net.minecraft.inventory.Slot.onPickupFromSlot()方法的使用及代码示例

x33g5p2x  于2022-01-30 转载在 其他  
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本文整理了Java中net.minecraft.inventory.Slot.onPickupFromSlot()方法的一些代码示例,展示了Slot.onPickupFromSlot()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Slot.onPickupFromSlot()方法的具体详情如下:
包路径:net.minecraft.inventory.Slot
类名称:Slot
方法名:onPickupFromSlot

Slot.onPickupFromSlot介绍

暂无

代码示例

代码示例来源:origin: PenguinSquad/Harvest-Festival

slot.onPickupFromSlot(player, stack);

代码示例来源:origin: coolAlias/Tutorial-Demo

slot.onPickupFromSlot(player, itemstack1);

代码示例来源:origin: PenguinSquad/Harvest-Festival

@Override
public ItemStack transferStackInSlot(EntityPlayer player, int slotID) {
  int size = fridge.getContents().getSizeInventory();
  int low = size + 27;
  int high = low + 9;
  ItemStack newStack = null;
  final Slot slot = inventorySlots.get(slotID);
  if (slot != null && slot.getHasStack()) {
    ItemStack stack = slot.getStack();
    newStack = stack.copy();
    if (slotID < size) {
      if (!mergeItemStack(stack, size, high, true)) return null;
    } else if (TileFridge.isValid(stack)) {
      if (!mergeItemStack(stack, 0, fridge.getContents().getSizeInventory(), false)) return null;
    } else if (slotID >= size && slotID < low) {
      if (!mergeItemStack(stack, low, high, false)) return null;
    } else if (slotID >= low && slotID < high && !mergeItemStack(stack, size, low, false)) return null;
    if (stack.stackSize == 0) {
      slot.putStack(null);
    } else {
      slot.onSlotChanged();
    }
    if (stack.stackSize == newStack.stackSize) return null;
    slot.onPickupFromSlot(player, stack);
  }
  return newStack;
}

代码示例来源:origin: coolAlias/Tutorial-Demo

slot.onPickupFromSlot(player, itemstack1);

代码示例来源:origin: PenguinSquad/Harvest-Festival

slot7.onPickupFromSlot(player, inventoryplayer.getItemStack());
      } else {
        slot7.putStack(null);
        slot7.onPickupFromSlot(player, inventoryplayer.getItemStack());
    inventoryplayer.setInventorySlotContents(dragType, itemstack10);
    slot5.putStack(null);
    slot5.onPickupFromSlot(player, itemstack10);
    slot5.onPickupFromSlot(player, itemstack10);
    slot5.putStack(itemstack7);
    inventoryplayer.setInventorySlotContents(dragType, itemstack10);
    slot5.onPickupFromSlot(player, itemstack10);
slot3.onPickupFromSlot(player, itemstack5);
player.dropItem(itemstack5, true);
      slot8.onPickupFromSlot(player, itemstack2);

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