本文整理了Java中com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup.setSize()
方法的一些代码示例,展示了WidgetGroup.setSize()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。WidgetGroup.setSize()
方法的具体详情如下:
包路径:com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup
类名称:WidgetGroup
方法名:setSize
暂无
代码示例来源:origin: libgdx/libgdx
public void pack () {
setSize(getPrefWidth(), getPrefHeight());
validate();
// Validating the layout may change the pref size. Eg, a wrapped label doesn't know its pref height until it knows its
// width, so it calls invalidateHierarchy() in layout() if its pref height has changed.
setSize(getPrefWidth(), getPrefHeight());
validate();
}
代码示例来源:origin: libgdx/libgdx
public void pack () {
setSize(getPrefWidth(), getPrefHeight());
validate();
// Validating the layout may change the pref size. Eg, a wrapped label doesn't know its pref height until it knows its
// width, so it calls invalidateHierarchy() in layout() if its pref height has changed.
setSize(getPrefWidth(), getPrefHeight());
validate();
}
代码示例来源:origin: peakgames/libgdx-stagebuilder
@Override
public void setSize(float width, float height) {
super.setSize(width, height);
measure = isVertical ? height : width;
}
代码示例来源:origin: com.badlogicgames.gdx/gdx
public void pack () {
setSize(getPrefWidth(), getPrefHeight());
validate();
// Validating the layout may change the pref size. Eg, a wrapped label doesn't know its pref height until it knows its
// width, so it calls invalidateHierarchy() in layout() if its pref height has changed.
setSize(getPrefWidth(), getPrefHeight());
validate();
}
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