本文整理了Java中com.badlogic.gdx.scenes.scene2d.ui.Button.draw()
方法的一些代码示例,展示了Button.draw()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Button.draw()
方法的具体详情如下:
包路径:com.badlogic.gdx.scenes.scene2d.ui.Button
类名称:Button
方法名:draw
暂无
代码示例来源:origin: libgdx/libgdx
public void draw (Batch batch, float parentAlpha) {
updateImage();
super.draw(batch, parentAlpha);
}
代码示例来源:origin: libgdx/libgdx
public void draw (Batch batch, float parentAlpha) {
updateImage();
super.draw(batch, parentAlpha);
}
代码示例来源:origin: libgdx/libgdx
public void draw (Batch batch, float parentAlpha) {
Color fontColor;
if (isDisabled() && style.disabledFontColor != null)
fontColor = style.disabledFontColor;
else if (isPressed() && style.downFontColor != null)
fontColor = style.downFontColor;
else if (isChecked && style.checkedFontColor != null)
fontColor = (isOver() && style.checkedOverFontColor != null) ? style.checkedOverFontColor : style.checkedFontColor;
else if (isOver() && style.overFontColor != null)
fontColor = style.overFontColor;
else
fontColor = style.fontColor;
if (fontColor != null) label.getStyle().fontColor = fontColor;
super.draw(batch, parentAlpha);
}
代码示例来源:origin: libgdx/libgdx
public void draw (Batch batch, float parentAlpha) {
Color fontColor;
if (isDisabled() && style.disabledFontColor != null)
fontColor = style.disabledFontColor;
else if (isPressed() && style.downFontColor != null)
fontColor = style.downFontColor;
else if (isChecked && style.checkedFontColor != null)
fontColor = (isOver() && style.checkedOverFontColor != null) ? style.checkedOverFontColor : style.checkedFontColor;
else if (isOver() && style.overFontColor != null)
fontColor = style.overFontColor;
else
fontColor = style.fontColor;
if (fontColor != null) label.getStyle().fontColor = fontColor;
super.draw(batch, parentAlpha);
}
代码示例来源:origin: libgdx/libgdx
public void draw (Batch batch, float parentAlpha) {
updateImage();
Color fontColor;
if (isDisabled() && style.disabledFontColor != null)
fontColor = style.disabledFontColor;
else if (isPressed() && style.downFontColor != null)
fontColor = style.downFontColor;
else if (isChecked && style.checkedFontColor != null)
fontColor = (isOver() && style.checkedOverFontColor != null) ? style.checkedOverFontColor : style.checkedFontColor;
else if (isOver() && style.overFontColor != null)
fontColor = style.overFontColor;
else
fontColor = style.fontColor;
if (fontColor != null) label.getStyle().fontColor = fontColor;
super.draw(batch, parentAlpha);
}
代码示例来源:origin: libgdx/libgdx
public void draw (Batch batch, float parentAlpha) {
updateImage();
Color fontColor;
if (isDisabled() && style.disabledFontColor != null)
fontColor = style.disabledFontColor;
else if (isPressed() && style.downFontColor != null)
fontColor = style.downFontColor;
else if (isChecked && style.checkedFontColor != null)
fontColor = (isOver() && style.checkedOverFontColor != null) ? style.checkedOverFontColor : style.checkedFontColor;
else if (isOver() && style.overFontColor != null)
fontColor = style.overFontColor;
else
fontColor = style.fontColor;
if (fontColor != null) label.getStyle().fontColor = fontColor;
super.draw(batch, parentAlpha);
}
代码示例来源:origin: com.badlogicgames.gdx/gdx
public void draw (Batch batch, float parentAlpha) {
updateImage();
super.draw(batch, parentAlpha);
}
代码示例来源:origin: com.badlogicgames.gdx/gdx
public void draw (Batch batch, float parentAlpha) {
Color fontColor;
if (isDisabled() && style.disabledFontColor != null)
fontColor = style.disabledFontColor;
else if (isPressed() && style.downFontColor != null)
fontColor = style.downFontColor;
else if (isChecked && style.checkedFontColor != null)
fontColor = (isOver() && style.checkedOverFontColor != null) ? style.checkedOverFontColor : style.checkedFontColor;
else if (isOver() && style.overFontColor != null)
fontColor = style.overFontColor;
else
