com.jme3.system.AppSettings.useJoysticks()方法的使用及代码示例

x33g5p2x  于2022-01-16 转载在 其他  
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本文整理了Java中com.jme3.system.AppSettings.useJoysticks()方法的一些代码示例,展示了AppSettings.useJoysticks()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。AppSettings.useJoysticks()方法的具体详情如下:
包路径:com.jme3.system.AppSettings
类名称:AppSettings
方法名:useJoysticks

AppSettings.useJoysticks介绍

[英]Get the use joysticks state
[中]获取使用操纵手柄状态

代码示例

代码示例来源:origin: jMonkeyEngine/jmonkeyengine

protected void loadNatives() {
  if (JmeSystem.isLowPermissions()) {
    return;
  }
  if ("LWJGL".equals(settings.getAudioRenderer())) {
    NativeLibraryLoader.loadNativeLibrary("openal", true);
  }
  if (settings.useJoysticks()) {
    NativeLibraryLoader.loadNativeLibrary("jinput", true);
    NativeLibraryLoader.loadNativeLibrary("jinput-dx8", true);
  }
  NativeLibraryLoader.loadNativeLibrary("lwjgl", true);
}
protected int getNumSamplesToUse() {

代码示例来源:origin: us.ihmc.thirdparty.jme/jme3-lwjgl

protected void loadNatives() {        
  if (JmeSystem.isLowPermissions()) {
    return;
  }
  if ("LWJGL".equals(settings.getAudioRenderer())) {
    NativeLibraryLoader.loadNativeLibrary("openal", true);
  }
  if (settings.useJoysticks()) {
    NativeLibraryLoader.loadNativeLibrary("jinput", true);
    NativeLibraryLoader.loadNativeLibrary("jinput-dx8", true);
  }
  if (NativeLibraryLoader.isUsingNativeBullet()) {
    NativeLibraryLoader.loadNativeLibrary("bulletjme", true);
  }
  NativeLibraryLoader.loadNativeLibrary("lwjgl", true);
}

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