本文整理了Java中com.jme3.scene.shape.Box.updateGeometry()
方法的一些代码示例,展示了Box.updateGeometry()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Box.updateGeometry()
方法的具体详情如下:
包路径:com.jme3.scene.shape.Box
类名称:Box
方法名:updateGeometry
暂无
代码示例来源:origin: jMonkeyEngine/jmonkeyengine
/**
* Creates a new box.
* <p>
* The box has a center of 0,0,0 and extends in the out from the center by
* the given amount in <em>each</em> direction. So, for example, a box
* with extent of 0.5 would be the unit cube.
*
* @param x the size of the box along the x axis, in both directions.
* @param y the size of the box along the y axis, in both directions.
* @param z the size of the box along the z axis, in both directions.
*/
public Box(float x, float y, float z) {
super();
updateGeometry(Vector3f.ZERO, x, y, z);
}
代码示例来源:origin: jMonkeyEngine/jmonkeyengine
/**
* Constructor instantiates a new <code>Box</code> object.
* <p>
* The minimum and maximum point are provided, these two points define the
* shape and size of the box but not its orientation or position. You should
* use the {@link com.jme3.scene.Spatial#setLocalTranslation(com.jme3.math.Vector3f) }
* and {@link com.jme3.scene.Spatial#setLocalRotation(com.jme3.math.Quaternion) }
* methods to define those properties.
*
* @param min the minimum point that defines the box.
* @param max the maximum point that defines the box.
*/
public Box(Vector3f min, Vector3f max) {
super();
updateGeometry(min, max);
}
代码示例来源:origin: jMonkeyEngine/jmonkeyengine
/**
* Creates a new box.
* <p>
* The box has the given center and extends in the out from the center by
* the given amount in <em>each</em> direction. So, for example, a box
* with extent of 0.5 would be the unit cube.
*
* @deprecated Due to constant confusion of geometry centers and the center
* of the box mesh this method has been deprecated.
*
* @param center the center of the box.
* @param x the size of the box along the x axis, in both directions.
* @param y the size of the box along the y axis, in both directions.
* @param z the size of the box along the z axis, in both directions.
*/
@Deprecated
public Box(Vector3f center, float x, float y, float z) {
super();
updateGeometry(center, x, y, z);
}
代码示例来源:origin: info.projectkyoto/mms-engine
/**
* Creates a new box.
* <p>
* The box has the given center and extends in the out from the center by
* the given amount in <em>each</em> direction. So, for example, a box
* with extent of 0.5 would be the unit cube.
*
* @param center the center of the box.
* @param x the size of the box along the x axis, in both directions.
* @param y the size of the box along the y axis, in both directions.
* @param z the size of the box along the z axis, in both directions.
*/
public Box(Vector3f center, float x, float y, float z) {
super();
updateGeometry(center, x, y, z);
}
代码示例来源:origin: org.jmonkeyengine/jme3-core
/**
* Constructor instantiates a new <code>Box</code> object.
* <p>
* The minimum and maximum point are provided, these two points define the
* shape and size of the box but not its orientation or position. You should
* use the {@link com.jme3.scene.Spatial#setLocalTranslation(com.jme3.math.Vector3f) }
* and {@link com.jme3.scene.Spatial#setLocalRotation(com.jme3.math.Quaternion) }
* methods to define those properties.
*
* @param min the minimum point that defines the box.
* @param max the maximum point that defines the box.
*/
public Box(Vector3f min, Vector3f max) {
super();
updateGeometry(min, max);
}
代码示例来源:origin: org.jmonkeyengine/jme3-core
/**
* Creates a new box.
* <p>
* The box has a center of 0,0,0 and extends in the out from the center by
* the given amount in <em>each</em> direction. So, for example, a box
* with extent of 0.5 would be the unit cube.
*
* @param x the size of the box along the x axis, in both directions.
* @param y the size of the box along the y axis, in both directions.
* @param z the size of the box along the z axis, in both directions.
*/
public Box(float x, float y, float z) {
super();
updateGeometry(Vector3f.ZERO, x, y, z);
}
代码示例来源:origin: info.projectkyoto/mms-engine
/**
* Creates a new box.
* <p>
* The box has a center of 0,0,0 and extends in the out from the center by
* the given amount in <em>each</em> direction. So, for example, a box
* with extent of 0.5 would be the unit cube.
*
* @param x the size of the box along the x axis, in both directions.
* @param y the size of the box along the y axis, in both directions.
* @param z the size of the box along the z axis, in both directions.
*/
public Box(float x, float y, float z) {
super();
updateGeometry(Vector3f.ZERO, x, y, z);
}
代码示例来源:origin: info.projectkyoto/mms-engine
/**
* Constructor instantiates a new <code>Box</code> object.
* <p>
* The minimum and maximum point are provided, these two points define the
* shape and size of the box but not it's orientation or position. You should
* use the {@link #setLocalTranslation()} and {@link #setLocalRotation()}
* methods to define those properties.
*
* @param min the minimum point that defines the box.
* @param max the maximum point that defines the box.
*/
public Box(Vector3f min, Vector3f max) {
super();
updateGeometry(min, max);
}
代码示例来源:origin: org.jmonkeyengine/jme3-core
/**
* Creates a new box.
* <p>
* The box has the given center and extends in the out from the center by
* the given amount in <em>each</em> direction. So, for example, a box
* with extent of 0.5 would be the unit cube.
*
* @deprecated Due to constant confusion of geometry centers and the center
* of the box mesh this method has been deprecated.
*
* @param center the center of the box.
* @param x the size of the box along the x axis, in both directions.
* @param y the size of the box along the y axis, in both directions.
* @param z the size of the box along the z axis, in both directions.
*/
@Deprecated
public Box(Vector3f center, float x, float y, float z) {
super();
updateGeometry(center, x, y, z);
}
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