本文整理了Java中org.lwjgl.glfw.GLFW.glfwPollEvents()
方法的一些代码示例,展示了GLFW.glfwPollEvents()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。GLFW.glfwPollEvents()
方法的具体详情如下:
包路径:org.lwjgl.glfw.GLFW
类名称:GLFW
方法名:glfwPollEvents
[英]Processes all pending events.
This function processes only those events that are already in the event queue and then returns immediately. Processing events will cause the window and input callbacks associated with those events to be called.
On some platforms, a window move, resize or menu operation will cause event processing to block. This is due to how event processing is designed on those platforms. You can use the window refresh callback to redraw the contents of your window when necessary during such operations.
On some platforms, certain events are sent directly to the application without going through the event queue, causing callbacks to be called outside of a call to one of the event processing functions.
Event processing is not required for joystick input to work.
代码示例来源:origin: jMonkeyEngine/jmonkeyengine
glfwPollEvents();
代码示例来源:origin: jMonkeyEngine/jmonkeyengine
glfwPollEvents();
代码示例来源:origin: libgdx/libgdx
GLFW.glfwPollEvents();
代码示例来源:origin: libgdx/libgdx
GLFW.glfwPollEvents();
代码示例来源:origin: lwjglgamedev/lwjglbook
public void update() {
glfwSwapBuffers(windowHandle);
glfwPollEvents();
}
}
代码示例来源:origin: WarmfulDevelopment/LWJGL-3-Tutorial
public void update() {
hasResized = false;
input.update();
glfwPollEvents();
}
代码示例来源:origin: lwjglgamedev/lwjglbook
public void update() {
glfwSwapBuffers(windowHandle);
glfwPollEvents();
}
}
代码示例来源:origin: lwjglgamedev/lwjglbook
public void update() {
glfwSwapBuffers(windowHandle);
glfwPollEvents();
}
}
代码示例来源:origin: lwjglgamedev/lwjglbook
public void update() {
glfwSwapBuffers(windowHandle);
glfwPollEvents();
}
}
代码示例来源:origin: lwjglgamedev/lwjglbook
public void update() {
glfwSwapBuffers(windowHandle);
glfwPollEvents();
}
}
代码示例来源:origin: lwjglgamedev/lwjglbook
public void update() {
glfwSwapBuffers(windowHandle);
glfwPollEvents();
}
代码示例来源:origin: lwjglgamedev/lwjglbook
public void update() {
glfwSwapBuffers(windowHandle);
glfwPollEvents();
}
代码示例来源:origin: playn/playn
@Override void update() {
glfwPollEvents();
super.update();
}
代码示例来源:origin: lwjglgamedev/lwjglbook
public void update() {
glfwSwapBuffers(windowHandle);
glfwPollEvents();
}
}
代码示例来源:origin: lwjglgamedev/lwjglbook
public void update() {
glfwSwapBuffers(windowHandle);
glfwPollEvents();
}
}
代码示例来源:origin: lwjglgamedev/lwjglbook
public void update() {
glfwSwapBuffers(windowHandle);
glfwPollEvents();
}
}
代码示例来源:origin: lwjglgamedev/lwjglbook
public void update() {
glfwSwapBuffers(windowHandle);
glfwPollEvents();
}
}
代码示例来源:origin: lwjglgamedev/lwjglbook
public void update() {
glfwSwapBuffers(windowHandle);
glfwPollEvents();
}
}
代码示例来源:origin: lwjglgamedev/lwjglbook
public void update() {
glfwSwapBuffers(windowHandle);
glfwPollEvents();
}
}
代码示例来源:origin: lwjglgamedev/lwjglbook
public void update() {
glfwSwapBuffers(windowHandle);
glfwPollEvents();
}
}
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