本文整理了Java中com.jme3.scene.Geometry.setLocalScale()
方法的一些代码示例,展示了Geometry.setLocalScale()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Geometry.setLocalScale()
方法的具体详情如下:
包路径:com.jme3.scene.Geometry
类名称:Geometry
方法名:setLocalScale
暂无
代码示例来源:origin: jMonkeyEngine/jmonkeyengine
/**
* Sets the vertical scale of the visualization where
* each unit is a millisecond. Defaults to 2, ie: a
* single millisecond stretches two pixels high.
* @param scale the scale
*/
public void setGraphScale( float scale ) {
if( this.scale == scale ) {
return;
}
this.scale = scale;
if( graph != null ) {
graph.setLocalScale(1, scale, 1);
}
}
代码示例来源:origin: jMonkeyEngine/jmonkeyengine
private void attachRandomGeometry(Node node, Material mat) {
Box box = new Box(0.25f, 0.25f, 0.25f);
Torus torus = new Torus(16, 16, 0.2f, 0.8f);
Geometry[] boxes = new Geometry[]{
new Geometry("box1", box),
new Geometry("box2", box),
new Geometry("box3", box),
new Geometry("torus1", torus),
new Geometry("torus2", torus),
new Geometry("torus3", torus)
};
for (int i = 0; i < boxes.length; i++) {
Geometry geometry = boxes[i];
geometry.setLocalTranslation((float) Math.random() * 10 -10, (float) Math.random() * 10 -10, (float) Math.random() * 10 -10);
geometry.setLocalRotation(new Quaternion().fromAngles((float) Math.random() * FastMath.PI, (float) Math.random() * FastMath.PI, (float) Math.random() * FastMath.PI));
geometry.setLocalScale((float) Math.random() * 10 -10, (float) Math.random() * 10 -10, (float) Math.random() * 10 -10);
geometry.setMaterial(mat);
node.attachChild(geometry);
}
}
代码示例来源:origin: jMonkeyEngine/jmonkeyengine
@Override
public void simpleUpdate(float tpf) {
if (!done) {
done = true;
batch.attachChild(cube2);
batch.batch();
}
updateBoindPoints(points);
frustum.update(points);
time += tpf;
dl.setDirection(cam.getDirection());
cube2.setLocalTranslation(FastMath.sin(-time) * 3, FastMath.cos(time) * 3, 0);
cube2.setLocalRotation(new Quaternion().fromAngleAxis(time, Vector3f.UNIT_Z));
cube2.setLocalScale(Math.max(FastMath.sin(time), 0.5f));
// batch.setLocalRotation(new Quaternion().fromAngleAxis(time, Vector3f.UNIT_Z));
}
//
代码示例来源:origin: jMonkeyEngine/jmonkeyengine
probeGeom.setLocalScale(probeScale);
if (probe.isReady()) {
m.setTexture("CubeMap", probe.getPrefilteredEnvMap());
代码示例来源:origin: jMonkeyEngine/jmonkeyengine
@Override
protected void initialize( Application app ) {
graph = new Geometry("profiler", profiler.getMesh());
Material mat = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
mat.setBoolean("VertexColor", true);
graph.setMaterial(mat);
graph.setLocalTranslation(0, 300, 0);
graph.setLocalScale(1, scale, 1);
Mesh mesh = new Mesh();
background = new Geometry("profiler.background", mesh);
mat = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
mat.setBoolean("VertexColor", true);
mat.getAdditionalRenderState().setBlendMode(BlendMode.Alpha);
background.setMaterial(mat);
background.setLocalTranslation(0, 300, -1);
background.setLocalScale(1, scale, 1);
refreshBackground();
InputManager inputManager = app.getInputManager();
if( inputManager != null ) {
inputManager.addMapping(INPUT_MAPPING_PROFILER_TOGGLE, new KeyTrigger(KeyInput.KEY_F6));
inputManager.addListener(keyListener, INPUT_MAPPING_PROFILER_TOGGLE);
}
}
代码示例来源:origin: jMonkeyEngine/jmonkeyengine
@Override
public void simpleInitApp() {
Quad q = new Quad(1, 1);
Geometry g = new Geometry("quad", q);
g.setLocalTranslation(-500, -500, 0);
g.setLocalScale(1000);
rootNode.attachChild(g);
cam.setLocation(new Vector3f(0.0f, 0.0f, 0.40647888f));
cam.setRotation(new Quaternion(0.0f, 1.0f, 0.0f, 0.0f));
Texture tex = assetManager.loadTexture("Interface/Logo/Monkey.jpg");
Material mat = new Material(assetManager, "Common/MatDefs/Misc/UnshadedNodes.j3md");
//Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
mat.setColor("Color", ColorRGBA.Yellow);
mat.setTexture("ColorMap", tex);
g.setMaterial(mat);
//place the geoms in the transparent bucket so that they are rendered back to front for maximum overdraw
g.setQueueBucket(RenderQueue.Bucket.Transparent);
for (int i = 0; i < 1000; i++) {
Geometry cl = g.clone(false);
cl.move(0, 0, -(i + 1));
rootNode.attachChild(cl);
}
flyCam.setMoveSpeed(20);
Logger.getLogger("com.jme3").setLevel(Level.WARNING);
this.setAppProfiler(new Profiler());
}
代码示例来源:origin: jMonkeyEngine/jmonkeyengine
bulletg.setMaterial(matBullet);
bulletg.setLocalTranslation(cam.getLocation());
