本文整理了Java中org.lwjglb.engine.graph.Mesh.getBoundingRadius()
方法的一些代码示例,展示了Mesh.getBoundingRadius()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Mesh.getBoundingRadius()
方法的具体详情如下:
包路径:org.lwjglb.engine.graph.Mesh
类名称:Mesh
方法名:getBoundingRadius
暂无
代码示例来源:origin: lwjglgamedev/lwjglbook
public void filter(Map<? extends Mesh, List<GameItem>> mapMesh) {
for (Map.Entry<? extends Mesh, List<GameItem>> entry : mapMesh.entrySet()) {
List<GameItem> gameItems = entry.getValue();
filter(gameItems, entry.getKey().getBoundingRadius());
}
}
代码示例来源:origin: lwjglgamedev/lwjglbook
public void filter(Map<? extends Mesh, List<GameItem>> mapMesh) {
for (Map.Entry<? extends Mesh, List<GameItem>> entry : mapMesh.entrySet()) {
List<GameItem> gameItems = entry.getValue();
filter(gameItems, entry.getKey().getBoundingRadius());
}
}
代码示例来源:origin: lwjglgamedev/lwjglbook
public void filter(Map<? extends Mesh, List<GameItem>> mapMesh) {
for (Map.Entry<? extends Mesh, List<GameItem>> entry : mapMesh.entrySet()) {
List<GameItem> gameItems = entry.getValue();
filter(gameItems, entry.getKey().getBoundingRadius());
}
}
代码示例来源:origin: lwjglgamedev/lwjglbook
public void filter(Map<? extends Mesh, List<GameItem>> mapMesh) {
for (Map.Entry<? extends Mesh, List<GameItem>> entry : mapMesh.entrySet()) {
List<GameItem> gameItems = entry.getValue();
filter(gameItems, entry.getKey().getBoundingRadius());
}
}
代码示例来源:origin: lwjglgamedev/lwjglbook
public void filter(Map<? extends Mesh, List<GameItem>> mapMesh) {
for (Map.Entry<? extends Mesh, List<GameItem>> entry : mapMesh.entrySet()) {
List<GameItem> gameItems = entry.getValue();
filter(gameItems, entry.getKey().getBoundingRadius());
}
}
代码示例来源:origin: lwjglgamedev/lwjglbook
public void filter(Map<? extends Mesh, List<GameItem>> mapMesh) {
for (Map.Entry<? extends Mesh, List<GameItem>> entry : mapMesh.entrySet()) {
List<GameItem> gameItems = entry.getValue();
filter(gameItems, entry.getKey().getBoundingRadius());
}
}
内容来源于网络,如有侵权,请联系作者删除!