net.minecraft.entity.Entity.getHeldEquipment()方法的使用及代码示例

x33g5p2x  于2022-01-19 转载在 其他  
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本文整理了Java中net.minecraft.entity.Entity.getHeldEquipment()方法的一些代码示例,展示了Entity.getHeldEquipment()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Entity.getHeldEquipment()方法的具体详情如下:
包路径:net.minecraft.entity.Entity
类名称:Entity
方法名:getHeldEquipment

Entity.getHeldEquipment介绍

暂无

代码示例

代码示例来源:origin: MightyPirates/TIS-3D

private boolean isObserverHoldingKey() {
  for (final ItemStack stack : rendererDispatcher.entity.getHeldEquipment()) {
    if (Items.isKey(stack)) {
      return true;
    }
  }
  return false;
}

代码示例来源:origin: Ellpeck/ActuallyAdditions

@SubscribeEvent
public void onEntityDropEvent(LivingDropsEvent event){
  Entity source = event.getSource().getTrueSource();
  if(event.getEntityLiving().world != null && !event.getEntityLiving().world.isRemote && source instanceof EntityPlayer){
    //Drop Wings from Bats
    if(ConfigBoolValues.DO_BAT_DROPS.isEnabled() && event.getEntityLiving() instanceof EntityBat){
      int looting = event.getLootingLevel();
      Iterable<ItemStack> equip = source.getHeldEquipment();
      for(ItemStack stack : equip){
        if(StackUtil.isValid(stack) && ItemWingsOfTheBats.THE_BAT_BAT.equalsIgnoreCase(stack.getDisplayName()) && stack.getItem() instanceof ItemSword){
          looting += 3;
          break;
        }
      }
      if(event.getEntityLiving().world.rand.nextInt(15) <= looting*2){
        event.getDrops().add(new EntityItem(event.getEntityLiving().world, event.getEntityLiving().posX, event.getEntityLiving().posY, event.getEntityLiving().posZ, new ItemStack(InitItems.itemMisc, event.getEntityLiving().world.rand.nextInt(2+looting)+1, TheMiscItems.BAT_WING.ordinal())));
      }
    }
  }
}

代码示例来源:origin: ldtteam/minecolonies

entity.getHeldEquipment().forEach(request::add);

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