本文整理了Java中org.apache.xpath.objects.XRTreeFrag.setObject()
方法的一些代码示例,展示了XRTreeFrag.setObject()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。XRTreeFrag.setObject()
方法的具体详情如下:
包路径:org.apache.xpath.objects.XRTreeFrag
类名称:XRTreeFrag
方法名:setObject
暂无
代码示例来源:origin: robovm/robovm
/**
* Detaches the <code>DTMIterator</code> from the set which it iterated
* over, releasing any computational resources and placing the iterator
* in the INVALID state. After <code>detach</code> has been invoked,
* calls to <code>nextNode</code> or <code>previousNode</code> will
* raise a runtime exception.
*
* In general, detach should only be called once on the object.
*/
public void detach(){
if(m_allowRelease){
m_DTMXRTreeFrag.destruct();
setObject(null);
}
}
代码示例来源:origin: xalan/xalan
/**
* Detaches the <code>DTMIterator</code> from the set which it iterated
* over, releasing any computational resources and placing the iterator
* in the INVALID state. After <code>detach</code> has been invoked,
* calls to <code>nextNode</code> or <code>previousNode</code> will
* raise a runtime exception.
*
* In general, detach should only be called once on the object.
*/
public void detach(){
if(m_allowRelease){
m_DTMXRTreeFrag.destruct();
setObject(null);
}
}
代码示例来源:origin: org.apache.servicemix.bundles/org.apache.servicemix.bundles.xalan
/**
* Detaches the <code>DTMIterator</code> from the set which it iterated
* over, releasing any computational resources and placing the iterator
* in the INVALID state. After <code>detach</code> has been invoked,
* calls to <code>nextNode</code> or <code>previousNode</code> will
* raise a runtime exception.
*
* In general, detach should only be called once on the object.
*/
public void detach(){
if(m_allowRelease){
m_DTMXRTreeFrag.destruct();
setObject(null);
}
}
代码示例来源:origin: com.mobidevelop.robovm/robovm-rt
/**
* Detaches the <code>DTMIterator</code> from the set which it iterated
* over, releasing any computational resources and placing the iterator
* in the INVALID state. After <code>detach</code> has been invoked,
* calls to <code>nextNode</code> or <code>previousNode</code> will
* raise a runtime exception.
*
* In general, detach should only be called once on the object.
*/
public void detach(){
if(m_allowRelease){
m_DTMXRTreeFrag.destruct();
setObject(null);
}
}
代码示例来源:origin: ibinti/bugvm
/**
* Detaches the <code>DTMIterator</code> from the set which it iterated
* over, releasing any computational resources and placing the iterator
* in the INVALID state. After <code>detach</code> has been invoked,
* calls to <code>nextNode</code> or <code>previousNode</code> will
* raise a runtime exception.
*
* In general, detach should only be called once on the object.
*/
public void detach(){
if(m_allowRelease){
m_DTMXRTreeFrag.destruct();
setObject(null);
}
}
代码示例来源:origin: MobiVM/robovm
/**
* Detaches the <code>DTMIterator</code> from the set which it iterated
* over, releasing any computational resources and placing the iterator
* in the INVALID state. After <code>detach</code> has been invoked,
* calls to <code>nextNode</code> or <code>previousNode</code> will
* raise a runtime exception.
*
* In general, detach should only be called once on the object.
*/
public void detach(){
if(m_allowRelease){
m_DTMXRTreeFrag.destruct();
setObject(null);
}
}
代码示例来源:origin: com.bugvm/bugvm-rt
/**
* Detaches the <code>DTMIterator</code> from the set which it iterated
* over, releasing any computational resources and placing the iterator
* in the INVALID state. After <code>detach</code> has been invoked,
* calls to <code>nextNode</code> or <code>previousNode</code> will
* raise a runtime exception.
*
* In general, detach should only be called once on the object.
*/
public void detach(){
if(m_allowRelease){
m_DTMXRTreeFrag.destruct();
setObject(null);
}
}
代码示例来源:origin: com.gluonhq/robovm-rt
/**
* Detaches the <code>DTMIterator</code> from the set which it iterated
* over, releasing any computational resources and placing the iterator
* in the INVALID state. After <code>detach</code> has been invoked,
* calls to <code>nextNode</code> or <code>previousNode</code> will
* raise a runtime exception.
*
* In general, detach should only be called once on the object.
*/
public void detach(){
if(m_allowRelease){
m_DTMXRTreeFrag.destruct();
setObject(null);
}
}
代码示例来源:origin: FlexoVM/flexovm
/**
* Detaches the <code>DTMIterator</code> from the set which it iterated
* over, releasing any computational resources and placing the iterator
* in the INVALID state. After <code>detach</code> has been invoked,
* calls to <code>nextNode</code> or <code>previousNode</code> will
* raise a runtime exception.
*
* In general, detach should only be called once on the object.
*/
public void detach(){
if(m_allowRelease){
m_DTMXRTreeFrag.destruct();
setObject(null);
}
}
内容来源于网络,如有侵权,请联系作者删除!