本文整理了Java中mage.game.events.ZoneChangeEvent.getAppliedEffects()
方法的一些代码示例,展示了ZoneChangeEvent.getAppliedEffects()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。ZoneChangeEvent.getAppliedEffects()
方法的具体详情如下:
包路径:mage.game.events.ZoneChangeEvent
类名称:ZoneChangeEvent
方法名:getAppliedEffects
暂无
代码示例来源:origin: magefree/mage
public Unmelded(ZoneChangeInfo info, Game game) {
super(info.event);
MeldCard meld = game.getMeldCard(info.event.getTargetId());
if (meld != null) {
if (meld.hasTopHalf(game)) {
ZoneChangeEvent topEvent = new ZoneChangeEvent(meld.getTopHalfCard().getId(), event.getSourceId(),
event.getPlayerId(), event.getFromZone(), event.getToZone(), event.getAppliedEffects());
ZoneChangeInfo topInfo = info.copy();
topInfo.event = topEvent;
subInfo.add(topInfo);
}
if (meld.hasBottomHalf(game)) {
ZoneChangeEvent bottomEvent = new ZoneChangeEvent(meld.getBottomHalfCard().getId(), event.getSourceId(),
event.getPlayerId(), event.getFromZone(), event.getToZone(), event.getAppliedEffects());
ZoneChangeInfo bottomInfo = info.copy();
bottomInfo.event = bottomEvent;
subInfo.add(bottomInfo);
}
}
}
}
代码示例来源:origin: magefree/mage
for (StaticAbility ability : getAbilities(game).getStaticAbilities(event.getFromZone())) {
for (Effect effect : ability.getEffects(game, EffectType.REPLACEMENT)) {
if (effect instanceof SkullbriarEffect && event.getAppliedEffects().contains(effect.getId())) {
skullBriarEffectApplied = true;
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