本文整理了Java中org.bukkit.configuration.file.YamlConfiguration.saveToString()
方法的一些代码示例,展示了YamlConfiguration.saveToString()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。YamlConfiguration.saveToString()
方法的具体详情如下:
包路径:org.bukkit.configuration.file.YamlConfiguration
类名称:YamlConfiguration
方法名:saveToString
暂无
代码示例来源:origin: NoCheatPlus/NoCheatPlus
@Override
public String saveToString() {
// Some reflection wizardly to avoid having a lot of linebreaks in the yaml file, and get a "footer" into the file.
// TODO: Interesting, but review this: still necessary/useful in CB-1.4 ?.
try {
Field op;
op = YamlConfiguration.class.getDeclaredField("yamlOptions");
op.setAccessible(true);
final DumperOptions options = (DumperOptions) op.get(this);
options.setWidth(200);
} catch (final Exception e) {}
return super.saveToString();
}
代码示例来源:origin: SkyWars/SkyWars
private static void appendArena(StringBuilder builder, SkyArena arena) {
YamlConfiguration arenaYaml = new YamlConfiguration();
arena.serialize(arenaYaml);
builder.append("\n```\n").append(arenaYaml.saveToString()).append("\n```\n");
}
代码示例来源:origin: EpicEricEE/ShopChest
/**
* Encodes an {@link ItemStack} in a Base64 String
* @param itemStack {@link ItemStack} to encode
* @return Base64 encoded String
*/
public static String encode(ItemStack itemStack) {
YamlConfiguration config = new YamlConfiguration();
config.set("i", itemStack);
return Base64.getEncoder().encodeToString(config.saveToString().getBytes(StandardCharsets.UTF_8));
}
代码示例来源:origin: Bkm016/TabooLib
public static void saveConfig(Plugin plugin, Object object) throws IOException, NullPointerException {
TConfig config = object.getClass().getAnnotation(TConfig.class);
Validate.notNull(config);
Gson gson = new GsonBuilder().disableHtmlEscaping().create();
Map map = gson.fromJson(gson.toJson(object), HashMap.class);
YamlConfiguration configuration = (YamlConfiguration) ConfigUtils.mapToConf(map);
File target = new File(plugin.getDataFolder(), config.name());
if (!target.exists()) {
target.createNewFile();
}
byte[] arr = configuration.saveToString().getBytes(config.charset());
Files.write(arr, target);
}
代码示例来源:origin: elBukkit/MagicPlugin
public boolean onItemSerialize(Player player, ItemStack item) {
YamlConfiguration configuration = new YamlConfiguration();
configuration.set("item", item);
String itemString = configuration.saveToString().replace("item:", "").replace(ChatColor.COLOR_CHAR, '&');
player.sendMessage(itemString);
return true;
}
代码示例来源:origin: elBukkit/MagicPlugin
public static void setReplacement(ItemStack itemStack, ItemStack replacement) {
YamlConfiguration configuration = new YamlConfiguration();
configuration.set("item", replacement);
setMeta(itemStack, "replacement", configuration.saveToString());
}
代码示例来源:origin: BedwarsRel/BedwarsRel
public String getYamlDump(YamlConfiguration config) {
try {
String fullstring = config.saveToString();
String endstring = fullstring;
endstring = Utils.unescape_perl_string(fullstring);
return endstring;
} catch (Exception ex) {
BedwarsRel.getInstance().getBugsnag().notify(ex);
ex.printStackTrace();
}
return null;
}
代码示例来源:origin: io.github.bedwarsrel/BedwarsRel-Common
public String getYamlDump(YamlConfiguration config) {
try {
String fullstring = config.saveToString();
String endstring = fullstring;
endstring = Utils.unescape_perl_string(fullstring);
return endstring;
} catch (Exception ex) {
BedwarsRel.getInstance().getBugsnag().notify(ex);
ex.printStackTrace();
}
return null;
}
代码示例来源:origin: io.github.bedwarsrel/BedwarsRel-Common
@Override
public void run() {
try {
ItemStack[] playerItems = player.getInventory().getContents();
String uploadConfigFile;
ArrayList<Map<String, Object>> itemsList = new ArrayList<>();
for (ItemStack item : playerItems) {
if (item == null) {
continue;
}
itemsList.add(item.serialize());
}
YamlConfiguration uploadConfig = new YamlConfiguration();
uploadConfig.set("sampleItems", itemsList);
StringBuilder b = new StringBuilder();
b.append(
"# Welcome to this paste\n# This might help you to better add your custom items to BedwarsRel's shop.yml\n\n");
b.append(uploadConfig.saveToString());
b.append("\n");
b.append(
"\n# This is not a working shop - it's just a list of items you can add to your shop!");
String link = HastebinUtility.upload(b.toString());
