本文整理了Java中net.minecraft.inventory.Slot.getSlotStackLimit()
方法的一些代码示例,展示了Slot.getSlotStackLimit()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Slot.getSlotStackLimit()
方法的具体详情如下:
包路径:net.minecraft.inventory.Slot
类名称:Slot
方法名:getSlotStackLimit
暂无
代码示例来源:origin: Vazkii/Botania
@Override
protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) {
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
mc.getTextureManager().bindTexture(texture);
drawTexturedModalRect(guiLeft, guiTop, 0, 0, xSize, ySize);
for(int i1 = 0; i1 < 7; ++i1) {
Slot slot = inventorySlots.inventorySlots.get(i1);
if(slot.getHasStack() && slot.getSlotStackLimit() == 1)
drawTexturedModalRect(guiLeft+slot.xPos, guiTop+slot.yPos, 200, 0, 16, 16);
}
}
代码示例来源:origin: ForestryMC/ForestryMC
@Override
public int getSlotStackLimit() {
if (stackLimit < 0) {
return super.getSlotStackLimit();
} else {
return stackLimit;
}
}
代码示例来源:origin: p455w0rd/WirelessCraftingTerminal
@Override
public int getSlotStackLimit() {
if (stackLimit < 0) {
return super.getSlotStackLimit();
}
else {
return stackLimit;
}
}
}
代码示例来源:origin: RS485/LogisticsPipes
@Override
public int getSlotStackLimit() {
if (redirectCall) {
return super.getSlotStackLimit();
}
return 0;
}
}
代码示例来源:origin: AppliedEnergistics/Applied-Energistics-2
if( !testA.isEmpty() && testA.getCount() > a.getSlotStackLimit() )
testA.setCount( a.getSlotStackLimit() );
testB = testA.copy();
if( !testB.isEmpty() && testB.getCount() > b.getSlotStackLimit() )
testB.setCount( b.getSlotStackLimit() );
testA = testB.copy();
代码示例来源:origin: AppliedEnergistics/Applied-Energistics-2
if( theSlot.getSlotStackLimit() == 64 )
代码示例来源:origin: AppliedEnergistics/Applied-Energistics-2
if( maxSize > d.getSlotStackLimit() )
maxSize = d.getSlotStackLimit();
if( d.getSlotStackLimit() < maxSize )
maxSize = d.getSlotStackLimit();
if( maxSize > d.getSlotStackLimit() )
maxSize = d.getSlotStackLimit();
代码示例来源:origin: GregTechCE/GregTech
private static void fillPhantomSlot(Slot slot, ItemStack stackHeld, int mouseButton) {
if (stackHeld.isEmpty()) {
slot.putStack(ItemStack.EMPTY);
return;
}
int stackSize = mouseButton == 0 ? stackHeld.getCount() : 1;
if (stackSize > slot.getSlotStackLimit()) {
stackSize = slot.getSlotStackLimit();
}
ItemStack phantomStack = stackHeld.copy();
phantomStack.setCount(stackSize);
slot.putStack(phantomStack);
}
代码示例来源:origin: GregTechCE/GregTech
private static void adjustPhantomSlot(Slot slot, int mouseButton, ClickType clickTypeIn) {
ItemStack stackSlot = slot.getStack();
int stackSize;
if (clickTypeIn == ClickType.QUICK_MOVE) {
stackSize = mouseButton == 0 ? (stackSlot.getCount() + 1) / 2 : stackSlot.getCount() * 2;
} else {
stackSize = mouseButton == 0 ? stackSlot.getCount() - 1 : stackSlot.getCount() + 1;
}
if (stackSize > slot.getSlotStackLimit()) {
stackSize = slot.getSlotStackLimit();
}
stackSlot.setCount(stackSize);
slot.putStack(stackSlot);
}
代码示例来源:origin: Azanor/Baubles
@Override
protected void drawGuiContainerBackgroundLayer(float p_146976_1_, int p_146976_2_, int p_146976_3_)
{
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
this.mc.getTextureManager().bindTexture(background);
int k = this.guiLeft;
int l = this.guiTop;
this.drawTexturedModalRect(k, l, 0, 0, this.xSize, this.ySize);
for (int i1 = 0; i1 < this.inventorySlots.inventorySlots.size(); ++i1)
{
Slot slot = (Slot)this.inventorySlots.inventorySlots.get(i1);
if (slot.getHasStack() && slot.getSlotStackLimit()==1)
{
this.drawTexturedModalRect(k+slot.xPos, l+slot.yPos, 200, 0, 16, 16);
}
}
GuiInventory.drawEntityOnScreen(k + 51, l + 75, 30, (float)(k + 51) - this.oldMouseX, (float)(l + 75 - 50) - this.oldMouseY, this.mc.player);
}
代码示例来源:origin: ForestryMC/ForestryMC
private static boolean shiftItemStackToRangeOpenSlots(List<Slot> inventorySlots, ItemStack stackToShift, int start, int count) {
if (stackToShift.isEmpty()) {
return false;
}
boolean changed = false;
for (int slotIndex = start; !stackToShift.isEmpty() && slotIndex < start + count; slotIndex++) {
Slot slot = inventorySlots.get(slotIndex);
ItemStack stackInSlot = slot.getStack();
if (stackInSlot.isEmpty()) {
int max = Math.min(stackToShift.getMaxStackSize(), slot.getSlotStackLimit());
stackInSlot = stackToShift.copy();
stackInSlot.setCount(Math.min(stackToShift.getCount(), max));
stackToShift.shrink(stackInSlot.getCount());
slot.putStack(stackInSlot);
slot.onSlotChanged();
