com.badlogic.gdx.scenes.scene2d.ui.Image.addListener()方法的使用及代码示例

x33g5p2x  于2022-01-21 转载在 其他  
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本文整理了Java中com.badlogic.gdx.scenes.scene2d.ui.Image.addListener()方法的一些代码示例,展示了Image.addListener()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Image.addListener()方法的具体详情如下:
包路径:com.badlogic.gdx.scenes.scene2d.ui.Image
类名称:Image
方法名:addListener

Image.addListener介绍

暂无

代码示例

代码示例来源:origin: libgdx/libgdx

blend.setAlign(Align.center);
blend.setScaling(Scaling.none);
blend.addListener(new InputListener() {
  public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) {
    if (stage.getBatch().isBlendingEnabled())
rotate.setAlign(Align.center);
rotate.setScaling(Scaling.none);
rotate.addListener(new InputListener() {
  public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) {
    rotateSprites = !rotateSprites;
scale.setAlign(Align.center);
scale.setScaling(Scaling.none);
scale.addListener(new InputListener() {
  public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) {
    scaleSprites = !scaleSprites;

代码示例来源:origin: dsaltares/libgdx-cookbook

private void initialize() {
  debug();
  setTouchable(Touchable.enabled);
  
  levels = new Array<Level>();
  buttonLeft.addListener(new ClickListener() {
    public void clicked (InputEvent event, float x, float y) {
      showPreviousLevel();
    }
  });
  buttonRight.addListener(new ClickListener() {
    public void clicked (InputEvent event, float x, float y) {
      showNextLevel();
    }
  });
}

代码示例来源:origin: kotcrab/vis-ui

private VisTable createColorsPreviewTable () {
  VisTable table = new VisTable(false);
  table.add(currentColorImg = new AlphaImage(commons, 5 * sizes.scaleFactor))
      .height(25 * sizes.scaleFactor).width(80 * sizes.scaleFactor).expandX().fillX();
  table.add(new Image(style.iconArrowRight)).pad(0, 2, 0, 2);
  table.add(newColorImg = new AlphaImage(commons, 5 * sizes.scaleFactor))
      .height(25 * sizes.scaleFactor).width(80 * sizes.scaleFactor).expandX().fillX();
  currentColorImg.setColor(color);
  newColorImg.setColor(color);
  currentColorImg.addListener(new ClickListener() {
    @Override
    public void clicked (InputEvent event, float x, float y) {
      restoreLastColor();
    }
  });
  return table;
}

代码示例来源:origin: langurmonkey/gaiasky

float ih = typeImage.getHeight();
typeImage.setSize(iw * scl, ih * scl);
typeImage.addListener(new OwnTextTooltip(dataset.getString("type"), skin, 10));

代码示例来源:origin: bladecoder/bladecoder-adventure-engine

collapseImg.addListener(new ClickListener() {
  @Override
  public void clicked(InputEvent event, float x, float y) {

代码示例来源:origin: langurmonkey/gaiasky

keyboardImg.addListener(new TextTooltip(txt("gui.tooltip.noinput"), skin));
frameoutputImg = new Image(skin.getDrawable("frameoutput"));
frameoutputImg.addListener(new TextTooltip(txt("gui.tooltip.frameoutputon"), skin));

代码示例来源:origin: Var3D/var3dframe

ActorLine line1=game.getUI(new ActorLine(left,top,right,down)).touchOff().setColor(Color.BLACK).show();
ActorLine line2=game.getUI(new ActorLine(left,down,right,top)).touchOff().setColor(Color.BLACK).show();
img_close.addListener(new ClickListener() {
  public void clicked(InputEvent event, float x, float y) {
    game.removeDialog();

代码示例来源:origin: Var3D/var3dframe

left.addListener(new ClickListener() {
  public void clicked(InputEvent event, float x, float y) {
    left.moveBy(10, 0);

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