConnectors())
{
Executor executor = connector.getExecutor();
if (executor instanceof ThreadPool && executor!=serverThreads)
{
ThreadPool connectorThreads=(ThreadPool)executor;
if (connectorThreads.isLowOnThreads())
{
reason ="Connector low on threads: "+connectorThreads;
return true;
}
}
}
return false;
}
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