javafx.scene.Node.getLocalToSceneTransform()方法的使用及代码示例

x33g5p2x  于2022-01-24 转载在 其他  
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本文整理了Java中javafx.scene.Node.getLocalToSceneTransform()方法的一些代码示例,展示了Node.getLocalToSceneTransform()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Node.getLocalToSceneTransform()方法的具体详情如下:
包路径:javafx.scene.Node
类名称:Node
方法名:getLocalToSceneTransform

Node.getLocalToSceneTransform介绍

暂无

代码示例

代码示例来源:origin: us.ihmc/ihmc-footstep-planning-visualizers

  1. @Override
  2. public void handle(MouseEvent event)
  3. {
  4. PickResult pickResult = event.getPickResult();
  5. Node intersectedNode = pickResult.getIntersectedNode();
  6. if (intersectedNode == null || intersectedNode instanceof SubScene)
  7. return;
  8. javafx.geometry.Point3D localPoint = pickResult.getIntersectedPoint();
  9. javafx.geometry.Point3D scenePoint = intersectedNode.getLocalToSceneTransform().transform(localPoint);
  10. Point3D interception = new Point3D();
  11. interception.setX(scenePoint.getX());
  12. interception.setY(scenePoint.getY());
  13. interception.setZ(scenePoint.getZ());
  14. latestInterception.set(interception);
  15. }
  16. };

代码示例来源:origin: us.ihmc/ihmc-path-planning-visualizers

  1. @Override
  2. public void handle(MouseEvent event)
  3. {
  4. PickResult pickResult = event.getPickResult();
  5. Node intersectedNode = pickResult.getIntersectedNode();
  6. if (intersectedNode == null || intersectedNode instanceof SubScene)
  7. return;
  8. javafx.geometry.Point3D localPoint = pickResult.getIntersectedPoint();
  9. javafx.geometry.Point3D scenePoint = intersectedNode.getLocalToSceneTransform().transform(localPoint);
  10. Point3D interception = new Point3D();
  11. interception.setX(scenePoint.getX());
  12. interception.setY(scenePoint.getY());
  13. interception.setZ(scenePoint.getZ());
  14. latestInterception.set(interception);
  15. }
  16. };

代码示例来源:origin: eu.mihosoft.vrl.workflow/vworkflows-fx

  1. static public Point2D transformCoordinates(double x, double y, Node from, Node to) {
  2. if (from == to || from == null || to == null) {
  3. return new Point2D(x, y);
  4. }
  5. // from -> scene
  6. Point2D fromInSceneCoordinates = new Point2D(
  7. (x) * from.localToSceneTransformProperty().get().getMxx(),
  8. (y) * from.localToSceneTransformProperty().get().getMyy());
  9. // scene -> to
  10. return new Point2D(
  11. (fromInSceneCoordinates.getX() + from.localToSceneTransformProperty().get().getTx())
  12. / to.getLocalToSceneTransform().getMxx(),
  13. (fromInSceneCoordinates.getY() + from.localToSceneTransformProperty().get().getTy())
  14. / to.getLocalToSceneTransform().getMyy());
  15. }

代码示例来源:origin: us.ihmc/ihmc-javafx-toolkit

  1. @Override
  2. public void handle(MouseEvent event)
  3. {
  4. if (event.getButton() != MouseButton.PRIMARY)
  5. return;
  6. if (condition.test(event) && event.isStillSincePress() && event.getEventType() == MouseEvent.MOUSE_CLICKED)
  7. {
  8. PickResult pickResult = event.getPickResult();
  9. Node intersectedNode = pickResult.getIntersectedNode();
  10. if (intersectedNode == null || intersectedNode instanceof SubScene)
  11. return;
  12. javafx.geometry.Point3D localPoint = pickResult.getIntersectedPoint();
  13. javafx.geometry.Point3D scenePoint = intersectedNode.getLocalToSceneTransform().transform(localPoint);
  14. focusPointTranslation.setX(scenePoint.getX());
  15. focusPointTranslation.setY(scenePoint.getY());
  16. focusPointTranslation.setZ(scenePoint.getZ());
  17. }
  18. }
  19. };

代码示例来源:origin: us.ihmc/IHMCJavaFXToolkit

  1. @Override
  2. public void handle(MouseEvent event)
  3. {
  4. if (event.getButton() != MouseButton.PRIMARY)
  5. return;
  6. if (condition.test(event) && event.isStillSincePress() && event.getEventType() == MouseEvent.MOUSE_CLICKED)
  7. {
  8. PickResult pickResult = event.getPickResult();
  9. Node intersectedNode = pickResult.getIntersectedNode();
  10. if (intersectedNode == null || intersectedNode instanceof SubScene)
  11. return;
  12. Point3D localPoint = pickResult.getIntersectedPoint();
  13. Point3D scenePoint = intersectedNode.getLocalToSceneTransform().transform(localPoint);
  14. focusPointTranslation.setX(scenePoint.getX());
  15. focusPointTranslation.setY(scenePoint.getY());
  16. focusPointTranslation.setZ(scenePoint.getZ());
  17. }
  18. }
  19. };

代码示例来源:origin: us.ihmc/ihmc-footstep-planning-visualizers

  1. public StartGoalOrientationEditor(Messager messager, SubScene subScene)
  2. {
  3. this.messager = messager;
  4. this.subScene = subScene;
  5. startEditModeEnabled = messager.createInput(FootstepPlannerMessagerAPI.StartOrientationEditModeEnabledTopic, false);
  6. goalEditModeEnabled = messager.createInput(FootstepPlannerMessagerAPI.GoalOrientationEditModeEnabledTopic, false);
  7. startPositionReference = messager.createInput(FootstepPlannerMessagerAPI.StartPositionTopic);
  8. goalPositionReference = messager.createInput(FootstepPlannerMessagerAPI.GoalPositionTopic);
  9. rayCastInterceptor = (event) ->
  10. {
  11. PickResult pickResult = event.getPickResult();
  12. Node intersectedNode = pickResult.getIntersectedNode();
  13. if (intersectedNode == null || intersectedNode instanceof SubScene)
  14. return;
  15. javafx.geometry.Point3D localPoint = pickResult.getIntersectedPoint();
  16. javafx.geometry.Point3D scenePoint = intersectedNode.getLocalToSceneTransform().transform(localPoint);
  17. Point3D interception = new Point3D();
  18. interception.setX(scenePoint.getX());
  19. interception.setY(scenePoint.getY());
  20. interception.setZ(scenePoint.getZ());
  21. latestInterception.set(interception);
  22. };
  23. leftClickInterceptor = (event) ->
  24. {
  25. if (event.getButton() != MouseButton.PRIMARY)
  26. return;
  27. if (event.isStillSincePress() && event.getEventType() == MouseEvent.MOUSE_CLICKED)
  28. orientationValidated.set(true);
  29. };
  30. }

代码示例来源:origin: stackoverflow.com

  1. Transform self = billBoardNode.getLocalToSceneTransform(),
  2. oth = other.getLocalToSceneTransform();
  3. Bounds b;
  4. double cX, cY, cZ;

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