sender.sendMessage(ChatWriter
.pluginMessage(ChatColor.GREEN + "Success! Items pasted on " + link));
} catch (IOException e) {
e.printStackTrace();
}
}
});
代码示例来源:origin: BedwarsRel/BedwarsRel
@Override
public void run() {
try {
ItemStack[] playerItems = player.getInventory().getContents();
String uploadConfigFile;
ArrayList<Map<String, Object>> itemsList = new ArrayList<>();
for (ItemStack item : playerItems) {
if (item == null) {
continue;
}
itemsList.add(item.serialize());
}
YamlConfiguration uploadConfig = new YamlConfiguration();
uploadConfig.set("sampleItems", itemsList);
StringBuilder b = new StringBuilder();
b.append(
"# Welcome to this paste\n# This might help you to better add your custom items to BedwarsRel's shop.yml\n\n");
b.append(uploadConfig.saveToString());
b.append("\n");
b.append(
"\n# This is not a working shop - it's just a list of items you can add to your shop!");
String link = HastebinUtility.upload(b.toString());
sender.sendMessage(ChatWriter
.pluginMessage(ChatColor.GREEN + "Success! Items pasted on " + link));
} catch (IOException e) {
e.printStackTrace();
}
}
});
代码示例来源:origin: NyaaCat/RPGItems-reloaded
@SubCommand("dump")
@Attribute("item")
public void dumpItem(CommandSender sender, Arguments args) {
RPGItem item = getItem(args.nextString(), sender, true);
YamlConfiguration yamlConfiguration = new YamlConfiguration();
item.save(yamlConfiguration);
String s = yamlConfiguration.saveToString();
msg(sender, "message.item.dump", item.getName(), s.replace(ChatColor.COLOR_CHAR + "", "\\u00A7"));
}
代码示例来源:origin: SpigotMC/Spigot-API
fileTimings.println( Bukkit.spigot().getConfig().saveToString() );
fileTimings.println( "</spigotConfig>" );
代码示例来源:origin: BentoBoxWorld/BentoBox
String data = config.saveToString();
if (plugin.isEnabled()) {
代码示例来源:origin: elBukkit/MagicPlugin
Files.copy(configFile, backupFile);
String[] lines = StringUtils.split(cleanConfig.saveToString(), '\n');
PrintWriter out = new PrintWriter(configFile, "UTF-8");
out.println("#");
代码示例来源:origin: elBukkit/MagicPlugin
@Override
public void save(DataKey data) {
super.save(data);
data.setString("spell", spellKey);
data.setBoolean("caster", npcCaster);
data.setBoolean("target_player", targetPlayer);
data.setBoolean("message_player", messagePlayer);
String parameterString = parameters == null ? null : parameters.saveToString();
data.setString("parameters", parameterString);
}
代码示例来源:origin: BigScary/GriefPrevention
return yaml.saveToString();
代码示例来源:origin: NyaaCat/RPGItems-reloaded
item.save(conf);
conf.set("id", null);
String itemConf = conf.saveToString();
String filename = ItemManager.getItemFilename(name) + ".yml";
Map<String, String> content = new HashMap<>();
代码示例来源:origin: NyaaCat/RPGItems-reloaded
YamlConfiguration configuration = new YamlConfiguration();
item.save(configuration);
cfgStr = configuration.saveToString();
if (exist) {
backup = unlockAndBackup(item, false);
代码示例来源:origin: elBukkit/MagicPlugin
configuration = new YamlConfiguration();
configuration.set(args[0], target);
itemString = configuration.saveToString().replace(ChatColor.COLOR_CHAR, '&');
itemString = configuration.saveToString().replace(ChatColor.COLOR_CHAR, '&');
代码示例来源:origin: NyaaCat/RPGItems-reloaded
@SubCommand("get")
@Attribute("property")
public void getItemPowerProperty(CommandSender sender, Arguments args) {
RPGItem item = getItem(args.nextString(), sender, true);
String powerStr = args.nextString();
int nth = args.nextInt();
String property = args.next();
Optional<? extends Power> power = getNthPower(sender, item, powerStr, nth);
if (!power.isPresent()) {
msg(sender, "message.power_property.power_notfound", powerStr, nth);
return;
}
Power pow = power.get();
YamlConfiguration conf = new YamlConfiguration();
if (property != null) {
PowerProperty prop = PowerManager.getProperties(item.getPowerKey(pow)).get(property);
if (prop == null) {
msg(sender, "message.power_property.property_notfound", property);
return;
}
Field field = prop.field();
String value = Utils.getProperty(pow, property, field);
msg(sender, "message.power_property.get", nth, pow.getName(), property, value);
} else {
pow.save(conf);
msg(sender, "message.power_property.all", nth, pow.getName(), conf.saveToString());
}
}
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