javafx.scene.layout.VBox.setTranslateX()方法的使用及代码示例

x33g5p2x  于2022-01-31 转载在 其他  
字(2.0k)|赞(0)|评价(0)|浏览(118)

本文整理了Java中javafx.scene.layout.VBox.setTranslateX()方法的一些代码示例,展示了VBox.setTranslateX()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。VBox.setTranslateX()方法的具体详情如下:
包路径:javafx.scene.layout.VBox
类名称:VBox
方法名:setTranslateX

VBox.setTranslateX介绍

暂无

代码示例

代码示例来源:origin: org.copper-engine/copper-monitoring-client

  1. private void createLegend() {
  2. VBox pane = new VBox();
  3. // pane.setScaleX(0.5);
  4. // pane.setScaleY(0.5);
  5. pane.getChildren().add(new Label("Legend"));
  6. pane.getChildren().add(createLegendEntry("adapter", AdapterAnimation.ADAPTER_COLOR));
  7. pane.getChildren().add(createLegendEntry("adapter method call", CallAnimation.ADAPTER_CALL_COLOR));
  8. pane.getChildren().add(createLegendEntry("notify correlation id ", NotifyAnimation.ADAPTER_NOTIFY_COLOR));
  9. pane.getChildren().add(createLegendEntry("workflow launch", LaunchAnimation.ADAPTER_LAUNCH_COLOR));
  10. pane.getChildren().add(createLegendEntry("workflow instance", WorkflowAnimation.WORKFLOW_COLOR));
  11. pane.setStyle("-fx-border-color: black; -fx-border-width: 1;");
  12. pane.setTranslateX(3);
  13. pane.setTranslateY(animationPane.getHeight() - 150);
  14. animationPane.getChildren().add(pane);
  15. }

代码示例来源:origin: stackoverflow.com

  1. menu.setTranslateX(-190);
  2. TranslateTransition menuTranslation = new TranslateTransition(Duration.millis(500), menu);

代码示例来源:origin: com.github.almasb/fxgl-extra

  1. public GTAVMenu(GameApplication app, MenuType type) {
  2. super(app, type);
  3. menuBody = type == MenuType.MAIN_MENU
  4. ? createMenuBodyMainMenu()
  5. : createMenuBodyGameMenu();
  6. vbox.getChildren().addAll(new Pane(), new Pane());
  7. vbox.setTranslateX(50);
  8. vbox.setTranslateY(50);
  9. contentRoot.setTranslateX(280);
  10. contentRoot.setTranslateY(130);
  11. menuRoot.getChildren().add(vbox);
  12. contentRoot.getChildren().add(EMPTY);
  13. vbox.getChildren().set(0, makeMenuBar());
  14. activeProperty().addListener((observable, wasActive, isActive) -> {
  15. if (!isActive) {
  16. // the scene is no longer active so reset everything
  17. // so that next time scene is active everything is loaded properly
  18. switchMenuTo(menuBody);
  19. switchMenuContentTo(EMPTY);
  20. }
  21. });
  22. }

相关文章