javafx.scene.Scene.setOnKeyPressed()方法的使用及代码示例

x33g5p2x  于2022-01-29 转载在 其他  
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本文整理了Java中javafx.scene.Scene.setOnKeyPressed()方法的一些代码示例,展示了Scene.setOnKeyPressed()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Scene.setOnKeyPressed()方法的具体详情如下:
包路径:javafx.scene.Scene
类名称:Scene
方法名:setOnKeyPressed

Scene.setOnKeyPressed介绍

暂无

代码示例

代码示例来源:origin: stackoverflow.com

public class Splash {

  private Runnable nextSceneHandler ;

  public void setNextSceneHandler(Runnable handler) {
    nextSceneHandler = handler ;
  }

  public Scene init(double width, double height) {
    Scene scene = new Scene();

    // Just an example handler, you could do the same for
    // button events, menus, etc., or even just handlers for the
    // end of an animation 
    scene.setOnKeyPressed(e -> {
      if (nextSceneHandler != null) {
        if (e.getCode() == ...) {
          nextSceneHandler.run();
        }
      }
    }
    // existing code...
  }

  // existing code ...
}

代码示例来源:origin: stackoverflow.com

stage.setScene(scene);
scene.setOnKeyPressed(event -> {
  String codeString = event.getCode().toString();
  if (!currentlyActiveKeys.containsKey(codeString)) {

代码示例来源:origin: stackoverflow.com

stage.setHeight(500);
scene.setOnKeyPressed(new EventHandler<KeyEvent>() {
  @Override
  public void handle(KeyEvent ke) {

代码示例来源:origin: us.ihmc/robot-environment-awareness

Scene mainScene = new Scene(mainPane, 600, 400);
mainScene.setOnKeyPressed(event -> {
  if (event.getCode() == KeyCode.F5)
   refreshModuleState();

代码示例来源:origin: com.github.wshackle/poseList3DPlot

/**
 * Create a 3D Scene
 *
 * @param w the value of w
 * @param h the value of h
 * @return new Scene
 */
public Scene create3DScene(int w, int h) {
  Group root = new Group();
  root.setDepthTest(DepthTest.ENABLE);
  Scene scene3D = new Scene(root, w, h, true);
  camera = new PerspectiveCamera();
  scene3D.setCamera(camera);
  getCenterWinTranslate().setX(w / 3);
  getCenterWinTranslate().setY((2 * h) / 3);
  root.getTransforms().addAll(getCenterWinTranslate(), new Rotate(180, Rotate.X_AXIS));
  setContentGroup(this.create3dContent());
  root.getChildren().addAll(getContentGroup());
  scene3D.setOnMouseDragged(this::handleFxRootMouseEvent);
  scene3D.setOnMouseReleased(this::handlePanelMouseReleasExitedEvent);
  scene3D.setOnMouseExited(this::handlePanelMouseReleasExitedEvent);
  scene3D.setOnKeyPressed(this::handleKeyEvent);
  scene3D.setOnKeyTyped(this::handleKeyEvent);
  Platform.runLater(() -> {
    xNegView();
  });
  return scene3D;
}

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