net.minecraft.client.Minecraft.getTextureMapBlocks()方法的使用及代码示例

x33g5p2x  于2022-01-24 转载在 其他  
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本文整理了Java中net.minecraft.client.Minecraft.getTextureMapBlocks()方法的一些代码示例,展示了Minecraft.getTextureMapBlocks()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Minecraft.getTextureMapBlocks()方法的具体详情如下:
包路径:net.minecraft.client.Minecraft
类名称:Minecraft
方法名:getTextureMapBlocks

Minecraft.getTextureMapBlocks介绍

暂无

代码示例

代码示例来源:origin: Vazkii/Botania

@Nonnull
@Override
public TextureAtlasSprite getParticleTexture() {
  return Minecraft.getMinecraft().getTextureMapBlocks().getAtlasSprite("botania:blocks/livingwood0");
}

代码示例来源:origin: Vazkii/Botania

@Nonnull @Override public TextureAtlasSprite getParticleTexture() { return Minecraft.getMinecraft().getTextureMapBlocks().getAtlasSprite("minecraft:blocks/dirt"); }
@Nonnull @Override public ItemCameraTransforms getItemCameraTransforms() { return ItemCameraTransforms.DEFAULT; }

代码示例来源:origin: Vazkii/Botania

@Nonnull @Override public TextureAtlasSprite getParticleTexture() { return Minecraft.getMinecraft().getTextureMapBlocks().getAtlasSprite("botania:items/lexicon"); }
@SuppressWarnings("deprecation") @Nonnull @Override public ItemCameraTransforms getItemCameraTransforms() { return ItemCameraTransforms.DEFAULT; }

代码示例来源:origin: AppliedEnergistics/Applied-Energistics-2

@Override
public void drawContent( final Minecraft mc, final int mouseX, final int mouseY, final float partialTicks )
{
  final IAEFluidStack fs = this.getFluidStack();
  if( fs != null )
  {
    GlStateManager.disableLighting();
    GlStateManager.disableBlend();
    final Fluid fluid = fs.getFluid();
    mc.getTextureManager().bindTexture( TextureMap.LOCATION_BLOCKS_TEXTURE );
    final TextureAtlasSprite sprite = mc.getTextureMapBlocks().getAtlasSprite( fluid.getStill().toString() );
    // Set color for dynamic fluids
    // Convert int color to RGB
    final float red = ( fluid.getColor() >> 16 & 255 ) / 255.0F;
    final float green = ( fluid.getColor() >> 8 & 255 ) / 255.0F;
    final float blue = ( fluid.getColor() & 255 ) / 255.0F;
    GlStateManager.color( red, green, blue );
    this.drawTexturedModalRect( this.xPos(), this.yPos(), sprite, this.getWidth(), this.getHeight() );
  }
}

代码示例来源:origin: ForestryMC/ForestryMC

@Override
public void addFace(EnumFacing facing, TextureAtlasSprite sprite) {
  if (sprite != Minecraft.getMinecraft().getTextureMapBlocks().missingImage) {
    faces.add(new ModelBakerFace(facing, colorIndex, sprite));
  }
}

代码示例来源:origin: SleepyTrousers/EnderIO

public HalfBakedQuad(@Nonnull BoundingBox bb, @Nonnull EnumFacing face, float umin, float umax, float vmin, float vmax, @Nullable TextureAtlasSprite tex,
  @Nullable Vector4f color) {
 this.corners = bb.getCornersWithUvForFace(face, umin, umax, vmin, vmax);
 this.tex = tex != null ? tex : Minecraft.getMinecraft().getTextureMapBlocks().getMissingSprite();
 this.color = color != null ? color : NO_COLOR;
 this.face = face;
}

代码示例来源:origin: TheGreyGhost/MinecraftByExample

@Override
public TextureAtlasSprite getParticleTexture() {
 TextureAtlasSprite textureAtlasSprite = Minecraft.getMinecraft().getTextureMapBlocks()
                          .getAtlasSprite("minecraftbyexample:blocks/mbe05_block_3d_web");
 return textureAtlasSprite;
}

代码示例来源:origin: ForestryMC/ForestryMC

@Override
public TextureAtlasSprite apply(@Nullable ResourceLocation location) {
  Preconditions.checkNotNull(location);
  return Minecraft.getMinecraft().getTextureMapBlocks().getAtlasSprite(location.toString());
}

代码示例来源:origin: Vazkii/Botania

public void renderIcon(int par1, int par2, ResourceLocation loc, int par4, int par5, int brightness) {
  TextureAtlasSprite par3Icon = Minecraft.getMinecraft().getTextureMapBlocks().getAtlasSprite(loc.toString());
  Tessellator tessellator = Tessellator.getInstance();
  tessellator.getBuffer().begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX);
  //if(brightness != -1)
  //tessellator.getBuffer().putBrightness4(brightness, brightness, brightness, brightness);
  tessellator.getBuffer().pos(par1 + 0, par2 + par5, 0).tex(par3Icon.getMinU(), par3Icon.getMaxV()).endVertex();
  tessellator.getBuffer().pos(par1 + par4, par2 + par5, 0).tex(par3Icon.getMaxU(), par3Icon.getMaxV()).endVertex();
  tessellator.getBuffer().pos(par1 + par4, par2 + 0, 0).tex(par3Icon.getMaxU(), par3Icon.getMinV()).endVertex();
  tessellator.getBuffer().pos(par1 + 0, par2 + 0, 0).tex(par3Icon.getMinU(), par3Icon.getMinV()).endVertex();
  tessellator.draw();
}