changed = true;
}
}
return changed;
}
代码示例来源:origin: MatterOverdrive/MatterOverdrive-Legacy-Edition
var11 = var10.getCount() - stack.getCount();
var10.grow(stack.getCount());
int var12 = Math.min(stack.getMaxStackSize(), var9.getSlotStackLimit());
if (var11 <= var12) {
stack.setCount(0);
var10 = var9.getStack();
if (var9.isItemValid(stack) && StackUtils.isNullOrEmpty(var10)) {
var11 = var5 ? Math.min(stack.getMaxStackSize(), var9.getSlotStackLimit()) : var9.getSlotStackLimit();
var10 = stack.splitStack(Math.min(stack.getCount(), var11));
var9.putStack(var10);
代码示例来源:origin: ForestryMC/ForestryMC
private static boolean shiftItemStackToRangeMerge(List<Slot> inventorySlots, ItemStack stackToShift, int start, int count) {
if (!stackToShift.isStackable() || stackToShift.isEmpty()) {
return false;
}
boolean changed = false;
for (int slotIndex = start; !stackToShift.isEmpty() && slotIndex < start + count; slotIndex++) {
Slot slot = inventorySlots.get(slotIndex);
ItemStack stackInSlot = slot.getStack();
if (!stackInSlot.isEmpty() && ItemStackUtil.isIdenticalItem(stackInSlot, stackToShift)) {
int resultingStackSize = stackInSlot.getCount() + stackToShift.getCount();
int max = Math.min(stackToShift.getMaxStackSize(), slot.getSlotStackLimit());
if (resultingStackSize <= max) {
stackToShift.setCount(0);
stackInSlot.setCount(resultingStackSize);
slot.onSlotChanged();
changed = true;
} else if (stackInSlot.getCount() < max) {
stackToShift.shrink(max - stackInSlot.getCount());
stackInSlot.setCount(max);
slot.onSlotChanged();
changed = true;
}
}
}
return changed;
}
代码示例来源:origin: CoFH/CoFHCore
int maxStack = Math.min(stack.getMaxStackSize(), slot.getSlotStackLimit());
int rmv = Math.min(maxStack, stack.getCount());
int maxStack = Math.min(stack.getMaxStackSize(), slot.getSlotStackLimit());
int rmv = Math.min(maxStack, stack.getCount());
代码示例来源:origin: RS485/LogisticsPipes
if (!to.getHasStack() && !ignoreEmpty && to.isItemValid(out)) {
boolean remove = true;
if(out.getCount() > to.getSlotStackLimit()) {
out = from.decrStackSize(to.getSlotStackLimit());
remove = false;
int free = Math.min(to.getSlotStackLimit(), to.getStack().getMaxStackSize()) - to.getStack().getCount();
if(free > 0) {
ItemStack toInsert = from.decrStackSize(free);
代码示例来源:origin: CoFH/ThermalFoundation
int slotLimit = Math.min(stack.getMaxStackSize(), slot.getSlotStackLimit());
slot.putStack(ItemHelper.cloneStack(stack, Math.min(stack.getCount(), slot.getSlotStackLimit())));
slot.onSlotChanged();
代码示例来源:origin: CoFH/ThermalDynamics
int slotLimit = Math.min(stack.getMaxStackSize(), slot.getSlotStackLimit());
slot.putStack(ItemHelper.cloneStack(stack, Math.min(stack.getCount(), slot.getSlotStackLimit())));
slot.onSlotChanged();
代码示例来源:origin: SleepyTrousers/EnderCore
int maxStackSize = Math.min(par1ItemStack.getMaxStackSize(), slot.getSlotStackLimit());
if (mergedSize <= maxStackSize) {
par1ItemStack.setCount(0);
in.setCount(Math.min(in.getCount(), slot.getSlotStackLimit()));
代码示例来源:origin: SleepyTrousers/EnderIO
slot = getSlot(targetSlot);
targetStack = slot.getStack();
maxStackSize = slot.getSlotStackLimit();
代码示例来源:origin: raoulvdberge/refinedstorage
@Override
protected void handleMouseClick(Slot slot, int slotId, int mouseButton, ClickType type) {
boolean valid = type != ClickType.QUICK_MOVE && Minecraft.getMinecraft().player.inventory.getItemStack().isEmpty();
if (valid && slot instanceof SlotFilter && slot.isEnabled() && ((SlotFilter) slot).isSizeAllowed()) {
if (!slot.getStack().isEmpty()) {
FMLClientHandler.instance().showGuiScreen(new GuiAmount(
(GuiBase) Minecraft.getMinecraft().currentScreen,
Minecraft.getMinecraft().player,
slot.slotNumber,
slot.getStack(),
slot.getSlotStackLimit()
));
}
} else if (valid && slot instanceof SlotFilterFluid && slot.isEnabled() && ((SlotFilterFluid) slot).isSizeAllowed()) {
FluidStack stack = ((SlotFilterFluid) slot).getFluidInventory().getFluid(slot.getSlotIndex());
if (stack != null) {
FMLClientHandler.instance().showGuiScreen(new GuiFluidAmount(
(GuiBase) Minecraft.getMinecraft().currentScreen,
Minecraft.getMinecraft().player,
slot.slotNumber,
stack,
((SlotFilterFluid) slot).getFluidInventory().getMaxAmount()
));
} else {
super.handleMouseClick(slot, slotId, mouseButton, type);
}
} else {
super.handleMouseClick(slot, slotId, mouseButton, type);
}
}
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