com.badlogic.gdx.scenes.scene2d.ui.Table.remove()方法的使用及代码示例

x33g5p2x  于2022-01-30 转载在 其他  
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本文整理了Java中com.badlogic.gdx.scenes.scene2d.ui.Table.remove()方法的一些代码示例,展示了Table.remove()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Table.remove()方法的具体详情如下:
包路径:com.badlogic.gdx.scenes.scene2d.ui.Table
类名称:Table
方法名:remove

Table.remove介绍

暂无

代码示例

代码示例来源:origin: narfman0/GDXWorld

  1. @Override public boolean remove(){
  2. return super.remove() && removeManifestationEditorWindows();
  3. }

代码示例来源:origin: narfman0/GDXWorld

  1. public static AbstractScreen fadeInScreen(GDXGame game, AbstractScreen screen){
  2. Table table = buildTable(Color.BLACK.cpy());
  3. table.addAction(Actions.fadeOut(FADE_DURATION));
  4. screen.getStage().addActor(table);
  5. if(screenFadeTableMap.containsKey(screen))
  6. screenFadeTableMap.get(screen).remove();
  7. screenFadeTableMap.put(screen, table);
  8. return screen;
  9. }

代码示例来源:origin: narfman0/GDXWorld

  1. public static AbstractScreen fadeOutScreen(final GDXGame game, AbstractScreen screen){
  2. Table table = buildTable(Color.CLEAR.cpy());
  3. table.addAction(Actions.fadeIn(FADE_DURATION));
  4. screen.getStage().addActor(table);
  5. if(screenFadeTableMap.containsKey(screen))
  6. screenFadeTableMap.get(screen).remove();
  7. screenFadeTableMap.put(screen, table);
  8. return screen;
  9. }

代码示例来源:origin: kotcrab/vis-ui

  1. @Override
  2. public boolean remove () {
  3. if (getStage() != null) getStage().removeListener(stageListener);
  4. if (activeSubMenu != null) activeSubMenu.remove();
  5. setActiveItem(null, false);
  6. parentSubMenu = null;
  7. activeSubMenu = null;
  8. return super.remove();
  9. }

代码示例来源:origin: langurmonkey/gaiasky

  1. @Override
  2. public boolean remove() {
  3. if (getStage() != null)
  4. getStage().removeListener(stageListener);
  5. if (activeSubMenu != null)
  6. activeSubMenu.remove();
  7. setActiveItem(null, false);
  8. parentSubMenu = null;
  9. activeSubMenu = null;
  10. return super.remove();
  11. }

代码示例来源:origin: kotcrab/vis-ui

  1. /**
  2. * Removes toast from screen.
  3. * @return true when toast was removed, false otherwise
  4. */
  5. public boolean remove (Toast toast) {
  6. boolean removed = toasts.removeValue(toast, true);
  7. if (removed) {
  8. toast.getMainTable().remove();
  9. Timer.Task timerTask = timersTasks.remove(toast);
  10. if (timerTask != null) timerTask.cancel();
  11. updateToastsPositions();
  12. }
  13. return removed;
  14. }

代码示例来源:origin: crashinvaders/gdx-texture-packer-gui

  1. /**
  2. * Removes toast from screen.
  3. * @return true when toast was removed, false otherwise
  4. */
  5. public boolean remove (Toast toast) {
  6. boolean removed = toasts.removeValue(toast, true);
  7. if (removed) {
  8. toast.getMainTable().remove();
  9. Timer.Task timerTask = timersTasks.remove(toast);
  10. if (timerTask != null) timerTask.cancel();
  11. updateToastsPositions();
  12. }
  13. return removed;
  14. }

代码示例来源:origin: kotcrab/vis-ui

  1. public void clear () {
  2. for (Toast toast : toasts) {
  3. toast.getMainTable().remove();
  4. }
  5. toasts.clear();
  6. for (Timer.Task task : timersTasks.values()) {
  7. task.cancel();
  8. }
  9. timersTasks.clear();
  10. updateToastsPositions();
  11. }

代码示例来源:origin: crashinvaders/gdx-texture-packer-gui

  1. public void clear () {
  2. for (Toast toast : toasts) {
  3. toast.getMainTable().remove();
  4. }
  5. toasts.clear();
  6. for (Timer.Task task : timersTasks.values()) {
  7. task.cancel();
  8. }
  9. timersTasks.clear();
  10. updateToastsPositions();
  11. }

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