本文整理了Java中com.badlogic.gdx.scenes.scene2d.ui.Button.isPressed()
方法的一些代码示例,展示了Button.isPressed()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Button.isPressed()
方法的具体详情如下:
包路径:com.badlogic.gdx.scenes.scene2d.ui.Button
类名称:Button
方法名:isPressed
暂无
代码示例来源:origin: libgdx/libgdx
public void setStyle (ButtonStyle style) {
if (style == null) throw new IllegalArgumentException("style cannot be null.");
this.style = style;
Drawable background = null;
if (isPressed() && !isDisabled())
background = style.down == null ? style.up : style.down;
else {
if (isDisabled() && style.disabled != null)
background = style.disabled;
else if (isChecked && style.checked != null) {
if (isOver() && style.checkedOver != null)
background = style.checkedOver;
else if (focused && style.checkedFocused != null)
background = style.checkedFocused;
else
background = style.checked;
} else if (isOver() && style.over != null)
background = style.over;
else if (focused && style.focused != null)
background = style.focused;
else
background = style.up;
}
setBackground(background);
}
代码示例来源:origin: libgdx/libgdx
public void setStyle (ButtonStyle style) {
if (style == null) throw new IllegalArgumentException("style cannot be null.");
this.style = style;
Drawable background = null;
if (isPressed() && !isDisabled())
background = style.down == null ? style.up : style.down;
else {
if (isDisabled() && style.disabled != null)
background = style.disabled;
else if (isChecked && style.checked != null) {
if (isOver() && style.checkedOver != null)
background = style.checkedOver;
else if (focused && style.checkedFocused != null)
background = style.checkedFocused;
else
background = style.checked;
} else if (isOver() && style.over != null)
background = style.over;
else if (focused && style.focused != null)
background = style.focused;
else
background = style.up;
}
setBackground(background);
}
代码示例来源:origin: libgdx/libgdx
boolean isPressed = isPressed();
boolean isChecked = isChecked();
boolean isOver = isOver();
代码示例来源:origin: libgdx/libgdx
boolean isPressed = isPressed();
boolean isChecked = isChecked();
boolean isOver = isOver();
代码示例来源:origin: stackoverflow.com
//your array
String[n] array;
//your button
Button b;
///your edittext
EditText e;
if(b.isPressed())
array[x]=edit.getText().toString();
代码示例来源:origin: stackoverflow.com
private static final String SEARCH_URL = "http://interneturl.de/search?page=search&page_action=query&desc=on&sdesc=on&keywords=";
public void performSearch(View view) {
EditText editText = (EditText)findViewById(R.id.searchEditText);
Button button = (Button)findViewById(R.id.ButtonSearch);
String search = editText.getText().toString();
if(button.isPressed()) {
startActivity(new Intent(Intent.ACTION_VIEW, Uri.parse(SEARCH_URL + search), this, MainActivity.class));
}
}
代码示例来源:origin: stackoverflow.com
ArrayList<String> n= new ArrayList<String>();
//your button
Button b;
///your edittext
EditText e;
if(b.isPressed())
n.add(edit.getText().toString());
代码示例来源:origin: stackoverflow.com
void pressButton(Button btn, boolean pressed) {
if (pressed != btn.isPressed()) {
btn.performClick();
}
}
代码示例来源:origin: stackoverflow.com
final Button yourButton = (Button) view.findViewById(R.id.your_button);
long timerInterval = 1000; //one second
yourButton.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
final Timer t = new Timer();
t.scheduleAtFixedRate(new TimerTask() {
public void run() {
if (yourButton.isPressed()) {
// do something (executing your code on button being pressed)
} else {
t.cancel();
}
}
}, 0, timerInterval);
}
});
代码示例来源:origin: stackoverflow.com
private Button rightButton; // You will assign this in onCreate() method
private Handler mHandler = new Handler();
private Runnable mRunnable = new Runnable() {
@Override
public void run() {
if(rightButton.isPressed())
{
// If press state is pressed, move your item and recall the runnable in 100 milliseconds.
mover.updateCoordinates(1, 0);
mHandler.postDelayed(mRunnable, 100);
}
}
};
代码示例来源:origin: stackoverflow.com
public void update(GameContainer container, StateBasedGame game, int delta) {
button.update(container);
if (button.isPressed()) {
System.out.println("Works");
代码示例来源:origin: com.badlogicgames.gdx/gdx
public void setStyle (ButtonStyle style) {
if (style == null) throw new IllegalArgumentException("style cannot be null.");
this.style = style;
Drawable background = null;
if (isPressed() && !isDisabled())
background = style.down == null ? style.up : style.down;
else {
if (isDisabled() && style.disabled != null)
background = style.disabled;
else if (isChecked && style.checked != null) {
if (isOver() && style.checkedOver != null)
background = style.checkedOver;
else if (focused && style.checkedFocused != null)
background = style.checkedFocused;
else
background = style.checked;
} else if (isOver() && style.over != null)
background = style.over;
else if (focused && style.focused != null)
background = style.focused;
else
background = style.up;
}
setBackground(background);
}
代码示例来源:origin: com.badlogicgames.gdx/gdx
boolean isPressed = isPressed();
boolean isChecked = isChecked();
boolean isOver = isOver();
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