本文整理了Java中net.minecraft.entity.Entity.getArmorInventoryList()
方法的一些代码示例,展示了Entity.getArmorInventoryList()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Entity.getArmorInventoryList()
方法的具体详情如下:
包路径:net.minecraft.entity.Entity
类名称:Entity
方法名:getArmorInventoryList
暂无
代码示例来源:origin: CyclopsMC/IntegratedDynamics
protected ItemStack[] getInventory() {
Entity e = getEntity();
if(e != null) {
ItemStack[] inventory = Iterables.toArray(e.getArmorInventoryList(), ItemStack.class);
if(inventory != null) {
return inventory;
}
}
return new ItemStack[0];
}
代码示例来源:origin: ldtteam/minecolonies
entity.getArmorInventoryList().forEach(request::add);
entity.getHeldEquipment().forEach(request::add);
代码示例来源:origin: TeamWizardry/Wizardry
for (ItemStack stack : targetEntity.getArmorInventoryList())
stack.damageItem((int) strength, (EntityLivingBase) targetEntity);
代码示例来源:origin: MatterOverdrive/MatterOverdrive-Legacy-Edition
for (ItemStack armor : entity.getArmorInventoryList()) {
if (!isIronMaterial(armor)) {
hasFullIron = false;
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