bulletg.setLocalScale(bulletSize);
bulletCollisionShape = new SphereCollisionShape(bulletSize);
RigidBodyControl bulletNode = new RigidBodyControl(bulletCollisionShape, bulletSize * 10);
bulletg.setMaterial(matBullet);
bulletg.setLocalTranslation(cam.getLocation());
bulletg.setLocalScale(bulletSize);
bulletCollisionShape = new SphereCollisionShape(bulletSize);
BombControl bulletNode = new BombControl(assetManager, bulletCollisionShape, 1);
代码示例来源:origin: jMonkeyEngine/jmonkeyengine
@Override
public void simpleInitApp() {
// create a simple plane/quad
Quad quadMesh = new Quad(1, 1);
quadMesh.updateGeometry(1, 1, true);
Geometry quad = new Geometry("Textured Quad", quadMesh);
assetManager.registerLocator("https://raw.githubusercontent.com/jMonkeyEngine/BookSamples/master/assets/Textures/",
UrlLocator.class);
TextureKey key = new TextureKey("mucha-window.png", false);
key.setGenerateMips(true);
Texture tex = assetManager.loadTexture(key);
Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
mat.setTexture("ColorMap", tex);
quad.setMaterial(mat);
float aspect = tex.getImage().getWidth() / (float) tex.getImage().getHeight();
quad.setLocalScale(new Vector3f(aspect * 1.5f, 1.5f, 1));
quad.center();
rootNode.attachChild(quad);
}
代码示例来源:origin: jMonkeyEngine/jmonkeyengine
public void makeBoxWire(BoundingBox box) {
Vector3f[] points = new Vector3f[8];
for (int i = 0; i < 8; i++) {
points[i] = new Vector3f();
}
points[0].set(-1, -1, 1);
points[1].set(-1, 1, 1);
points[2].set(1, 1, 1);
points[3].set(1, -1, 1);
points[4].set(-1, -1, -1);
points[5].set(-1, 1, -1);
points[6].set(1, 1, -1);
points[7].set(1, -1, -1);
WireFrustum frustumShape = new WireFrustum(points);
aabbGeom = new Geometry("box", frustumShape);
aabbGeom.setMaterial(new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"));
aabbGeom.getMaterial().getAdditionalRenderState().setWireframe(true);
aabbGeom.setLocalTranslation(box.getCenter());
aabbGeom.setLocalScale(box.getXExtent(), box.getYExtent(), box.getZExtent());
rootNode.attachChild(aabbGeom);
}
代码示例来源:origin: jMonkeyEngine/jmonkeyengine
clonePot.setLocalScale(.15f);
代码示例来源:origin: jMonkeyEngine/jmonkeyengine
lightMdl.setMaterial(assetManager.loadMaterial("Common/Materials/RedColor.j3m"));
lightMdl.setLocalTranslation(new Vector3f(77.70334f, 34.013165f, 27.1017f));
lightMdl.setLocalScale(5);
rootNode.attachChild(lightMdl);
代码示例来源:origin: jMonkeyEngine/jmonkeyengine
clonePot.setLocalScale(.15f);
clonePot.setMaterial(mat);
rootNode.attachChild(clonePot);
代码示例来源:origin: jMonkeyEngine/jmonkeyengine
clonePot.setLocalScale(.15f);
代码示例来源:origin: jMonkeyEngine/jmonkeyengine
teapot.setLocalScale(2f);
Material mat2 = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md");
mat2.setFloat("Shininess", 25);
代码示例来源:origin: jMonkeyEngine/jmonkeyengine
TangentBinormalGenerator.generate(teapot.getMesh(), true);
teapot.setLocalScale(2f);
Material mat = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md");
代码示例来源:origin: jMonkeyEngine/jmonkeyengine
geom2.setMaterial(mat2);
rootNode.attachChild(geom2);
geom2.setLocalScale(0.1f, 0.2f, 1);
代码示例来源:origin: jMonkeyEngine/jmonkeyengine
lightMdl.setMaterial(assetManager.loadMaterial("Common/Materials/RedColor.j3m"));
lightMdl.setLocalTranslation(new Vector3f(77.70334f, 34.013165f, 27.1017f));
lightMdl.setLocalScale(5);
rootNode.attachChild(lightMdl);
代码示例来源:origin: org.jmonkeyengine/jme3-core
/**
* Sets the vertical scale of the visualization where
* each unit is a millisecond. Defaults to 2, ie: a
* single millisecond stretches two pixels high.
* @param scale the scale
*/
public void setGraphScale( float scale ) {
if( this.scale == scale ) {
return;
}
this.scale = scale;
if( graph != null ) {
graph.setLocalScale(1, scale, 1);
}
}
代码示例来源:origin: org.cogchar/org.cogchar.lib.render.goody
@Override
public Void call() throws Exception {
for (BasicGoodyGeomBinding aGeomBinding : myGeomBindings) {
Vector3f rotatedScale = aGeomBinding.myRotationOffset.mult(scaleVector);
aGeomBinding.myGeometry.setLocalScale(rotatedScale);
}
return null;
}
}, style);
代码示例来源:origin: tonihele/OpenKeeper
public static Geometry makeGeometry(Vector3f loc, Vector3f scl, Mesh mesh, Material mat, String name) {
Geometry geom = new Geometry(name, mesh);
geom.setMaterial(mat);
geom.setLocalTranslation(loc);
geom.setLocalScale(scl);
return geom;
}
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