fontColor = style.fontColor;
if (fontColor != null) label.getStyle().fontColor = fontColor;
super.draw(batch, parentAlpha);
}
代码示例来源:origin: kotcrab/vis-ui
@Override
public void draw (Batch batch, float parentAlpha) {
updateImage();
super.draw(batch, parentAlpha);
if (focusBorderEnabled && drawBorder && style.focusBorder != null)
style.focusBorder.draw(batch, getX(), getY(), getWidth(), getHeight());
}
代码示例来源:origin: com.badlogicgames.gdx/gdx
public void draw (Batch batch, float parentAlpha) {
updateImage();
Color fontColor;
if (isDisabled() && style.disabledFontColor != null)
fontColor = style.disabledFontColor;
else if (isPressed() && style.downFontColor != null)
fontColor = style.downFontColor;
else if (isChecked && style.checkedFontColor != null)
fontColor = (isOver() && style.checkedOverFontColor != null) ? style.checkedOverFontColor : style.checkedFontColor;
else if (isOver() && style.overFontColor != null)
fontColor = style.overFontColor;
else
fontColor = style.fontColor;
if (fontColor != null) label.getStyle().fontColor = fontColor;
super.draw(batch, parentAlpha);
}
代码示例来源:origin: kotcrab/vis-ui
@Override
public void draw (Batch batch, float parentAlpha) {
updateImage();
Color fontColor;
if (isDisabled() && style.disabledFontColor != null)
fontColor = style.disabledFontColor;
else if (isPressed() && style.downFontColor != null)
fontColor = style.downFontColor;
else if (isChecked() && style.checkedFontColor != null)
fontColor = (isOver() && style.checkedOverFontColor != null) ? style.checkedOverFontColor : style.checkedFontColor;
else if (isOver() && style.overFontColor != null)
fontColor = style.overFontColor;
else
fontColor = style.fontColor;
if (fontColor != null) label.getStyle().fontColor = fontColor;
super.draw(batch, parentAlpha);
if (focusBorderEnabled && drawBorder && style.focusBorder != null)
style.focusBorder.draw(batch, getX(), getY(), getWidth(), getHeight());
}
代码示例来源:origin: kotcrab/vis-ui
@Override
public void draw (Batch batch, float parentAlpha) {
Color fontColor;
if (isDisabled() && style.disabledFontColor != null)
fontColor = style.disabledFontColor;
else if (isPressed() && style.downFontColor != null)
fontColor = style.downFontColor;
else if (isChecked() && style.checkedFontColor != null)
fontColor = (isOver() && style.checkedOverFontColor != null) ? style.checkedOverFontColor : style.checkedFontColor;
else if (isOver() && style.overFontColor != null)
fontColor = style.overFontColor;
else
fontColor = style.fontColor;
if (fontColor != null) label.getStyle().fontColor = fontColor;
if (isDisabled())
shortcutLabel.getStyle().fontColor = style.disabledFontColor;
else
shortcutLabel.getStyle().fontColor = shortcutLabelColor;
if (image != null && generateDisabledImage) {
if (isDisabled())
image.setColor(Color.GRAY);
else
image.setColor(Color.WHITE);
}
super.draw(batch, parentAlpha);
}
代码示例来源:origin: langurmonkey/gaiasky
@Override
public void draw(Batch batch, float parentAlpha) {
Color fontColor;
if (isDisabled() && style.disabledFontColor != null)
fontColor = style.disabledFontColor;
else if (isPressed() && style.downFontColor != null)
fontColor = style.downFontColor;
else if (isChecked() && style.checkedFontColor != null)
fontColor = (isOver() && style.checkedOverFontColor != null) ? style.checkedOverFontColor : style.checkedFontColor;
else if (isOver() && style.overFontColor != null)
fontColor = style.overFontColor;
else
fontColor = style.fontColor;
if (fontColor != null)
label.getStyle().fontColor = fontColor;
if (isDisabled())
shortcutLabel.getStyle().fontColor = style.disabledFontColor;
else
shortcutLabel.getStyle().fontColor = shortcutLabelColor;
if (image != null && generateDisabledImage) {
if (isDisabled())
image.setColor(Color.GRAY);
else
image.setColor(Color.WHITE);
}
super.draw(batch, parentAlpha);
}
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