net.minecraft.entity.Entity.getArmorInventoryList()方法的使用及代码示例

x33g5p2x  于2022-01-19 转载在 其他  
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本文整理了Java中net.minecraft.entity.Entity.getArmorInventoryList()方法的一些代码示例,展示了Entity.getArmorInventoryList()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Entity.getArmorInventoryList()方法的具体详情如下:
包路径:net.minecraft.entity.Entity
类名称:Entity
方法名:getArmorInventoryList

Entity.getArmorInventoryList介绍

暂无

代码示例

代码示例来源:origin: CyclopsMC/IntegratedDynamics

protected ItemStack[] getInventory() {
  Entity e = getEntity();
  if(e != null) {
    ItemStack[] inventory = Iterables.toArray(e.getArmorInventoryList(), ItemStack.class);
    if(inventory != null) {
      return inventory;
    }
  }
  return new ItemStack[0];
}

代码示例来源:origin: ldtteam/minecolonies

entity.getArmorInventoryList().forEach(request::add);
entity.getHeldEquipment().forEach(request::add);

代码示例来源:origin: TeamWizardry/Wizardry

for (ItemStack stack : targetEntity.getArmorInventoryList())
  stack.damageItem((int) strength, (EntityLivingBase) targetEntity);

代码示例来源:origin: MatterOverdrive/MatterOverdrive-Legacy-Edition

for (ItemStack armor : entity.getArmorInventoryList()) {
  if (!isIronMaterial(armor)) {
    hasFullIron = false;

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