本文整理了Java中net.minecraft.client.Minecraft.isSingleplayer()
方法的一些代码示例,展示了Minecraft.isSingleplayer()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Minecraft.isSingleplayer()
方法的具体详情如下:
包路径:net.minecraft.client.Minecraft
类名称:Minecraft
方法名:isSingleplayer
暂无
代码示例来源:origin: Vazkii/Botania
event.getLeft().add(PREFIX + "(CLIENT) netColl: " + ManaNetworkHandler.instance.getAllCollectorsInWorld(world).size() + ", netPool: " + ManaNetworkHandler.instance.getAllPoolsInWorld(world).size() + ", rv: " + version);
if (Minecraft.getMinecraft().isSingleplayer()) {
UUID id = Minecraft.getMinecraft().player.getUniqueID();
Entity ent = Minecraft.getMinecraft().getIntegratedServer().getEntityFromUuid(id);
代码示例来源:origin: Zyin055/zyinhud
/**
* Determines an appropriate duration in milliseconds that should be used as the delay for swapping items
* around in the inventory.
* @return
*/
public static int GetSuggestedItemSwapDelay()
{
//on single player there is very little lag, so we can set the delay betwen swapping items around
//to be very small, but the ping on servers requires us to have a larger value in order to work more reliably.
if(mc.isSingleplayer())
return suggestedItemSwapDelay = 170;
else
return suggestedItemSwapDelay = 450;
}
代码示例来源:origin: MrCrayfish/MrCrayfishFurnitureMod
@Override
public boolean isSinglePlayer()
{
return Minecraft.getMinecraft().isSingleplayer();
}
代码示例来源:origin: portablejim/VeinMiner
public ConfigGuiScreen(GuiScreen parent) {
this.parent = parent;
isSingleplayer = Minecraft.getMinecraft().isSingleplayer() || Minecraft.getMinecraft().theWorld == null;
VeinMiner.instance.configurationSettings.reloadConfigFile();
toolIds = new ArrayList<ToolDisplay>();
for(String toolType : settings.getToolTypeNames()) {
toolIds.add(new ToolDisplay(toolType, settings.getToolTypeIcon(toolType), settings.getToolTypeName(toolType)));
}
Collections.sort(toolIds, new Comparator<ToolDisplay>() {
@Override
public int compare(ToolDisplay toolDisplay, ToolDisplay toolDisplay2) {
if(toolDisplay.name == null) return -1;
if(toolDisplay2.name == null) return 1;
String s1 = toolDisplay.name.toLowerCase();
String s2 = toolDisplay2.name.toLowerCase();
return s1.compareTo(s2);
}
});
oldMode = settings.getPreferredMode();
}
代码示例来源:origin: Zyin055/zyinhud
if (!mc.isSingleplayer())
continue;
if (!mc.isSingleplayer()
&& currentInventory[memory].isItemEnchanted())
continue;
代码示例来源:origin: ata4/dragon-mounts
private void getServerDragon() {
if (!mc.isSingleplayer()) {
// not possible on dedicated
return;
}
if (dragonClient == null) {
// client dragon required
dragonServer = null;
return;
}
if (dragonServer != null && dragonServer.getEntityId() == dragonClient.getEntityId()) {
// done before
return;
}
MinecraftServer mcs = mc.getIntegratedServer();
for (WorldServer ws : mcs.worldServers) {
Entity ent = ws.getEntityByID(dragonClient.getEntityId());
if (ent != null && ent instanceof EntityTameableDragon) {
dragonServer = (EntityTameableDragon) ent;
return;
}
}
}
代码示例来源:origin: cabaletta/baritone
if (mc.isSingleplayer() && !mc.getIntegratedServer().getPublic()) {
mc.getIntegratedServer().shareToLAN(GameType.getByName("survival"), false);
代码示例来源:origin: Zyin055/zyinhud
if (!mc.isSingleplayer())
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