javafx.scene.Scene.setOnMousePressed()方法的使用及代码示例

x33g5p2x  于2022-01-29 转载在 其他  
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本文整理了Java中javafx.scene.Scene.setOnMousePressed()方法的一些代码示例,展示了Scene.setOnMousePressed()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Scene.setOnMousePressed()方法的具体详情如下:
包路径:javafx.scene.Scene
类名称:Scene
方法名:setOnMousePressed

Scene.setOnMousePressed介绍

暂无

代码示例

代码示例来源:origin: stackoverflow.com

scene.setOnMousePressed(e -> {

代码示例来源:origin: stackoverflow.com

scene.setOnMousePressed(me -> {
  mouseOldX = me.getSceneX();
  mouseOldY = me.getSceneY();

代码示例来源:origin: stackoverflow.com

scene.setOnMousePressed(mouseEvent -> selectionModel.clear());

代码示例来源:origin: stackoverflow.com

scene.setCamera(camera);
scene.setOnMousePressed((MouseEvent me) -> {
  mousePosX = me.getSceneX();
  mousePosY = me.getSceneY();

代码示例来源:origin: stackoverflow.com

scene.setOnMousePressed(event -> {
  mouseOldX = event.getSceneX();
  mouseOldY = event.getSceneY();

代码示例来源:origin: stackoverflow.com

scene.setOnMousePressed(m -> {
  if (m.getButton() == MouseButton.PRIMARY) {
    scene.setCursor(Cursor.MOVE);

代码示例来源:origin: stackoverflow.com

scene.setOnMousePressed(m -> {
  if (m.getButton() == MouseButton.PRIMARY) {
    scene.setCursor(Cursor.MOVE);

代码示例来源:origin: com.guigarage/ui-basics

@Override
  public void run() {
    node.getTransforms().addAll(xRotate, yRotate);
    scene.setOnMousePressed(e -> {
      mousePoint = new Point2D(e.getSceneX(), e.getSceneY());
    });
    scene.setOnZoom((e) -> {
      System.out.println(node.getTranslateZ());
      node.setTranslateZ(node.getTranslateZ() + (1.0 - e.getZoomFactor()) * 100);
    });
    scene.setOnMouseDragged(e -> {
      double mouseDeltaX = (e.getSceneX() - mousePoint.getX());
      double mouseDeltaY = (e.getSceneY() - mousePoint.getY());
      mousePoint = new Point2D(e.getSceneX(), e.getSceneY());
      xRotate.setAngle(xRotate.getAngle() - mouseDeltaY * 0.1 * 2.0);
      yRotate.setAngle(yRotate.getAngle() + mouseDeltaX * 0.1 * 2.0);
    });
  }
}.run();

代码示例来源:origin: org.boofcv/boofcv-javafx

private void handleMouse(Scene scene, final Node root) {
  scene.setOnMousePressed(me -> {
    mousePosX = me.getSceneX();
    mousePosY = me.getSceneY();

代码示例来源:origin: stackoverflow.com

camera.setTranslateZ(-2 * SIZE);
scene.setCamera(camera);
scene.setOnMousePressed((MouseEvent e) -> {
  mousePosX = e.getSceneX();
  mousePosY = e.getSceneY();

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