com.badlogic.gdx.scenes.scene2d.ui.Button.setDisabled()方法的使用及代码示例

x33g5p2x  于2022-01-17 转载在 其他  
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本文整理了Java中com.badlogic.gdx.scenes.scene2d.ui.Button.setDisabled()方法的一些代码示例,展示了Button.setDisabled()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Button.setDisabled()方法的具体详情如下:
包路径:com.badlogic.gdx.scenes.scene2d.ui.Button
类名称:Button
方法名:setDisabled

Button.setDisabled介绍

[英]When true, the button will not toggle #isChecked() when clicked and will not fire a ChangeEvent.
[中]如果为true,则单击按钮时不会切换#isChecked(),也不会触发ChangeEvent。

代码示例

代码示例来源:origin: dingjibang/GDX-RPG

public TypedGdxQuery<T> disabled(boolean b) {
  if(t instanceof Button)
    ((Button)t).setDisabled(b);
  return this;
}

代码示例来源:origin: dingjibang/GDX-RPG

public GdxQuery disabled(boolean b) {
  for(Actor actor:list())
    if(actor instanceof Button)
      ((Button)actor).setDisabled(b);
  return this;
}

代码示例来源:origin: kotcrab/vis-ui

@Override
public void setDisabled (boolean disabled) {
  super.setDisabled(disabled);
  if (disabled) FocusManager.resetFocus(getStage(), this);
}

代码示例来源:origin: kotcrab/vis-ui

@Override
public void setDisabled (boolean disabled) {
  super.setDisabled(disabled);
  if (disabled) FocusManager.resetFocus(getStage(), this);
}

代码示例来源:origin: narfman0/GDXWorld

@Override
  public void clicked(InputEvent event, float x, float y) {
    Selection<Node> selection = tree.getSelection();
    if(selection.size() < 1) {
      chooseButton.setDisabled(true);
      return;
    }
    if(!isDirectoriesChoosable()) {
      Object lastObj = selection.getLastSelected().getObject();
      if(lastObj instanceof FileHandle) {
        FileHandle file = (FileHandle) lastObj;
        if(file.isDirectory()) {
          chooseButton.setDisabled(true);
          return;
        }
      }
    }
    chooseButton.setDisabled(false);
  }
};

代码示例来源:origin: narfman0/GDXWorld

/** builds {@link #chooseButton}, {@link #cancelButtonListener}, {@link #tree}, {@link #treePane} */
protected void buildWidgets() {
  (tree = new Tree(style.treeStyle)).addListener(treeListener);
  if(style.scrollPaneStyle != null)
    treePane = new ScrollPane(tree, style.scrollPaneStyle);
  else
    treePane = new ScrollPane(tree);
  (chooseButton = Scene2DUtils.newButton(style.selectButtonStyle, "select")).addListener(chooseButtonListener);
  chooseButton.setDisabled(true);
  (cancelButton = Scene2DUtils.newButton(style.cancelButtonStyle, "cancel")).addListener(cancelButtonListener);
}

代码示例来源:origin: narfman0/GDXWorld

saveButton.setDisabled(lastSavedFile == null);
add(clearButton);
row();

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