本文整理了Java中net.minecraft.world.WorldType.getName()
方法的一些代码示例,展示了WorldType.getName()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。WorldType.getName()
方法的具体详情如下:
包路径:net.minecraft.world.WorldType
类名称:WorldType
方法名:getName
暂无
代码示例来源:origin: superckl/BiomeTweaker
@Override
public void perform() throws Exception {
if(this.type == null){
BiomeEventHandler.globalSize = this.size;
return;
}
WorldType type = null;
for(final WorldType worldType:WorldType.WORLD_TYPES)
if(worldType.getName().equals(this.type)){
type = worldType;
break;
}
if(type == null){
LogHelper.warn("Failed to retrieve WorldType for '"+this.type+"'!");
return;
}
BiomeEventHandler.sizes.put(type, this.size);
}
代码示例来源:origin: superckl/BiomeTweaker
.append("World Name: ").append(this.worldName.trim()).append(newLine)
.append("World Seed: ").append(i).append(newLine)
.append("World Type: ").append(WorldType.WORLD_TYPES[this.selectedIndex].getName()).append(newLine)
.append("Size: ").append(this.radius*2).append("x").append(this.radius*2).append(" chunks").append(newLine)
.append("Center: (").append(this.xCoord).append(", ").append(this.yCoord).append(')').append(newLine).append(newLine)
代码示例来源:origin: McJtyMods/LostCities
private BiomeProvider getInternalBiomeProvider(World world) {
if (biomeProvider == null) {
for (WorldType type : WorldType.WORLD_TYPES) {
if ("BIOMESOP".equals(type.getName())) {
WorldType orig = world.getWorldInfo().getTerrainType();
world.getWorldInfo().setTerrainType(type);
biomeProvider = type.getBiomeProvider(world);
world.getWorldInfo().setTerrainType(orig);
break;
}
}
}
return biomeProvider;
}
代码示例来源:origin: lawremi/CustomOreGen
properties.put("world.gameMode", worldInfo == null ? "" : worldInfo.getGameType().getName());
properties.put("world.gameMode.id", worldInfo == null ? 0 : worldInfo.getGameType().getID());
properties.put("world.type", worldInfo == null ? "" : worldInfo.getTerrainType().getName());
properties.put("world.type.version", worldInfo == null ? 0 : worldInfo.getTerrainType().getVersion());
String genName = "RandomLevelSource";
代码示例来源:origin: McJtyMods/LostCities
private BiomeProvider getInternalBiomeProvider(World world) {
if (biomeProvider == null) {
for (WorldType type : WorldType.WORLD_TYPES) {
if ("BIOMESOP".equals(type.getName())) {
WorldType orig = world.getWorldInfo().getTerrainType();
world.getWorldInfo().setTerrainType(type);
biomeProvider = type.getBiomeProvider(world);
world.getWorldInfo().setTerrainType(orig);
break;
}
}
}
return biomeProvider;
}
代码示例来源:origin: McJtyMods/LostCities
@Override
protected BiomeProvider getInternalBiomeProvider(World world) {
if (biomeProvider == null) {
for (WorldType type : WorldType.WORLD_TYPES) {
if (otherWorldtype.equals(type.getName())) {
WorldType orig = world.getWorldInfo().getTerrainType();
world.getWorldInfo().setTerrainType(type);
biomeProvider = type.getBiomeProvider(world);
world.getWorldInfo().setTerrainType(orig);
break;
}
}
}
return biomeProvider;
}
}
代码示例来源:origin: McJtyMods/LostCities
@Override
public IChunkGenerator getChunkGenerator(World world, String generatorOptions) {
if (otherGenerator == null) {
for (WorldType type : WorldType.WORLD_TYPES) {
if (otherWorldtype.equals(type.getName())) {
WorldType orig = world.getWorldInfo().getTerrainType();
world.getWorldInfo().setTerrainType(type);
otherGenerator = type.getChunkGenerator(world, generatorOptions);
world.getWorldInfo().setTerrainType(orig);
if (otherGenerator instanceof IChunkPrimerFactory) {
factory = (IChunkPrimerFactory) otherGenerator;
}
break;
}
}
}
return new LostCityChunkGenerator(world, factory);
}
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