本文整理了Java中org.lwjglb.engine.graph.Mesh.deleteBuffers()
方法的一些代码示例,展示了Mesh.deleteBuffers()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Mesh.deleteBuffers()
方法的具体详情如下:
包路径:org.lwjglb.engine.graph.Mesh
类名称:Mesh
方法名:deleteBuffers
暂无
代码示例来源:origin: lwjglgamedev/lwjglbook
public void setText(String text) {
this.text = text;
this.getMesh().deleteBuffers();
this.setMesh(buildMesh());
}
}
代码示例来源:origin: lwjglgamedev/lwjglbook
public void setText(String text) {
this.text = text;
this.getMesh().deleteBuffers();
this.setMesh(buildMesh());
}
}
代码示例来源:origin: lwjglgamedev/lwjglbook
public void setText(String text) {
this.text = text;
this.getMesh().deleteBuffers();
this.setMesh(buildMesh());
}
}
代码示例来源:origin: lwjglgamedev/lwjglbook
public void setText(String text) {
this.text = text;
this.getMesh().deleteBuffers();
this.setMesh(buildMesh());
}
}
代码示例来源:origin: lwjglgamedev/lwjglbook
public void setText(String text) {
this.text = text;
this.getMesh().deleteBuffers();
this.setMesh(buildMesh());
}
}
代码示例来源:origin: lwjglgamedev/lwjglbook
public void setText(String text) {
this.text = text;
this.getMesh().deleteBuffers();
this.setMesh(buildMesh());
}
}
代码示例来源:origin: lwjglgamedev/lwjglbook
public void setText(String text) {
this.text = text;
this.getMesh().deleteBuffers();
this.setMesh(buildMesh());
}
}
代码示例来源:origin: lwjglgamedev/lwjglbook
public void setText(String text) {
this.text = text;
this.getMesh().deleteBuffers();
this.setMesh(buildMesh());
}
}
代码示例来源:origin: lwjglgamedev/lwjglbook
public void setText(String text) {
this.text = text;
this.getMesh().deleteBuffers();
this.setMesh(buildMesh());
}
}
代码示例来源:origin: lwjglgamedev/lwjglbook
public void setText(String text) {
this.text = text;
this.getMesh().deleteBuffers();
this.setMesh(buildMesh());
}
}
代码示例来源:origin: lwjglgamedev/lwjglbook
public void setText(String text) {
this.text = text;
this.getMesh().deleteBuffers();
this.setMesh(buildMesh());
}
}
代码示例来源:origin: lwjglgamedev/lwjglbook
public void setText(String text) {
this.text = text;
this.getMesh().deleteBuffers();
this.setMesh(buildMesh());
}
}
代码示例来源:origin: lwjglgamedev/lwjglbook
public void setText(String text) {
this.text = text;
this.getMesh().deleteBuffers();
this.setMesh(buildMesh());
}
}
代码示例来源:origin: lwjglgamedev/lwjglbook
public void setText(String text) {
this.text = text;
this.getMesh().deleteBuffers();
this.setMesh(buildMesh());
}
}
代码示例来源:origin: lwjglgamedev/lwjglbook
public void setText(String text) {
this.text = text;
this.getMesh().deleteBuffers();
this.setMesh(buildMesh());
}
}
代码示例来源:origin: lwjglgamedev/lwjglbook
public void setText(String text) {
this.text = text;
this.getMesh().deleteBuffers();
this.setMesh(buildMesh());
}
}
代码示例来源:origin: lwjglgamedev/lwjglbook
public void setText(String text) {
this.text = text;
this.getMesh().deleteBuffers();
this.setMesh(buildMesh());
}
}
代码示例来源:origin: lwjglgamedev/lwjglbook
public void setText(String text) {
this.text = text;
this.getMesh().deleteBuffers();
this.setMesh(buildMesh());
}
}
代码示例来源:origin: lwjglgamedev/lwjglbook
public void setText(String text) {
this.text = text;
this.getMesh().deleteBuffers();
this.setMesh(buildMesh());
}
}
代码示例来源:origin: lwjglgamedev/lwjglbook
public void setText(String text) {
this.text = text;
Texture texture = this.getMesh().getMaterial().getTexture();
this.getMesh().deleteBuffers();
this.setMesh(buildMesh(texture, numCols, numRows));
}
}
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