本文整理了Java中net.minecraft.entity.Entity.getHeldEquipment()
方法的一些代码示例,展示了Entity.getHeldEquipment()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Entity.getHeldEquipment()
方法的具体详情如下:
包路径:net.minecraft.entity.Entity
类名称:Entity
方法名:getHeldEquipment
暂无
代码示例来源:origin: MightyPirates/TIS-3D
private boolean isObserverHoldingKey() {
for (final ItemStack stack : rendererDispatcher.entity.getHeldEquipment()) {
if (Items.isKey(stack)) {
return true;
}
}
return false;
}
代码示例来源:origin: Ellpeck/ActuallyAdditions
@SubscribeEvent
public void onEntityDropEvent(LivingDropsEvent event){
Entity source = event.getSource().getTrueSource();
if(event.getEntityLiving().world != null && !event.getEntityLiving().world.isRemote && source instanceof EntityPlayer){
//Drop Wings from Bats
if(ConfigBoolValues.DO_BAT_DROPS.isEnabled() && event.getEntityLiving() instanceof EntityBat){
int looting = event.getLootingLevel();
Iterable<ItemStack> equip = source.getHeldEquipment();
for(ItemStack stack : equip){
if(StackUtil.isValid(stack) && ItemWingsOfTheBats.THE_BAT_BAT.equalsIgnoreCase(stack.getDisplayName()) && stack.getItem() instanceof ItemSword){
looting += 3;
break;
}
}
if(event.getEntityLiving().world.rand.nextInt(15) <= looting*2){
event.getDrops().add(new EntityItem(event.getEntityLiving().world, event.getEntityLiving().posX, event.getEntityLiving().posY, event.getEntityLiving().posZ, new ItemStack(InitItems.itemMisc, event.getEntityLiving().world.rand.nextInt(2+looting)+1, TheMiscItems.BAT_WING.ordinal())));
}
}
}
}
代码示例来源:origin: ldtteam/minecolonies
entity.getHeldEquipment().forEach(request::add);
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