本文整理了Java中com.ardor3d.math.Transform.set()
方法的一些代码示例,展示了Transform.set()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Transform.set()
方法的具体详情如下:
包路径:com.ardor3d.math.Transform
类名称:Transform
方法名:set
[英]Copies the given transform values into this transform object.
[中]将给定的变换值复制到此变换对象中。
代码示例来源:origin: com.ardor3d/ardor3d-core
/**
* Sets the world transform.
*
* @param transform
* the new world transform
*/
public void setWorldTransform(final ReadOnlyTransform transform) {
_worldTransform.set(transform);
}
代码示例来源:origin: Renanse/Ardor3D
/**
* Sets the world transform.
*
* @param transform
* the new world transform
*/
public void setWorldTransform(final ReadOnlyTransform transform) {
_worldTransform.set(transform);
}
代码示例来源:origin: Renanse/Ardor3D
public void setEmitterTransform(final ReadOnlyTransform emitterTransform) {
_emitterTransform.set(emitterTransform);
}
代码示例来源:origin: Renanse/Ardor3D
/** copy constructor */
public SpatialState(final SpatialState toCopy) {
_transform.set(toCopy._transform);
}
代码示例来源:origin: com.ardor3d/ardor3d-effects
public void setEmitterTransform(final ReadOnlyTransform emitterTransform) {
_emitterTransform.set(emitterTransform);
}
代码示例来源:origin: com.ardor3d/ardor3d-ui
public void setTransform(final ReadOnlyTransform transform) {
_transform.set(transform);
}
代码示例来源:origin: com.ardor3d/ardor3d-animation
public void setInverseBindPose(final ReadOnlyTransform inverseBindPose) {
_inverseBindPose.set(inverseBindPose);
}
代码示例来源:origin: com.ardor3d/ardor3d-animation
public void setOffset(final ReadOnlyTransform offset) {
_offset.set(offset);
}
代码示例来源:origin: Renanse/Ardor3D
public void setOffset(final ReadOnlyTransform offset) {
_offset.set(offset);
}
代码示例来源:origin: Renanse/Ardor3D
public void setInverseBindPose(final ReadOnlyTransform inverseBindPose) {
_inverseBindPose.set(inverseBindPose);
}
代码示例来源:origin: com.ardor3d/ardor3d-terrain
public AbstractAwtElement(final ReadOnlyTransform transform, final Composite compositeOverride) {
_transform.set(transform);
_compositeOverride = compositeOverride;
hints.put(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
hints.put(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BICUBIC);
hints.put(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY);
}
代码示例来源:origin: Renanse/Ardor3D
public AbstractAwtElement(final ReadOnlyTransform transform, final Composite compositeOverride) {
_transform.set(transform);
_compositeOverride = compositeOverride;
hints.put(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
hints.put(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BICUBIC);
hints.put(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY);
}
代码示例来源:origin: Renanse/Ardor3D
/**
* Sets the local transform.
*
* @param transform
* the new transform
*/
public void setTransform(final ReadOnlyTransform transform) {
_localTransform.set(transform);
markDirty(DirtyType.Transform);
}
代码示例来源:origin: com.ardor3d/ardor3d-core
/**
* Sets the local transform.
*
* @param transform
* the new transform
*/
public void setTransform(final ReadOnlyTransform transform) {
_localTransform.set(transform);
markDirty(DirtyType.Transform);
}
代码示例来源:origin: com.ardor3d/ardor3d-math
@Override
public Transform set(final ReadOnlyTransform source) {
super.set(source);
validate();
return this;
}
代码示例来源:origin: Renanse/Ardor3D
@Override
public Transform set(final ReadOnlyTransform source) {
super.set(source);
validate();
return this;
}
代码示例来源:origin: com.ardor3d/ardor3d-terrain
public void setTransform(final ReadOnlyTransform transform) {
_transform.set(transform);
updateBounds();
}
代码示例来源:origin: Renanse/Ardor3D
public void setTransform(final ReadOnlyTransform transform) {
_transform.set(transform);
updateBounds();
}
代码示例来源:origin: Renanse/Ardor3D
public void startDrag(final int mouseX, final int mouseY) {
final Vector3 vec = Vector3.fetchTempInstance();
vec.set(mouseX, mouseY, 0);
_uiFrameStatusBar.getWorldTransform().applyInverseVector(vec);
_initialX = Math.round(vec.getXf());
_initialY = Math.round(vec.getYf());
Vector3.releaseTempInstance(vec);
final UIFrame frame = UIFrame.findParentFrame(_uiFrameStatusBar);
_initialLocalComponentWidth = frame.getLocalComponentWidth();
_initialLocalComponentHeight = frame.getLocalComponentHeight();
_initFrameTransform.set(frame.getWorldTransform());
}
代码示例来源:origin: com.ardor3d/ardor3d-ui
public void startDrag(final int mouseX, final int mouseY) {
final Vector3 vec = Vector3.fetchTempInstance();
vec.set(mouseX, mouseY, 0);
_uiFrameStatusBar.getWorldTransform().applyInverseVector(vec);
_initialX = Math.round(vec.getXf());
_initialY = Math.round(vec.getYf());
Vector3.releaseTempInstance(vec);
final UIFrame frame = UIFrame.findParentFrame(_uiFrameStatusBar);
_initialLocalComponentWidth = frame.getLocalComponentWidth();
_initialLocalComponentHeight = frame.getLocalComponentHeight();
_initFrameTransform.set(frame.getWorldTransform());
}
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