本文整理了Java中com.badlogic.gdx.scenes.scene2d.ui.Image.setTouchable()
方法的一些代码示例,展示了Image.setTouchable()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Image.setTouchable()
方法的具体详情如下:
包路径:com.badlogic.gdx.scenes.scene2d.ui.Image
类名称:Image
方法名:setTouchable
暂无
代码示例来源:origin: Var3D/var3dframe
public StagePref(VGame game) {
super(game);
bg = game.getImage(game.WIDTH, game.HEIGHT, Color.BLACK).getActor();
bg.setTouchable(Touchable.disabled);
addActor(bg);
getRoot().setTouchable(Touchable.disabled);
}
代码示例来源:origin: moribitotech/MTX
public void setBackgroundTexture(TextureRegion textureBackground,
Scaling scaling, boolean fillParent, boolean touchable) {
Drawable tBg = new TextureRegionDrawable(textureBackground);
Image imgbg = new Image(tBg, scaling);
this.imageBackground = imgbg;
imgbg.setFillParent(fillParent);
if (!touchable) {
imgbg.setTouchable(Touchable.disabled);
}
addActor(imgbg);
//
MtxLogger.log(logActive, true, logTag, "World bacground image set");
}
代码示例来源:origin: 121077313/cocostudio-ui-libgdx
(size.getHeight() - bg.getHeight()) / 2);
bg.setTouchable(Touchable.disabled);
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