本文整理了Java中com.jme3.scene.Mesh.cloneForAnim()
方法的一些代码示例,展示了Mesh.cloneForAnim()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Mesh.cloneForAnim()
方法的具体详情如下:
包路径:com.jme3.scene.Mesh
类名称:Mesh
方法名:cloneForAnim
[英]Clone the mesh for animation use. This creates a shallow clone of the mesh, sharing most of the VertexBuffer data, however the Type#Position, Type#Normal, and Type#Tangent buffers are deeply cloned.
[中]克隆网格以供动画使用。这将创建网格的浅克隆,共享大部分顶点缓冲区数据,但类型#位置、类型#法线和类型#切线缓冲区将被深度克隆。
代码示例来源:origin: jMonkeyEngine/jmonkeyengine
this.mesh = mesh.cloneForAnim();
} else {
代码示例来源:origin: org.jmonkeyengine/jme3-core
/**
* The old clone() method that did not use the new Cloner utility.
*/
@Override
public Geometry oldClone(boolean cloneMaterial) {
Geometry geomClone = (Geometry) super.clone(cloneMaterial);
// This geometry is managed,
// but the cloned one is not attached to anything, hence not managed.
if (geomClone.isGrouped()) {
geomClone.groupNode = null;
geomClone.startIndex = -1;
}
geomClone.cachedWorldMat = cachedWorldMat.clone();
if (material != null) {
if (cloneMaterial) {
geomClone.material = material.clone();
} else {
geomClone.material = material;
}
}
if (mesh != null && mesh.getBuffer(Type.BindPosePosition) != null) {
geomClone.mesh = mesh.cloneForAnim();
}
return geomClone;
}
代码示例来源:origin: info.projectkyoto/mms-engine
/**
* This version of clone is a shallow clone, in other words, the
* same mesh is referenced as the original geometry.
* Exception: if the mesh is marked as being a software
* animated mesh, (bind pose is set) then the positions
* and normals are deep copied.
*/
@Override
public Geometry clone(boolean cloneMaterial) {
Geometry geomClone = (Geometry) super.clone(cloneMaterial);
//this geometry is batched but the clonned one should not be
if (isBatched()) {
geomClone.batchNode = null;
geomClone.unBatch();
}
geomClone.cachedWorldMat = cachedWorldMat.clone();
if (material != null) {
if (cloneMaterial) {
geomClone.material = material.clone();
} else {
geomClone.material = material;
}
}
if (mesh != null && mesh.getBuffer(Type.BindPosePosition) != null) {
geomClone.mesh = mesh.cloneForAnim();
}
return geomClone;
}
代码示例来源:origin: org.jmonkeyengine/jme3-core
this.mesh = mesh.cloneForAnim();
} else {
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