代码示例来源:origin: AppliedEnergistics/Applied-Energistics-2

@Override
public void drawButton( final Minecraft mc, final int mouseX, final int mouseY, final float partialTicks )
{
  if( this.visible )
  {
    GlStateManager.disableBlend();
    GlStateManager.disableLighting();
    drawRect( this.x, this.y, this.x + this.width, this.y + this.height, AEColor.GRAY.blackVariant | 0xFF000000 );
    final IAEFluidStack fluid = this.tank.getFluidInSlot( this.slot );
    if( fluid != null && fluid.getStackSize() > 0 )
    {
      mc.getTextureManager().bindTexture( TextureMap.LOCATION_BLOCKS_TEXTURE );
      float red = ( fluid.getFluid().getColor() >> 16 & 255 ) / 255.0F;
      float green = ( fluid.getFluid().getColor() >> 8 & 255 ) / 255.0F;
      float blue = ( fluid.getFluid().getColor() & 255 ) / 255.0F;
      GlStateManager.color( red, green, blue );
      TextureAtlasSprite sprite = mc.getTextureMapBlocks().getAtlasSprite( fluid.getFluid().getStill().toString() );
      final int scaledHeight = (int) ( this.height * ( (float) fluid.getStackSize() / this.tank.getTankProperties()[this.slot].getCapacity() ) );
      int iconHeightRemainder = scaledHeight % 16;
      if( iconHeightRemainder > 0 )
      {
        this.drawTexturedModalRect( this.x, this.y + this.height - iconHeightRemainder, sprite, 16, iconHeightRemainder );
      }
      for( int i = 0; i < scaledHeight / 16; i++ )
      {
        this.drawTexturedModalRect( this.x, this.y + this.height - iconHeightRemainder - ( i + 1 ) * 16, sprite, 16, 16 );
      }
    }
  }
}

代码示例来源:origin: SleepyTrousers/EnderIO

@Override
 public TextureAtlasSprite apply(@Nullable ResourceLocation location) {
  String locationString = location == null ? "" : location.toString();
  if (locationString.endsWith("PAINT")) {
   return super.apply(location);
  } else {
   return Minecraft.getMinecraft().getTextureMapBlocks().getAtlasSprite(locationString);
  }
 }
}

代码示例来源:origin: ForestryMC/ForestryMC

@Override
public TextureAtlasSprite getParticleTexture() {
  if (blockModel != null) {
    return blockModel.getParticleTexture();
  }
  return Minecraft.getMinecraft().getTextureMapBlocks().getMissingSprite();
}

代码示例来源:origin: ForestryMC/ForestryMC

@Override
public TextureAtlasSprite getParticleTexture() {
  if (blockModel != null) {
    return blockModel.getParticleTexture();
  }
  return Minecraft.getMinecraft().getTextureMapBlocks().getMissingSprite();
}

代码示例来源:origin: ForestryMC/ForestryMC

@Override
@SideOnly(Side.CLIENT)
public void registerSprites() {
  if (overlay != null) {
    TextureMap map = Minecraft.getMinecraft().getTextureMapBlocks();
    map.registerSprite(overlay.sprite);
  }
}

代码示例来源:origin: ForestryMC/ForestryMC

@Override
  @SideOnly(Side.CLIENT)
  public void registerSprites() {
    String spriteName = getItemTexture();
    TextureMap textureMap = Minecraft.getMinecraft().getTextureMapBlocks();
    textureMap.registerSprite(new ResourceLocation(spriteName));
  }
}

代码示例来源:origin: SleepyTrousers/EnderIO

private void renderFluid(FluidStack f, int x, int y) {
 ResourceLocation iconKey = f.getFluid().getStill();
 TextureAtlasSprite icon = Minecraft.getMinecraft().getTextureMapBlocks().getTextureExtry(iconKey.toString());
 if (icon != null) {
  RenderUtil.renderGuiTank(f, 1000, 1000, x + 1, y + 1, 0, 16, 16);
 }
}

代码示例来源:origin: SleepyTrousers/EnderIO

private void renderFluid(FluidStack f, int x, int y) {
 ResourceLocation iconKey = f.getFluid().getStill();
 TextureAtlasSprite icon = Minecraft.getMinecraft().getTextureMapBlocks().getTextureExtry(iconKey.toString());
 if (icon != null) {
  RenderUtil.renderGuiTank(f, 1000, 1000, x + 1, y + 1, 0, 32, 32);
 }
}

代码示例来源:origin: ForestryMC/ForestryMC

@SideOnly(Side.CLIENT)
private void registerSprites() {
  TextureMap textureMapBlocks = Minecraft.getMinecraft().getTextureMapBlocks();
  textureMapBlocks.registerSprite(plain);
  textureMapBlocks.registerSprite(fancy);
  textureMapBlocks.registerSprite(pollinatedPlain);
  textureMapBlocks.registerSprite(pollinatedFancy);
}

代码示例来源:origin: ForestryMC/ForestryMC

@SideOnly(Side.CLIENT)
  @Override
  public void registerSprites(ITextureManager manager) {
    IMachineProperties<?> machineProperties = blockType.getMachineProperties();
    if (machineProperties instanceof IMachinePropertiesTesr) {
      TextureMap textureMapBlocks = Minecraft.getMinecraft().getTextureMapBlocks();
      String particleTextureLocation = ((IMachinePropertiesTesr) machineProperties).getParticleTextureLocation();
      textureMapBlocks.registerSprite(new ResourceLocation(particleTextureLocation));
    }
  }
}

代码示例来源:origin: AppliedEnergistics/Applied-Energistics-2

final Fluid fluid = fs.getFluid();
Minecraft.getMinecraft().getTextureManager().bindTexture( TextureMap.LOCATION_BLOCKS_TEXTURE );
final TextureAtlasSprite sprite = Minecraft.getMinecraft().getTextureMapBlocks().getAtlasSprite( fluid.getStill().toString() );

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