org.eclipse.swt.graphics.Transform.checkTransform()方法的使用及代码示例

x33g5p2x  于2022-01-30 转载在 其他  
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本文整理了Java中org.eclipse.swt.graphics.Transform.checkTransform()方法的一些代码示例,展示了Transform.checkTransform()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Transform.checkTransform()方法的具体详情如下:
包路径:org.eclipse.swt.graphics.Transform
类名称:Transform
方法名:checkTransform

Transform.checkTransform介绍

暂无

代码示例

代码示例来源:origin: org.eclipse.platform/org.eclipse.swt.gtk.linux.ppc

this (device, checkTransform(elements)[0], elements[1], elements[2], elements[3], elements[4], elements[5]);

代码示例来源:origin: org.eclipse.rap/org.eclipse.rap.rwt

/**
 * Constructs a new Transform given an array of elements that represent the matrix that describes
 * the transformation.
 * <p>
 * This operation requires the operating system's advanced graphics subsystem which may not be
 * available on some platforms.
 * </p>
 *
 * @param device the device on which to allocate the Transform
 * @param elements an array of floats that describe the transformation matrix
 * @exception IllegalArgumentException
 *              <ul>
 *              <li>ERROR_NULL_ARGUMENT - if device is null and there is no current device, or the
 *              elements array is null</li>
 *              <li>ERROR_INVALID_ARGUMENT - if the elements array is too small to hold the matrix
 *              values</li>
 *              </ul>
 * @see #dispose()
 */
public Transform( Device device, float[] elements ) {
 this( device,
    checkTransform( elements )[ 0 ],
    elements[ 1 ],
    elements[ 2 ],
    elements[ 3 ],
    elements[ 4 ],
    elements[ 5 ] );
}

代码示例来源:origin: org.eclipse.scout.sdk.deps/org.eclipse.swt.win32.win32.x86

this (device, checkTransform(elements)[0], elements[1], elements[2], elements[3], elements[4], elements[5]);

代码示例来源:origin: org.eclipse.swt.cocoa.macosx/x86_64

/**
 * Constructs a new Transform given an array of elements that represent the 
 * matrix that describes the transformation.
 * <p>
 * This operation requires the operating system's advanced
 * graphics subsystem which may not be available on some
 * platforms.
 * </p>
 * 
 * @param device the device on which to allocate the Transform
 * @param elements an array of floats that describe the transformation matrix
 * 
 * @exception IllegalArgumentException <ul>
 *    <li>ERROR_NULL_ARGUMENT - if device is null and there is no current device, or the elements array is null</li>
 *    <li>ERROR_INVALID_ARGUMENT - if the elements array is too small to hold the matrix values</li>
 * </ul>
 * @exception SWTException <ul>
 *    <li>ERROR_NO_GRAPHICS_LIBRARY - if advanced graphics are not available</li>
 * </ul>
 * @exception SWTError <ul>
 *    <li>ERROR_NO_HANDLES if a handle for the Transform could not be obtained</li>
 * </ul>
 * 
 * @see #dispose()
 */
public Transform(Device device, float[] elements) {
  this (device, checkTransform(elements)[0], elements[1], elements[2], elements[3], elements[4], elements[5]);
}

代码示例来源:origin: org.eclipse.platform/org.eclipse.swt.gtk.linux.s390x

this (device, checkTransform(elements)[0], elements[1], elements[2], elements[3], elements[4], elements[5]);

代码示例来源:origin: org.eclipse.platform/org.eclipse.swt.gtk.aix.ppc

this (device, checkTransform(elements)[0], elements[1], elements[2], elements[3], elements[4], elements[5]);

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