org.apache.xpath.objects.XRTreeFrag.setObject()方法的使用及代码示例

x33g5p2x  于2022-02-03 转载在 其他  
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本文整理了Java中org.apache.xpath.objects.XRTreeFrag.setObject()方法的一些代码示例,展示了XRTreeFrag.setObject()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。XRTreeFrag.setObject()方法的具体详情如下:
包路径:org.apache.xpath.objects.XRTreeFrag
类名称:XRTreeFrag
方法名:setObject

XRTreeFrag.setObject介绍

暂无

代码示例

代码示例来源:origin: robovm/robovm

  1. /**
  2. * Detaches the <code>DTMIterator</code> from the set which it iterated
  3. * over, releasing any computational resources and placing the iterator
  4. * in the INVALID state. After <code>detach</code> has been invoked,
  5. * calls to <code>nextNode</code> or <code>previousNode</code> will
  6. * raise a runtime exception.
  7. *
  8. * In general, detach should only be called once on the object.
  9. */
  10. public void detach(){
  11. if(m_allowRelease){
  12. m_DTMXRTreeFrag.destruct();
  13. setObject(null);
  14. }
  15. }

代码示例来源:origin: xalan/xalan

  1. /**
  2. * Detaches the <code>DTMIterator</code> from the set which it iterated
  3. * over, releasing any computational resources and placing the iterator
  4. * in the INVALID state. After <code>detach</code> has been invoked,
  5. * calls to <code>nextNode</code> or <code>previousNode</code> will
  6. * raise a runtime exception.
  7. *
  8. * In general, detach should only be called once on the object.
  9. */
  10. public void detach(){
  11. if(m_allowRelease){
  12. m_DTMXRTreeFrag.destruct();
  13. setObject(null);
  14. }
  15. }

代码示例来源:origin: org.apache.servicemix.bundles/org.apache.servicemix.bundles.xalan

  1. /**
  2. * Detaches the <code>DTMIterator</code> from the set which it iterated
  3. * over, releasing any computational resources and placing the iterator
  4. * in the INVALID state. After <code>detach</code> has been invoked,
  5. * calls to <code>nextNode</code> or <code>previousNode</code> will
  6. * raise a runtime exception.
  7. *
  8. * In general, detach should only be called once on the object.
  9. */
  10. public void detach(){
  11. if(m_allowRelease){
  12. m_DTMXRTreeFrag.destruct();
  13. setObject(null);
  14. }
  15. }

代码示例来源:origin: com.mobidevelop.robovm/robovm-rt

  1. /**
  2. * Detaches the <code>DTMIterator</code> from the set which it iterated
  3. * over, releasing any computational resources and placing the iterator
  4. * in the INVALID state. After <code>detach</code> has been invoked,
  5. * calls to <code>nextNode</code> or <code>previousNode</code> will
  6. * raise a runtime exception.
  7. *
  8. * In general, detach should only be called once on the object.
  9. */
  10. public void detach(){
  11. if(m_allowRelease){
  12. m_DTMXRTreeFrag.destruct();
  13. setObject(null);
  14. }
  15. }

代码示例来源:origin: ibinti/bugvm

  1. /**
  2. * Detaches the <code>DTMIterator</code> from the set which it iterated
  3. * over, releasing any computational resources and placing the iterator
  4. * in the INVALID state. After <code>detach</code> has been invoked,
  5. * calls to <code>nextNode</code> or <code>previousNode</code> will
  6. * raise a runtime exception.
  7. *
  8. * In general, detach should only be called once on the object.
  9. */
  10. public void detach(){
  11. if(m_allowRelease){
  12. m_DTMXRTreeFrag.destruct();
  13. setObject(null);
  14. }
  15. }

代码示例来源:origin: MobiVM/robovm

  1. /**
  2. * Detaches the <code>DTMIterator</code> from the set which it iterated
  3. * over, releasing any computational resources and placing the iterator
  4. * in the INVALID state. After <code>detach</code> has been invoked,
  5. * calls to <code>nextNode</code> or <code>previousNode</code> will
  6. * raise a runtime exception.
  7. *
  8. * In general, detach should only be called once on the object.
  9. */
  10. public void detach(){
  11. if(m_allowRelease){
  12. m_DTMXRTreeFrag.destruct();
  13. setObject(null);
  14. }
  15. }

代码示例来源:origin: com.bugvm/bugvm-rt

  1. /**
  2. * Detaches the <code>DTMIterator</code> from the set which it iterated
  3. * over, releasing any computational resources and placing the iterator
  4. * in the INVALID state. After <code>detach</code> has been invoked,
  5. * calls to <code>nextNode</code> or <code>previousNode</code> will
  6. * raise a runtime exception.
  7. *
  8. * In general, detach should only be called once on the object.
  9. */
  10. public void detach(){
  11. if(m_allowRelease){
  12. m_DTMXRTreeFrag.destruct();
  13. setObject(null);
  14. }
  15. }

代码示例来源:origin: com.gluonhq/robovm-rt

  1. /**
  2. * Detaches the <code>DTMIterator</code> from the set which it iterated
  3. * over, releasing any computational resources and placing the iterator
  4. * in the INVALID state. After <code>detach</code> has been invoked,
  5. * calls to <code>nextNode</code> or <code>previousNode</code> will
  6. * raise a runtime exception.
  7. *
  8. * In general, detach should only be called once on the object.
  9. */
  10. public void detach(){
  11. if(m_allowRelease){
  12. m_DTMXRTreeFrag.destruct();
  13. setObject(null);
  14. }
  15. }

代码示例来源:origin: FlexoVM/flexovm

  1. /**
  2. * Detaches the <code>DTMIterator</code> from the set which it iterated
  3. * over, releasing any computational resources and placing the iterator
  4. * in the INVALID state. After <code>detach</code> has been invoked,
  5. * calls to <code>nextNode</code> or <code>previousNode</code> will
  6. * raise a runtime exception.
  7. *
  8. * In general, detach should only be called once on the object.
  9. */
  10. public void detach(){
  11. if(m_allowRelease){
  12. m_DTMXRTreeFrag.destruct();
  13. setObject(null);
  14. }
  15. }

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